Comments 874

Re: Talking Point: As A Game Pass Subscriber, Do You Still Spend Money In Xbox Sales?

NeoRatt

I still buy games when they go cheap enough. The problem I have now-a-days is games are so expensive. In the 360 era I was buying games on Day One at Best Buy for $49. Now, it is impossible to get a AAA game on day one for less than $69. My wages have not kept pace with inflation therefore the optional spends such as on gaming have decreased accordingly.

We seem to be in a vicious cycle right now. People demand more wages to pay for inflation, Companies charge more because they are having to pay more. The cycle seems endless now-a-days. I don't know when people are going to learn that if companies have to pay more they won't eat it, they charge consumers more to maintain their profits that shareholders demand.

Re: Rumour: Xbox Is Working On Next-Gen Cloud Gaming, Including PC-Based Streaming

NeoRatt

@Kaloudz
I think it depends on how well MS implements the "XBox PC". Consoles are know for their simplicity to both manage and use. Consoles are also known as reliable platforms that can play any game that ships on it. If MS keeps that simplicity then you are correct. And if games work properly on all types of console devices under the XB brand then there is really no difference.

They get any of that wrong, then XB falls to "just another PC". They get it right and the XB brand becomes synonomous with reliable gaming and simple devices to manage and play for games.

The problems in PC land have been well documented although many have improved. Poor performance of games on outdated or not maintstream hardware, how PCs can become bogged down with all the other stuff installed on them, the complexity (though very flexible) user interface of Windows, etc. These things turn off people that just want to easily connect their device to a nice TV, turn the device on, enjoy playing their favourite games, and shut it down. No keyboard, no mouse, just a controller. This is what MS really needs to get right. How do you run Windows as a console without really feeling like you are running Windows.

Re: Microsoft Movies & TV Is Officially Ending, Which Will Have A Big Impact On Xbox

NeoRatt

@MagicCat
I have probably watched about 13,000 of them. I lack when it comes to the TV side. Have not watched all the episodes of all the TV collections I bought.

XB had great deals on movies and TV each week. I would only buy if it was on sale.

I am extremely disappointed the service is shuttering, but I do understand that they can't be good at everything. Just makes me trust them less.

Re: Microsoft Movies & TV Is Officially Ending, Which Will Have A Big Impact On Xbox

NeoRatt

@TryToBeHopeful
I have purchased 14,286 digitial movies and TV shows (TV show episodes and bonus content all count as a item in films & TV) through this app and it was my go to place to watch movies and TV.

I will probably switch to Amazon going forward. But, it is annoying that my collection will be divided between two services going forward, and as I get a significant library in Amazon, it will become , "is it there or on MS Films & TV?".

I know these are first world problems, and it is not the end of the world but, it is making me think twice about supporting Microsoft digital purchasing in the future. I might switch my gaming purchases to Steam. So, not only do I lose because of this, MS may have just lost me on all their stores.

Re: Rumour: Xbox Is Working On Next-Gen Cloud Gaming, Including PC-Based Streaming

NeoRatt

@Kaloudz
On the server side I would think they will replace everything with the next gen PC version. If the hardware is designed to run console specific games as well as next generation playanywhere games then it wouldn't make sense to run the old hardware. Especially if it could provide resolution/framerate upgrades.

I think the origins of having the consoles in the data center was that the AMD console chips were best optimized based on what they knew to stream games at the time. Now that they have run this for a while, and learned the pros and cons of the design. Therefore, they will take these learnings and integrate it into the next AMD chips.

You also have to remember that MS has acquired some of the biggest tech in gaming through publisher/tech purchases over the past decade. Activision's CoD engine, Rare platforming engine, Activisions platforming engines, DoubleFine's platforming engine, World of Warcraft/Diablo's RPG engine, Bethesda's id Tech, Bethesda's RPG engine, the Havok physics engine, etc. Really the only major engines that MS does not have is the Unreal and Unity engines. Add to that the Forza engines and The Coalition's expertiseof Unreal and you would think with all this tech and expertise they could learn to optimize the streaming experience more. I would expect the new AMD chips for next generation consoles/PCs will be a much more optimized experience for gaming and game streaming since MS owns a ton of some of the best gaming tech now.

