Comments 963

Re: Ori Creator Shares His Take On The Future Of Xbox's First-Party Strategy

NeoRatt

This really stinks for the people that will lose their jobs. That should be what people are concerned about first.

But you have to look at the performance of the games these studios have released. Double Fine with Kiln (66 on MC), Keeper (80), and Psychonauts 2 (87).... Compulsion with We Happy Few (62) and South of Midnight (77).... Ninja Theory with Hellblade II (84).... Arkane with Wolfenstein Youngblood (69), Deathloop (88), and Redfall (56).... Out of the lot Pyschonauts 2 and Deathloop were the highest rated. And the theme was every single one under performed in game sales. And finally many of the games took many years to develop.

You don't have to look hard to see why XBOX would target these studios. They have all been money losing studios for 5-8 years. XBOX has been patient with these studios but they simply have not produced.

It is always bad when studios close. And there are probably a few more that could've been targeted. It is not good but it was probably necessary to save a bunch of other studios. And hopefully they offer the most talented people jobs at one of their other studios.

I would love to see these studios stay but frankly, if I was paying the cash to keep them open, I would be doing the same. You can't bleed money forever. At some point they have to earn their way.

Re: Compulsion Games Might Be Getting Shut Down By Xbox, Says Report

NeoRatt

@Elbow
You have to remember that Rockstar has a previous engine that they have been building on for GTA and that the studio size is probably about 10x that of Compulsion so this is probably not the best comparison, but I think the jist of your point still sticks.

It is not good that there are lay-offs, but at the same time I think it is important that XB makes some major course corrections to keep the platform relevant.

Re: Fable Developer Highlights The Pros & Cons Of Delaying To February 2027

NeoRatt

Personally, I like the delay. There are very few games that will be able to sell well along side GTA. And RPGs typically are not one of them. I expect Fable will do really well moving to February 2027.

XB gamers can't really complain anyhow. We just got Forza Horizon 6 in Japan, and wre getting Halo and Gears before the end of the year. Along with GTA and the typical CoD game. Fable would've made that lineup more epic, but as an XB gamer I have no complaints about the 25 year anniversary lineup.

Re: 'We Have To Turn This Into A Sustainable Business' - Microsoft CEO Discusses Future Of Xbox

NeoRatt

@Fiendish-Beaver
I do think GamePass needs to change. There are some fundamental bundling and marketing problems.

A few suggestions:
1) Base price of GamePass simply for network access. Nothing more.
2) If they make something XB concole exclusive it doesn't come to GamePass. With the exception of future CoDs which stays out due to its business model.
3) Have Games Pass tiers offering only XB 1st party games and indie games, and third parties that don't have their own subscription service.
4) EA Play and Ubisoft+ Classics have separate services. Keep XB GamePass Ultimate but market it as a discount on bundling to all the services: GamePass highest GamePass tier, EA Play, and Ubisoft+ Classics.
5) Also XB may want to consider regional content in GamePass to appeal to different places more.

Re: 'We'll Start To See Radically Different Business Models' - Xbox Boss Talks Future Of Consoles

NeoRatt

Asha has said many times lately that they are increasingly looking at XB as a platform. She hasn't said "gaming platform". She just says "platform". Windows is a platform. iOS is a platform, Android is a platform. What this usually means is there are many varying devices that us the platform.

This can mean that XB may license the platform to OEMs as well. It could also mean many varying devices with different specifications. Platforms have one thing in common. They are the basic building blocks that a hardware spec sits underneath and software and services are on top.

I could see gaming OEMs like Alienware, Omen, ROG, etc.moving away from Windows proper and booting to XB full screen experience. If all I did on my PC is game, why would I not want it to boot to the XB full screen experience?

And I know a lot of people have critized the capabilities of XB Series S but I think the idea was correct and they learned from that so why can't they make a cheaper device that is similar but fixes Series S issues next generation?

People keep looking at this in the current view of the console box. But, I think next generation, XB is going to get very bold and change what can be called a console a lot.

Re: Xbox CSO Says Console Demand Is Outstripping Supply Amidst A 'Crisis' For Component Prices

NeoRatt

@Fiendish-Beaver
People have said this every generation MS has been a console vendor and every generation they come back and every generation they have invested more in gaming. Over and over the same arguement and over and over XB keeps coming to the next generation.

