@ridiculous_ties I mean, it drops to 615p most of the time.. it's just past the point of diminishing returns, which is fine as new games should target more powerful and common hardware (game looks incredible on X and decent PC). I just don't understand what Series S owners applauding the visuals see (or don't see), as it was clearly not the primary target.
@awp69 This is unbelievable information to me. I'm genuinely taken aback. All PS narrative exclusives aside, Ghost of Tsushima I always believed to be a universally acclaimed great game. Like in every sense. Seems I was wrong.
Poll needs to be changed.. game looks very different on X and S. Stunning on X, but very low res and muddy on S. You can see that the art and design are beautiful, but the quality of the final rendered image is just too noisy due to poor FSR.
So I'm about halfway through on Series S and would like to leave a few comments:
visuals on Series S are rough, really rough. Resolution drops low and FSR does not have enough data to work with. They also choose a lot of furry and hairy materials, grassy foliage, rainy backdrops.. all probably look wonderful on X, but are shimmering noisy mess on lower res machine. Unfortunately, this seems like a Unreal 5 engine signature.
gameplay is more limited then I would have expected. Through most of the game character animations last for second (meaning you input forward and the character does moving animation that lasts few seconds). Movement is slow and through a very narrow corridor without logical boundaries (there are pebles Senua can't step over).
combat is a repetitive chore. Would have been much better if cut completely.
Senua as a character is still fun, her mental state and atmosphere work gloriously. There is potential for greatness if she was tied to a more "fun" game. All in all, after first 30 mins I actually thought it was better compared to my impressions as time moved on. If it was longer I probably wouldn't bother finishing :/
Tried the game finally, seems similar to the first one which is a good thing. Will see how it holds up over full gameplay. That said, there is some delusion in this comment section if people are comparing a 5 hour visually stunning limited gameplay game to GoW:R, Spiderman 2, or HFW. If there were like 4 pillars of a good storydriven SP game, Hellblade checks 2/4, while the others check off 4/4.. I understand that sort of game is not everybody's cup of coffee, but as someone who happens to love that genre, you need to be realistic. There is just so much ingredients missing to be considered top of the genre.
I'd like to remind people that 7/10 is not terrible, it still reviewed as a good game, just not great one. Which is fine, Hellblade 1 had very limited mass appeal. Personally, I just hoped this one would be different and give Xbox a win, but it is what it is. @BIG3 giving it a go? That is like 1/4 of a game...
Bit disappointed, won't lie :/ either way, it's still decent and I'll give it a try. @PJOReilly There is no mention of Series S specifically in the review, any details you could provide on experience there?
@NEStalgia you sir made me laugh so hard 🤣🤣
Thing is, and this might be because English ain't my primary language, but that is exactly how Xbox leadership sound to me when they were giving updates. Nintendo/Sony will publish a professional text, Phil will do an interview full of pauses, lapses, contradictions..
On a separate note, I happen to like PS design over XSX, exactly because it sticks out. XSX/S is just efficiently boring, it's a thing you stick in a server room. Reminds me of Silicon valley, when they were building Black box..
@Kevw2006 I mean, it's completely possible they have pivoted and changed strategy from hardware sales mid-gen. Actually, if that model was failing, that is the right and commendable move. It's just that in my observer eye, the other metrics are failing too.
@themightyant I have trouble understanding how current situation can be seen as anything but grim. On it's own, this could be seen as a flop in transitioned from business model (hardware sales), unless we factor in that game sales for MS owned studios are down, GP subs are stagnating, studios are closing, strong owned IP-s have been absent (ex. Gears), brand communication and PR is on an all time low.. and 3rd party developers are taking notice and have started being vocal about financial feasibility of Xbox ports. MS can still pump money and turn this around in the long run, and most likely will, but things are looking as bad as they can based on all measurable indicators.
@Lupaie79 actually, if Sony was to step in and work with them on their next game as a 3rd party exclusive, that would be huge. Unfortunately, I think they burned some bridges there by selling to MS (while under exclusivity contract with Sony).
@Feffster technically nice clear messaging would have been just saying "yes" instead of "it was titles from across the whole slate", but good enough CoD won't really influence my decision though, as I've never purchased one or played for over an hour. But HiFi Rush sequel could have
Imagine being a studio at Xbox, getting proposed by stakeholders you should take on a "smaller game" project next.. You can't win. You do good (like Tango) you get axed. You do poorly (like Austin), you get axed. The dev studio dream at Xbox seems to be basically playing politics to get yourself in a CoD support team position for job security.
