Comments 136

Re: Review: Senua's Saga: Hellblade 2 (Xbox): An Incredible Spectacle That Lacks An Essential Hook

johnedwin

push square review.
Senua’s Saga: Hellblade 2 is more enjoyable as a visual and auditory experience than it is to actually play. Even with new modes and a smooth 60fps mode the new Enhanced edition provides, the Ninja Theory sequel fails on two fronts: bad puzzles and repetitive combat. Despite that, you’ll never play anything else quite like Hellblade 2; the game’s very unique approach to the sensory side of video games is exquisite. It just about warrants playing entirely because of that.

pro= Incredible visuals, stunning scenery
Very effective audio
Really smooth 60fps mode
Strong use of haptic feedback
cons= Bland gameplay
Bad puzzles
Repetitive combat

pushsquare gave it a 6 score..

Re: The Witcher 4 Will Be 'Extremely Challenging' To Run At 60FPS On Xbox Series S

johnedwin

@BAMozzy CD Projekt RED has, historically, focused on the PC versions of its games, and then dialled them down for console. But this hasn’t always been a successful strategy for the studio.

For example, many fans criticised the Polish studio for downgrading The Witcher 3: Wild Hunt prior to release, while Cyberpunk 2077’s issues on the PS4 at launch are well documented.

With The Witcher 4, the studio is focused on developing the game for the PS5 first and foremost.

“We always do PC and push [the technology] and try to scale down,” Charles Tremblay, the dev’s coding bigwig, told Digital Foundry. “This time, we want to be more console development first”

Re: Xbox & Bethesda Say DOOM: The Dark Ages Is id Software's 'Biggest Launch' Ever

johnedwin

Ampere already predicted over two million of said three million players were on Xbox consoles, according to journalist Chris Dring. While there will be full-price sales among these, it’s anticipated that the vast majority of players are trying the title through Xbox Game Pass.

And with the Steam concurrent numbers so low, Alinea Analytics is estimating the game has sold just 400,000 units on Valve’s storefront – and just 200,000 copies on PS5. In fact, it predicts approximately 2.2 million players have tasted the title through Xbox Game Pass, across both PC and consoles. That means you’re looking at less than one million full-price sales overall,