Again, there is absolutely no evidence they will only sell 2-3 mln consoles next generation. They have 30 mln gamepass subscribers (just a rough estimate). It is likely they sell at least that many consoles next generation. At least I have some evidence to back my estimate up. Not sure what evidence you have that XB will only sell 2-3 mln consoles next generation.

Re: Xbox Studio Ninja Theory Confirms 'Project: Mara' Has Been Cancelled

NeoRatt

@RegnumSolipsi
Hellblade was really good. Hellblade II I think spent too much effort trying on the mental side of the game rather then the game side. Since they have named the next project Senua, I think this is really a re-invention of the franchise going forward as a game series. In that sense this is a new game.

But, I do totally see your point. This team is creatively talented. They should do more.

Re: Xbox Fans Go Wild As Asha Sharma Gives Free Consoles To Everyone At FanFest LA

NeoRatt

@Fiendish-Beaver
Who do you think is the primary target audience for the 25th anniversary XB Limited Edition? Probably long term XB fans. The room looked like it had about 200 people. I bet most wanted the console when they saw it. I have been on XB the entire way and I will probably get it and if I was there I would have been ecstatic to get the console for free. This is entrenching loyalty in their base. Nothing wrong with that.

Re: Poll: How Would You Grade The Xbox Games Showcase 2026?

NeoRatt

Lots of great games announced and gone into with more information. Was a little disappointed that some XB related studio world premieres were not XB exclusive though (Spyro and Senua specifically). But they have taken a step in the right direction with both Gears and Clockwork being XB console exclusives.

I am kind of interested in the limited version Series X... But I have to see more on its storage specs.

Re: 'It's A Tough Topic' - Xbox CEO Shares Her Latest Thoughts On Exclusives

NeoRatt

@Tasuki
Everyone likes to feel good about their purchases. I buy all three consoles because I like to be able to play some exclusives on the different devices.

What is my incentive to buy an XB console when there isn't a single game that stays on XB solely given PS is getting pretty much every XB first party game? I can skip XB and just buy PS and Switch next generation.

Don't get me wrong. I primarily game on XB. But, it is because it became my primary gaming device in the 360 era, and I like my gamer tag history in one place. But if it was a content discussion now-a-days I would be better off on PS or Switch if I was assessing based on games I could play. Literally there does not seem to be a reason for me to buy and XB from a content perspective.

Re: Asha Sharma On Removing CoPilot For Xbox: 'Our Console Players Aren't Excited About It'

NeoRatt

@Balaam_
I disagree. AI can and should be used to help speed up content creation. The line I draw is when AI is used to replace or come up with the story and content ideas. If you have ever spent time with graphic artists you will see that creating a character and its details can take a lot of time. If AI can help them do that faster and quicker that is great. But to me the human factor is the ideas and the stories.

Re: 'It's A Tough Topic' - Xbox CEO Shares Her Latest Thoughts On Exclusives

NeoRatt

@Tasuki
I do agree fully.

But, don't you think that if XB is publishing their first party games on PS or Switch, should XB owners not get the same benefit. I am totally fine with what you are saying but XB owners should get the same benefits that the other console owners are getting otherwise you are in the discussion that if I want to play Uncharted then I need a PS, and to play Mario games I need a Switch and XB becomes a console where some of the biggest exclusive games can't be played on it and it has no exclusive games itself.

Re: Xbox Will 'Innovate' To Reduce The Price Of Project Helix, Suggests Asha Sharma

NeoRatt

@AI-Generation
I disagree. There are many ways to innovate. One of things consoles have done is put CPU and GPU on a single chip to lower the cost of production. Maybe they can come up with ways to combine other elements of the system physically to make them less costly? They can also give price points. I think X and S were great ways to cater to different needs and ability to afford (XB may not have executed perfectly this generation, but they can learn from that). Also, bundling... GamePass 3 year subscription lock in to the console may allow them to reduce price knowing they have a fixed revenue stream, etc. Innovation isn't only specifications.

I would label it more creavity then innovation though.

Re: 'It's A Tough Topic' - Xbox CEO Shares Her Latest Thoughts On Exclusives

NeoRatt

@Tasuki
I don't think this is as simple as just "making money"... I think there is a reality that the number of sales on just XB may not be enough to "fund the development" of some of the titles period.

That is what makes the discussion complicated. Just because MS makes games exclusive to XB does not mean that people will magically go and buy an XB. And now-a-days every genre has a bunch of really good games both multi-platform and exclusive.

