Over the weekend, the folks at Digital Foundry have been been going over Oblivion Remastered with a fine comb, including the most-recent Xbox version with that post-release patch applied. Generally speaking, the team is rather impressed by the tech powering this Bethesda & Vitruos release - but just like our early hands-on discussed, performance issues are present on Xbox.

On Xbox Series X, the game contains two modes - one running at 30FPS and one running at 60FPS, at least in theory. While both of these modes do hit their intended targets at times, they both have issues - including uneven frame pacing and noticeable performance dips. However, the latest patch does improve things on the high-end console, particularly in performance mode:

"Virtuos' new patch improves all stress test areas on Series X and while clearly imperfect in its current state, it makes this mode more viable for VRR displays - with Series X offering a workable range of 40-60Hz. Whether it's galloping across the landscape, or battling through the volcanic Planes of Oblivion, the new patch is more adept at keeping it above 40fps."

However, with Xbox Series S containing just the one 30FPS mode, it still suffers a little bit even after the patch. DF says the all-digital console contains some major cutbacks even in that lower frame rate mode - and uneven frame pacing still occurs after the latest update.

"The reality for anyone playing on Series S is that they will have to make do with a similar 30fps experience to the Series X quality mode. There is no 60fps performance option, and so it's only possible to play with uneven frame-pacing at 30 in this case.

All round, Series S sadly takes a hit in most aspects, and the result certainly removes some of the lustre of the remaster. The hit to texture quality in particular is a sore point but par for the course with Series S."

We're hoping, and expecting, to see further updates in order to improve the overall performance for Oblivion Remastered - but the new tech is no-doubt impressive either way, giving the 2006 classic a lovely new lick of paint in 2025. The Digital Foundry analysis seems to agree with this sentiment, concluding by saying that "it's a true current-gen release that showcases Unreal Engine 5's latest tech" but "profound issues need to be addressed".

How are you getting on with Oblivion Remastered so far? Talk to us about your experience on Xbox down below.

[source eurogamer.net]