Microsoft is playing a much different strategy then the other console manufacturers. While Sony and Nintendo are playing to win the hearts and minds of console fans, I think MS is trying to hook all gamers that use dedicated gaming devices. Handheld, console, and PC. And MS is a software and services company, not a hardware company, therefore I expect this is a strategy to become the goto software and services company and set the bar for hardware through their own "console" manufacturing. Then, encourage, Asus, Dell, HP, Acer, etc through their gaming hardware brands to ship PCs based on the next gen PC gaming chips they are developing with AMD.

Re: Xbox Hardware Isn't Dead But 'Big Changes' Are Coming, Says Digital Foundry

NeoRatt

I would expect Microsoft to continue to release consoles just like they do Surface PCs. Simply to set a strong standard.

Then, I would also expect them to partner with Dell/Alienware, HP/Omen, Asus, and others to allow them to ship "Xbox" hardware too. I would expect to see things like "XBox Certified" on PCs meaning that it can run all Xbox Play Anywhere games and be able to transform into the console UI if wanted. That way we will start getting true choice for console gaming hardware. Vendors will differentiate themselves with storage sizes, overall compute capabilities, numbers of ports, storage options, and networking capabilities.

Xbox console and PC gaming will become one community. Over the long term, this would make it unfeasible for Sony and Nintendo to ship their own consoles. They will build stores like Steam and Epic, and be part of the broader gaming community created by XB. I would also expect gaming profiles from different platforms to merge into the XB community. Steam, Epic, XB, BattleNet, etc. all will merge into a single gaming platform where everyone has one gaming profile. THE END.

Re: Five New Games Added To Retro Classics On Xbox Game Pass

NeoRatt

@Atariboy
Ya maybe it is an OS bug. And yes things on 360 are generally much slower, but I also attribute that to probable OS updates required to keep the OS secure from hackers. Older computers in generally seem to run a lot slow because of things like 256 bit encryption, etc.

As for Colecovision I still have mine and about 30 games. I fire it up every now and then toget the nostaglia back. But would love to play the games on modern devices. One my Colecovision will kick the bucket and that will be the end.

Re: Five New Games Added To Retro Classics On Xbox Game Pass

NeoRatt

@Atariboy
Double D Dodgeball was a garbage game, meaning it reviewed poorly. But I was able to play it for many weeks. Then, I put it away because it wasn't good. Later after it delisted, I tried to play it and it just crashed to 360 dashboard everytime.

I play a lot of XBLA games and they mostly still work, but if a game is delisted, I find it less likely to work then games that are still listed.

I have the entire Game Room library. Thought it was a good classic arcade app/game. I got all the Game Room achievements a long time ago (2010) and haven't returned as there are many classic arcade apps/games that constantly come out and I play instead.

I really like Antstream and bought the lifetime subscription on XB when it came out. One thing I would love to see is a Colecovision collection on XB. I have yet to find one and there were some really good games there.

Re: Five New Games Added To Retro Classics On Xbox Game Pass

NeoRatt

@Atariboy
I have a lot of XB 360 hardware still and it is working perfectly fine. But when I play games like Double D Dodgeball it crashes in the same places no matter which 360 I play it on. lol, I have 7 North American region 360's. I am sure one of them would play it fine.

Re: Five New Games Added To Retro Classics On Xbox Game Pass

NeoRatt

@Kilamanjaro
I have all the XBLA games but a lot of the ones that aren't available to download just don't work anymore. I thought I was being smart by having copies on multiple hard drives. But, if you can't download it, it probably doesn't run anymore or if you can run it, it is unstable.

Re: Xbox & AMD Are 'Delivering On A Promise' By Making Existing Libraries Work On Next-Gen

NeoRatt

@Cakefish
Right now I think the Windows on XB is a deriviave of Windows rather then a true subset still. I think what they are saying is that it becomes a true subset next gen. Meaning one development exercise allows you to ship on both console and Windows PCs without (significant) modifications.

That is of course just speculation and we will have to see what this really is. We will probably get hints with the new ROG Ally UI. If it does multiple stores that would be super cool!

I saw the presentation as more MS is trying to own the narrative for the next generation rather then in the past where they have allowed Sony to own the narrative for pretty much each PS generation. We will get more detail later, but this presentation setup themes and principles that I think gives MS marketing control over the next generation's narrative.