Exclusive content is an easy and obvious way to make people buy your platform. I am not sure if there is anything else that can drive platform sales, but if they can find something else to drive platform sales that would be the ideal scenario.

I also think though that MS should make bringing games to other competing platforms a reciprical thing. Meaning the other platform must bring their exclusives to XB.

Re: Matt Booty Explains Why Xbox Won't Talk About Project Helix At June's Showcase

NeoRatt

@PennywiZe666
I think the key to putting games on other platforms going forward should be that the other platform first party games also come to XBOX. It is good for gamers for games to be on as many platforms as possible so that they get the sales to fund further evolution and development of the current and next games.

But, for XBOX platform owners it is only good if we can also get the other platform's first party games on our platform. As well having all games on all platforms allows me as a consumer to only one device and one set of services saving me money.

To your point though, if the XBOX device and services can't play all games by all platform holders then there is zero advantage to be an XBOX owner. To me games should be like CDs and Blu-Ray. I can buy any CD or blu-ray device and play any CD or blu-ray. It should be the same with games OR XBOX should make games exclusive.

Re: 'It Was A Miss, And I Own It' - Xbox CEO Hints At Removing PS5 & Switch Logos From Showcases

NeoRatt

@LaurenceJ1987
I think this is all about console game marketing norms and about how the competitors play in the marketplace.

XBOX has been the first to multi-platform their games of the major three console vendors. PS also does multi-pplatform games too, but they don't acknowledge the other platforms in their showcases. And Nintendo just avoids multi-platform period. Therefore I think XBOX should do the same until all three console vendors agree to put other platforms in their showcases.

I also think that XBOX should not ship a game on other platforms unless the other console vendor reciprocate. The other console vendors get benefits from XBOX games coming to their platforms. XBOX gamers should also get the benefits.

Re: These Are The Top 25 'XBOX Player Voice' Requests After One Week

NeoRatt

@Lanmanna
As a company you make choices. If amount of consoles sold is part of your goal you do what it takes to make that happen. Whether that is subsizing the cost, rearranging costs, etc.

If the goal is solely to make profit on everything you do, do something else.

XBOX has to decide what they are trying to do. You can't have cake and eat it too.

Re: These Are The Top 25 'XBOX Player Voice' Requests After One Week

NeoRatt

@abe_hikura
They can't get around the costs of making the device. To make the next generation a leap forward the physical hardware is expensive. You need faster more RAM, high end GPU, higher end processor, more storage, etc. The Bill of Materials of that is not cheap.

I would like to see them come out with a minimal, slightly above average, and high end configuration along with a portable to start next generation. I think that they really need to appeal to the masses, and that is going to be through cost. A big advantage consoles have had is they are cheaper then a good gaming PC. Hopefully that stays.

Re: Forza Horizon 6 Smashes Concurrent Player Record For Xbox Game Studios On Steam

NeoRatt

To me, Forza Horizon is the top arcade racer and no other arcade racer comes close. It is the perfect release window as well. My typical game of choice in the summer months is racing games because they are pick up, play, and progress in short periods of time. I stay away from a lot of game genres in summer simply because they require too much time and effort when I am spending a lot more time outside.

Re: Digital Foundry Labels Sony's PS5 Exclusivity Pivot As A 'Defensive Move Against Project Helix'

NeoRatt

@Balaam_
But probably the only reason they wouldn't release date and day is that would affect console sales adversely, and if they did date and day once helix is out XB users would be getting Sony exclusives day one.

Date and day may be the primary reason but the root problem. The root issue console sales. And Sony can't afford to have smaller PS install bases. They need 100 mln consoles sold each gen to remain viable as their own platform with the cost of game development continuing to rise.

Re: Xbox Fans Share Their Top 10 Requests After Day One Of Player Voice Feedback

NeoRatt

@Elbow
Nothing is ever free from companies. I don't know why people even thing free is a thing from companies. The other things on the list I agree with.

Running servers for your ID, achievements, and online capabilities all have costs (both networking and physical server environment costs). No company will give them away for free unless the cost is hidden elsewhere. In the console purchase, other subscriptions, store royalties, etc. The cost will be there somewhere.

Companies don't give away anything free in the long term. Anytime something is free, it either doesn't have a significant cost, or they are doing it in the temporary to improve their marketshare and push out competitors so they can later make it a cost item again.