It was clear from the initial announcement this game will never actually get made and published. Or at least not in a good/hit way.
MS starting a "super group" dev studio was a first hint they have no idea what they are doing, as anybody who managed a team in their life can tell you there is years of data and behavioral science evidencing they DO NOT WORK!
Redfall was a terrible game, if I'm honest. But huge part of that is not on studio. Even Phil said he expected scores to be in 80-85 region based on testing.. many people tied to projections and release schedule of that game should be fired (including Phil) before the actual dev studio.
They literally closed the only studio that created any good 1st party game for Series console (HiFi Rush if that was ever in question). WTF? That game was even nominated for GOTY if I remember correctly.
But ofc, they had to aquire ActivisionBlizzard.. yeah, I'm getting rid of my XSS as soon as my GP runs out (which is in less than 2 months) and ain't looking back!
Far better game then reviews would suggest, or at least it was to me. PS2 comparison makes sense, as it's rooted in that simpler time of gaming by design. I don't think this was ever an exclusive, just a small studio targeting less platforms. But I might be wrong. Either way, Xbox is missing games in the genre and this one is a valuable addition.
Finally the big heads are rolling. Instead of firing 2000 grunts that only made what they were told to make. Good luck to him and others leaving, but fresh perspective is very much needed on Team Green.
30 fps can look differently depending on game design and engine. An example of a similar game where I would expect 30 to work would be A Plague Tale 2, which ended up being terrible at the target for me. However, I've played through first Hellblade at 30 fps and it was absolutely fine. I expect the sequel to be ok too.
Definition of mediocrity. It's a X360 era, nothing special game. Unfortunate, as the western setting is actually cool and full of potential (and I don't ask for much, I recently played through Call of Juarez Gunslinger and had fun).
Instinctively I feel bad when I see these articles, but once I open 'em it becomes clear that if I really wanted to play games to be removed, I would have done it a long time ago.
Diablo 1 & 2 used to be my favorite games, but then 3 came along and turned it into something.. different. Haven't really cared as much for it since. I hoped 4 would pull me in, but yeah, gave it a few hours and choose to play Sea of Stars over it :/
@HonestHick Xbox might also have to figure out how to get their budget work because nobody likes to infinitely lose money. All these moves lately indicate MS is working very hard at trying to fix it actually. I'm not sure all 3 will be fine, and in a way I don't care. Video games market is in a need of tectonic change, a disruption on a level of what PS1 was to SNES. I don't know, maybe AMD or NVIDIA accept the risk and enter market with their own vertically integrated platform.
Couple of opposing (not really) thoughts.. I see a scenario where every storefront would be available on any console hardware+PC as an Xbox consumer utopia, while at the same time it would almost certainly be the eventual death of Xbox hardware as we know it. Quite frankly, it might also be the end of GP as we know it, since the existing model has not reached much traction on the "open" PC platform.
It's a tricky situation as I don't believe MS is in a position where GP is so much better then competition that they can advocate open market, in a way Netflix can for example. GP appeal is in XSS being a $250 box to play many games natively without lag. If users can get a better or similar library elsewhere, but still use your cheap hardware, they will (which is why I think that hardware has to die out in "open" scenario, and subscriber number might plummet instead of rise).
I'm actually worried about what this means for Game Pass. Assuming MS hardware is discontinued, what would be my incentive to get GP? Sony and Nintendo will keep their services, will GP become a perk (like EA)? I'm assuming neither is letting standalone GP service on their platform. PC GP has been in the gutter, so that ain't a way forward..
Depending on how things play out, I would be interested. Honestly, I'll decide based on what next Nintendo thing is, but I'm planning on only a single handheld device and Xbox GP machine could be it.
Pretty sure there would be something in ID@Xbox deal requiring you to release on Xbox for getting a "porting to Xbox" grant 😃 I mean, seriously, this is not a street market deal, it's MS contracting with an Indie dev. They had their a$$ covered.
@Burnfeeling not sure how winning this would be.. it would burn every bridge with current user-base they had (Series console would end up being a 4-5 year flop that had negligible number of first party releases). What would raise a average consumers confidence in Xbox as a brand to invest in a new machine? I would prefer them to go different market route, PC handheld with "Windows for gaming - patent waiting approval" OS.