You can be sure Sony/Nintendo will not go in any of these directions. They want total lock in to their hardware, PS Firmware/OS, and store. The only way Sony/Nintendo will go away from their approach is if their console sales plummet. Their whole ecosystems are built on the idea that they successfully sell locked in hardware, firmware/OS, and stores. If the hardware does not sell they want to move to the next generation quickly because they won't have the install base to make the profit they are used to making.

Re: Xbox & AMD Are 'Delivering On A Promise' By Making Existing Libraries Work On Next-Gen

NeoRatt

@Cakefish
I am not sure what the confusion is?

Windows - A fully fledged operating system that you can pretty much install any software you want on it through its desktop user interface. Including games.

Console OS - A full fledged operating system/firmware designed for TV and controller as the primary user interface. Going forward will be based entirely on the same code base as Windows but trimmed of the optionals that are required for installing all types of applications.

You can have both console and PC use the same base operating system and have two different User Interfaces. The only question I have is will I be able to configure a PC to bootup using the console interface? If so, I will be able to attach console or PC hardware to my TV seamlessly. That would be cool because I could buy high end PC gaming hardware and just say, "Make this a console". And voila! I have a hugely powerful console! Also, I could upgrade it whenever I felt like it, no more waiting for the next gen. The gen is what I can afford!

Re: Talking Point: Did Xbox Just Hint At A Hybrid Next-Gen Console?

NeoRatt

@WildConcept6
Ya, Microsoft typically does not have bad ideas. They make a lot of mistakes, and their PR department isn't exactly stellar.

But, I have been with XB since their start in consoles as my primary console. They took way too long and meandered to get here, but since they started their buying frenzy with Mojang, and Phil's direction, they have righted the ship.

The biggest question is will they stick in the direction they are going in my mind. I hope so.

Re: Talking Point: Did Xbox Just Hint At A Hybrid Next-Gen Console?

NeoRatt

I liked everything about the announcement. This is what should have always been.

More XB devices and form factors give me more hardware choice. Buying once and being able to play them on all the devices saves me money and gives me flexibility to play anywhere.

I've wanted gaming to be like this for decades!

Re: Xbox Has Three First-Party Games Coming Out Within 12 Days Of Each Other

NeoRatt

@acmiguens
At the end of the day, I am not too concerned about labelling game 1st, 2nd, or 3rd party. The game either is great, ok, or not good. Doesn't matter who develops it and how many studios were contracted to develop it. My main point is that most games are developed by a lot of different studios with expertise in specific things. And therefore classifying games as 1st, 2nd, and 3rd party is moot. I have never gone looking for a game and saying, I will or will not buy the game becuase it is an "x" studio game.

To me Bayonetta is now a first party game for Nintendo. But, my definition is more around funding for the game then it is IP ownership and whether the studio making the game is owned by the publisher. I know the formal definition is around IP ownership and whether the lead studio is owned by the publisher who also owns the platform. I just find it hard to follow that definition now that almost every game has a large level of contracted studios working on them.

Re: Five Reasons Why I'm Incredibly Excited For The ROG Xbox Ally Handheld

NeoRatt

@IOI
That can be said on any device now-a-days. There are very few devices where there is anything more than an incremental change. Using your arguement I might as well buy a Xbox One X instead of an XBox Series X because Series X was only incrementally better and the Xbox One X have the same UIs. The only real difference is the storage device. Everything else is virtually the same or only incrementally better. LOL.

Re: Xbox Has Three First-Party Games Coming Out Within 12 Days Of Each Other

NeoRatt

@acmiguens
I personally think the idea of second party games has disappearred. I do hear what you are saying, and it was truth at one time, but development outsourcing is in every AAA game now-a-days. The lines have blurred and more and more there is a publisher, a lead studio, and a bunch of other studios with specific expertise contributing to the game development.

Another good example is Perfect Dark. IP owned by Microsoft and where the Coalition is the lead studio, but Crystal Dynamics is probably doing a lot of the development. What is that game? 1.5 party? LOL.

I am just saying that 1st, 2nd, and 3rd party is no longer a black and white thing. To me it just comes to IP ownership. And even that is becoming nebulous with MS probably still owning Spyro but allowing Toys with Bob to develop a Spyro game completely independent of MS.