Re: Xbox Execs Congratulate Forza Horizon 6 Dev On 'Exceptionally Rare' Success

NeoRatt

@Daniel1221
Forcing is an interesting word. Forces can come from different places. For example, MS paid $70+ bln for Activision-Blizzard-King. Shareholders want to know how that money is going to come back to them plus a return on that investment. Therfore that could've "forced" them to go multi-platform with the games. And in CoD's case the regulators were "forcing" them to keep CoD multi-platform to gain approval. So forcing is not their sole choice.

But, my proposal is that XB should honor their existing contracts, and once they have choice they should be pressuring other platforms that in order to keep seeing XB games on their platform, they have to reciprocate with their first party games. To me, that is fair.

I don't know how costs of hardware play into exclusives. To me, if you want to game you need to buy hardware. And as a consumer I would prefer to buy only one device to game on. But right now, because of exclusives, I am pressured to buy PC, PS, XB, and Switch hardware to play every game I like. To me, that is not consumer friendly. It is like telling me to drive from town A to town B you have to use car 1, but if you want to drivefrom town A to town C you have to use car 2. Why can't I use the same car to drive to both towns? It doesn't make sense. CDs, DVDs, and blu-rays all use standard hardware. And streaming devices use the same standard apps for the most part. Why does gaming require exclusivity? It is dumb.

Re: Xbox Execs Congratulate Forza Horizon 6 Dev On 'Exceptionally Rare' Success

NeoRatt

@Daniel1221
I just think that XB should be treated fairly. Sony and Nintendo are getting benefits, but XB is not. I have no problem and want every gamer to experience every game on their device of choice. But, it is hard to justify shipping games on those devices if XB is not getting their first party games in return as well.

As for Sony not shipping their SP story driven games on PC anymore, that is probably because XB OS is going to flip to the PC OS next generation. Sony doesn't want their games being able to be played on XB.

Re: Xbox Execs Congratulate Forza Horizon 6 Dev On 'Exceptionally Rare' Success

NeoRatt

@AverageGamer
To me, unless Sony commits to putting their exclusives on XB, XB should cancel any exclusives currently on their way to PS and future exclusives to PS.

While I am a huge fan of XB games being multi-platform, I also think that all games should be on all the major gaming platforms... PS, XB, PC, and Nintendo. Skipping one of them or many of them I think is just not consumer friendly.

Re: Xbox's First 'Gamerscore Millionaire' Suggests How To Improve 100% Completions

NeoRatt

I would like to see better handling for story completions, full completions, and getting any achievement where less then 3% of game players have gotten the achievement.

I like all suggestions. But am not much of a fan on a celebration for full completion. I like the idea of discounted DLC, backgrounds, highlighting completions in your achievements list, XB reward points, completion badges, game hall of fames, etc. Spending the time to complete games fully should be rewarded. Especially, if the completion is a significant amount of play time.

Re: Xbox Needs To 'Sweat Every Detail' In Winning Over 'Frustrated' Players, Says Asha Sharma

NeoRatt

@Shinato2024
I think the reality is that XB games will go to Console and PC simultaneously since the OS will essentially be the same. It is not financially practical for XB to only ship games on console. And why would they if PC has 100's of millions of players and XB only has 40 mln? You cannot develop AAA games and ship them to only 40 mln gamers and expect to make money. The investment to AAA games is equal to how many you expect to sell. The more you think you will sell, the more you can invest. They are a company like every other. Shareholders demand profit.

I think shipping games on other platforms is more optional. But, if I was running XB, after current contracts are up (aka CoD 10 year contracts), I would make further shipping of XB games on other platforms contingent that the exlusive first party games of those platforms ship on XB. That is only fair.

The console focus is fair and it should become a first class citizen again. I think it is already starting.

Re: More Than 50% Of Hardcore Gamers Don't Buy Full-Priced Games Anymore, Survey Finds

NeoRatt

I used to buy a lot of games day one. Then, all the publishers and developers decided to ship games that were essentially betas. Then, they upped the prices and kept upping prices. So now, until a game reaches a reasonable price and has about a year of patches under its belt I typically don't buy it.

If they want me to buy games day one I have to have the following:

1) One price to make all the game's content available to me.
2) The price has to be reasonable.
3) The game has to only need minor patches and no game breaking issues or feature incomplete.