Comments 889

Re: Xbox Announces 3,200 Job Losses And Four Studio Departures

J_Mo_Money

What i dont understand is why doesnt Sony allow their studios to go independent or sell them to other publishers?

Xbox and Embracer are the only two publishers i can think of that actually negotiate buyouts with their studios while the others just flat out shut them down. AND they get to keep their IPs.

More companies need to look for other solutions ...

Re: Xbox Play Anywhere Deserves Serious Praise After Passing 2,000 Supported Games

J_Mo_Money

The best part about games that arent play anywhere is that a majority of them are on cloud with free cloud saves, thats what I end up doing with a lot of the stuff.

If i can't play it natively on rog xbox ally ill cloud stream it and pull in the cloud save (for the graphically intensive games, it actually performs better in a lot of cases than trying to run native).

Re: Xbox Announces Worldwide Price Increases For Series X|S Consoles

J_Mo_Money

@MinervaX76 I guess i shouldnt say "they dont like fps" what i should say is they prefer certain types of games over others, as do xbox players and nintendo and pc.

I LOVE jrpgs and i game on xbox so yes there is some blurring of the lines and SOME will do well over there, i think Fable will do big numbers.

Re: Xbox Announces Worldwide Price Increases For Series X|S Consoles

J_Mo_Money

@MinervaX76 that is true, yes. But for the most part their live service push has been a failure (aside from helldivers).

Also since COD is, well, COD, i dont see Gears having that same effect as the others.

Like Forza and stuff makes sense, but since Gears isnt technically a free to play live service game like fortnite, roblox ect i wouldnt see that having similar success.

Re: Xbox Announces Worldwide Price Increases For Series X|S Consoles

J_Mo_Money

@AI-Generation PS5 audience doesn't care for shooter games like xbox/pc. There also arent huge into multiplayer like those other audiences.

They'll be playing wolverine and Phantom Blade Zero and waiting for GTA, dont think it would have done all that well, maybe 2 mil and thats pushing it, my money woulda been closer to 1.

Re: What Does A $1049 Steam Machine Mean For Xbox's Project Helix?

J_Mo_Money

It means that, for what it is, its struggling to be as powerful as the base ps5/xsx at DOUBLE the price. You want a controller? Pay $80 more.

People "claimed" it would be a helix killer and shake up the console market but looks more like a super niche, overpriced piece of tech that'll be a wet fart rather than the monster it was supposed to be.

It was an intriguing proposition at a cheap price but for THIS price? No thanks, I'll get the 25th anniversary xbox and wait for the helix after.

Re: "The Catalogue Was Just Nowhere Near Good Enough" - Ori Creator Likens Xbox Game Pass To A "Slop Factory"

J_Mo_Money

@Fishmasterflex96 i just dont know what the solution would be because i just dont think this is an xbox specific problem.

If ONLY xbox had a problem with game budgets and putting things out that takes years, or with lay offs and closures, and things of that nature then it would have to be accounted for, but the industry as a whole has so many issues (mainly due to costs) its hard to point the finger at 1 things.

Although that is kind of straying off toping because the article is about what this guy sees as slop and ive just seen so much great content for me its hard for me to agree with him.

I suppose with any service that has 400+ of anything for all different tastes there will be plenty of content that doesnt appeal to people, just part if having that much diversity and content on any movie/gaming/streaming service.

Re: "The Catalogue Was Just Nowhere Near Good Enough" - Ori Creator Likens Xbox Game Pass To A "Slop Factory"

J_Mo_Money

@Fishmasterflex96 like @backlogbrad said though a lot of those arent "slop." Looking at the scores of a lot of the xbox games from the last few years they've scored well. Many in low to mid 80's, some higher, some lower.

Basically a lot of them score where a majority of publishers games score, if he's talking about 1st party that is. And Forza 6 just blew it out of the water.

For 3rd party Expedition 33 and some other 3rd party were awesome as hell, and now we got plague tale, persona 6, and gears and fable ect coming down the pipe? Im saving so much money on all these games i would have bout.

That to me is a stellar lineup and thank God i dont have to buy all those and can partake in game pass.

With budgets and hardware increasing ect i just hope the price of game pass doesn't slap us across the face again.

Re: "The Catalogue Was Just Nowhere Near Good Enough" - Ori Creator Likens Xbox Game Pass To A "Slop Factory"

J_Mo_Money

@Fishmasterflex96 those aren't good enough with OR without game pass tho, thats the issue. If you dont like those games in game pass they werent gonna do much without it either and still be in deep trouble.

I LOVED south of midnight, avowed, hellblade 2, outer worlds 2 ect and now it sounds like everyone is just gonna focus on big budget, safe bet stuff.

Sadly we'll probably get fewer games a year now and similar experiences. I've gotten so much value and awesomeness from the games in game pass on my time with it ill be sad when it changes.

Re: "The Catalogue Was Just Nowhere Near Good Enough" - Ori Creator Likens Xbox Game Pass To A "Slop Factory"

J_Mo_Money

@Fishmasterflex96 if you cant have a simple discussion online without going off the deep-end then i can't help you.

COD was taken off because when MS jacked the price up and released a terrible COD it didn't make business sense for that game. 99.9% of games aren't COD, so we can't put them under one umbrella. And nothing IS a one thing fix all, you're right, that's why we cant lump everything in with COD.

Hell, half the publishers in the industry say games "don't meet expectations." Look at Square-Enix, Sony, Embracer, EA, Ubisoft ect ect all having layoffs and closing studios here and there.

There is a much wider problem going on in this industry and ballooning prices (whether hardware, software, or subscriptions) are the issue plaguing all of us.

Re: "The Catalogue Was Just Nowhere Near Good Enough" - Ori Creator Likens Xbox Game Pass To A "Slop Factory"

J_Mo_Money

@CaptainCluck game pass was the reason most of those studios were able to release games in the first place. Game pass made 5B in revenue in the fiscal year 25 and was actually subsidizing other parts of the business because it was bringing in a ton of cash. The increase to $30 is what screwed them, not the concept itself.

So no, game pass was not losing money for xbox, it was helping it, and if you look at the articles that break it down recently you would see that ...