Re: Xbox Has Started Giving Out Free Gears Of War: Reloaded Codes To 'Ultimate Edition' Owners

NeoRatt

Claimed! This is why I really am more committed to gaming on XB then the other platforms. They give away stuff like this rather than charging for it. Also, these games are on GamePass so I can play all MS releases day one... I will be able to play Outer World 2, Keeper, NG IV, and CoD BO7 all on day one with my GamePass subscription. my holiday season of gaming is booked and I don't have to pay any more than I am already paying!

Re: Xbox Has Three First-Party Games Coming Out Within 12 Days Of Each Other

NeoRatt

@acmiguens
Have you rolled through the credits of pretty much every game released now-a-days? There are next to zero games other than indies that are developed solely in one studio.

The only thing you can validly say is that there is no Microsoft own studio leading this project and Microsoft does not own the IP. I would bet in the credits of the game there will be quite a bit of different studios involved including many Microsoft. Heck you can't even say it is a "Ninja Theory game because Platinum Games was also a mjor studio in the project.

Re: Five Reasons Why I'm Incredibly Excited For The ROG Xbox Ally Handheld

NeoRatt

@IOI
Yes, the UI can probably be shipped on existing handhelds.

ROG Ally X has a Ryzen AI Z2 processor... ROG Ally is a Z1 which is a full generation difference. ROG Ally X has 24 Gb of RAM but ROG Ally only has 16. ROG Ally X has 1 TB storage and is M.2 2280 not M.2 2230. ROG Ally X has a 80W battery not 40W in ROG Ally. ROG ally has only a USB-C port whereas ROG Ally X has USB4 Type-C and USB 3.2 Gen2 Type-C. ROG Ally X has Bluetooth 5.4 while ROG Ally has bluetooth 5.2. That is a lot of technical differences.

There are almost no internal components that are exactly the same. Again not sure how you can say these are the same devices. They are clearly a generation apart from each other.

As for the UI on older devices. I have seen MS do that before. The new UI will not be optimized on those devices and will be slower if MS history is a guide.

Re: Five Reasons Why I'm Incredibly Excited For The ROG Xbox Ally Handheld

NeoRatt

@IOI
I have a ROG Ally and the experience is more Windows than XB (Boots to Windows Desktop/ASUS Game App). From what I have seen of the ROG Ally X UI booting directly as an XB device, the Windows background stuff running less, the hardware form looks better, and there is a longer lasting battery, more CPU power, memory, and storage in the device. The only resemblance to the current ROG Ally is it is made by ASUS and looks similar.

I'm not sure how you can say just get the current ROG Ally because they are the same. That is no where near anything that resembles the truth.

Re: Forza On PS5 Has 'Easily' Made $100 Million For Xbox, Says Analyst

NeoRatt

@Vaako007
Microsoft is not sharing a single IP with anyone. They still own all of the IP. They are just selling it in more places. It makes no business sense not to to sell the most units of game as possibly can be sold. Exclusives don't increase your game sales, they may increase hardware sales, but not the units sold of games. You increase game sales by selling your games to more people.

It is Sony and Nintendo shareholders that are losing. Because they often miss out in both PC and XB game revenues for their games. One day they will look at how much XB is making by selling their games on all platforms and they will ask why aren't we making that much too?

Re: Hellblade 2 Is Getting A Physical Release On Xbox, But Not By Microsoft

NeoRatt

@Ricky-Spanish
I stopped buying discs where possible around 2009. The only physical discs I have from the XB One generation was things like Skylanders and Disney Infinity. Series X and S I have no physical media.

Between CDs, DVDs, and Blu Ray discs for music, movies, and games I have around 4,500 physical disc media. After going digital and re-buying a lot of them, I now store all my physical discs in binders and got rid of the packaging. They sit in storage never really being used. One day soon, I intend to go through them and only keep the ones that have no digital version.

I would not go back to physical media. The portability in being able to download or stream anything in my library of music, movies, and games is way more important to me then looking a disc and cherishing it in some demented way. In the world today ownership extends well beyond the physical world and I trust the vendors to keep it that way.

Re: Xbox Announces 'Retro Classics' For Game Pass, 50+ Activision Titles Included

NeoRatt

@Member_the_game
So, it is 50+ games, part of GamePass, and games that could probably run on a raspberry pi with a 1 Mbps connection, but you are turned off because it is streaming?

LOL. I own the Antstream stuff (bought the lifetime subscription). There is no issue streaming these games. The platform is solid with no issues.

I remember in 2005 when I bought Frogger on XB Live people were saying the same thing about digital game purchases. Look where that is today.

Re: Talking Point: Do You Feel You've Had Value For Money With Your Xbox Series X|S?

NeoRatt

@PlatinumMikey
From a gamer point of view I think MS has taken a lot of risks to move consoles forward. At the end of the day XB Live was seen to push MP gaming, cloud based profiles were first on console with XB, XB 360 broke a ton of new ground in games, Kinect ended up failing but it was an enjoyable experience (they just shouldn't have thought it was for every game), among other experiences and models they have tried to varying degrees of success. You can't fault MS for trying new approaches, things, and models.

I do think XB One was an identity finding generation. They tried for an identity with Kinect and it was a brutal failure, combined with a bunch of studios under performing ended up being part of what I call the dark ages of XB.

But, I think they are on track now. They bought a ton of publishers and studios that are delivering game after game and ongoing games that keep getting new content. They still have some work to do on quality but they are again getting award nominations, and I really think that both Series X and S were great hardware as a high ticket item and a low ticket alternative. And most of all the gaming part of MS is becoming very profitable ensuring its long term existence.

People talk about if there is new gaming hardware and I don't see this as an IF. MS is in PC hardware and Microsoft isn't even considered a top 10 manufacturer of PCs. Microsoft is in the hardware business to set a standard for the industry. They don't hold a lot of stock in hardware sales. They want people to buy their software and services. That is where they make their money. Not hardware.

Sony and Nintendo are tied to hardware sales more than MS because they don't do as much multi-platform stuff. But, I see that changing. If MS ships a XB Console that has no difference from a PC, then Sony is in trouble because if my XB can run Steam I can play the Sony exclusives when they come to PC. Nintendo will be eventually forced to PC as well especially if their hardware doesn't do as good as Switch. So, in the end it consoles won't be about hardware anymore, they will be more about the services they provide. In that realm I think MS GamePass services are the leader in the industry.

Re: 2K Studio Says Next Game 'Might' Be $80 Due To Doubled Development Budget

NeoRatt

@BAMozzy
It always goes back to stockholder's expectations. If I am a stock investor and can get a 20% higher return on my investment if I invest in other higher performing industries where do you think I will place my money? That is not about greed it is about smart investing. Stock investors will go where they can make good money. Yes, they want to balance their portfolio, so gaming will always get money, but, at the end of the day, it will be about potential return for the big bucks.

Re: Warner Bros Games Revenue Declines By Almost 50% At The Start Of 2025

NeoRatt

@Tasuki
I expect that cancelled games weren't looking too great, the studios were under performing, and they needed to get costs in line with revenues.

That is happening throughout the gaming industry. Microsoft, Sony, EA, Ubisoft, have all done the same.

Not that I like it, but that is the current reality. I expect that most shareholders are putting their money into AI opportunities right now over gaming. I think the gaming market is mostly tapped out and we are going to actually see a decrease over time or very small increases until a major innovation comes along. The golden era of gaming is over.

Re: 2K Studio Says Next Game 'Might' Be $80 Due To Doubled Development Budget

NeoRatt

A lot of people are looking at this from only a consumer lens. The reality is that game development/publishing companies are seeing their costs rise with inflation. In no version of the universe does this mean an industry will keep their prices stagnant. Most major game developer/publishers have stockholders to please and the stockholders are expecting a certain return on their investment. If they don't get it there are lots of other places to put their money where they will get the returns. Therefore prices go up rather than the game developers/publishers swallowing the costs. It is that simple.

Gaming is a completely optional purchase, which means that almost all people will drop gaming purchases instead of rent and food.

At the end of the day though I expect the market will balance itself out. I expect less development studios, more publisher consolidation, and less games being released. The current world just does not support the profitability required and the number of games being released. People will be more choosey and take less chances on unknown games with these higher prices. It used to be that people would lineup to buy games on day one, this will no longer exist. People will wait more before jumping on bandwagons to buy games.