Hopefully it's something different compared to PS5 Pro, and MS and Sony would finally go in distinct directions. If nothing, it would make it easily justifiable to us as consumers to support both platforms.
Ignoring obvious bias here, Jim is most likely right. For those who don't remember, Phil was very vague about wording of the COD multiplatform deal first time he mentioned it (no feature parity, release dates, or anything really was defined). And every subsequent time he was adding in little breadcrumbs of additional details. I'm sure in the background these were worked into offered contract in parallel..
@Rangers420 @eire-shabba yeah, I was looking to try this out, but as XSS owner.. rather not. It reaches very low res and applies FSR, which with such little information to work with looks way worse than if it was just off (similar to Atlas Fallen, which also produces a grainy mess). Shame, cause it's for sure worth that price on XSX.
@OldGamer999 well, if you are a Mario fan Wonder wowed me Anyway, literally nothing for me on this show. I can't even remember half of the games, and the show was an hour ago...
@Sol4ris actually I don't get the 40 ms latency argument either. It's a cloud service latency test, cloud vs native on that seevices console version. It's like 8ms..
Honestly, as a huge cloud gaming sceptic constantly reading about the power of xCloud on this site, I'm here to read the excuses. I'm surprised Sony put in arguably better offering, but am glad they are both visibly and quantifiably rubbish.
Way I read this is, people are not really playing with their Xbox a lot. As I have yet to meet somebody successfully/acceptably using XCloud outside of just fiddling and trying it out, only logical conclusion is that users basically fiddle less than 10 times more on their Xbox. In all seriousness, streaming is not going to work for 70% of the planet for 5, maybe 10 more years. Just stop aggressively pushing it, you are just souring people on it before it's time.
Comments 640
Re: Poll: What Do You Think Of The Graphics In Hellblade 2 For Xbox Series X|S?
@ridiculous_ties I mean, it drops to 615p most of the time.. it's just past the point of diminishing returns, which is fine as new games should target more powerful and common hardware (game looks incredible on X and decent PC). I just don't understand what Series S owners applauding the visuals see (or don't see), as it was clearly not the primary target.
Re: Review: Senua's Saga: Hellblade 2 (Xbox): An Incredible Spectacle That Lacks An Essential Hook
@awp69 This is unbelievable information to me. I'm genuinely taken aback.
All PS narrative exclusives aside, Ghost of Tsushima I always believed to be a universally acclaimed great game. Like in every sense. Seems I was wrong.
Re: Poll: What Do You Think Of The Graphics In Hellblade 2 For Xbox Series X|S?
Poll needs to be changed.. game looks very different on X and S. Stunning on X, but very low res and muddy on S. You can see that the art and design are beautiful, but the quality of the final rendered image is just too noisy due to poor FSR.
Re: Review: Senua's Saga: Hellblade 2 (Xbox): An Incredible Spectacle That Lacks An Essential Hook
So I'm about halfway through on Series S and would like to leave a few comments:
All in all, after first 30 mins I actually thought it was better compared to my impressions as time moved on. If it was longer I probably wouldn't bother finishing :/
Re: Review: Senua's Saga: Hellblade 2 (Xbox): An Incredible Spectacle That Lacks An Essential Hook
Tried the game finally, seems similar to the first one which is a good thing. Will see how it holds up over full gameplay.
That said, there is some delusion in this comment section if people are comparing a 5 hour visually stunning limited gameplay game to GoW:R, Spiderman 2, or HFW. If there were like 4 pillars of a good storydriven SP game, Hellblade checks 2/4, while the others check off 4/4..
I understand that sort of game is not everybody's cup of coffee, but as someone who happens to love that genre, you need to be realistic. There is just so much ingredients missing to be considered top of the genre.
Re: Review: Senua's Saga: Hellblade 2 (Xbox): An Incredible Spectacle That Lacks An Essential Hook
I'd like to remind people that 7/10 is not terrible, it still reviewed as a good game, just not great one. Which is fine, Hellblade 1 had very limited mass appeal. Personally, I just hoped this one would be different and give Xbox a win, but it is what it is.
@BIG3 giving it a go? That is like 1/4 of a game...
Re: Review: Senua's Saga: Hellblade 2 (Xbox): An Incredible Spectacle That Lacks An Essential Hook
Bit disappointed, won't lie :/ either way, it's still decent and I'll give it a try.
@PJOReilly There is no mention of Series S specifically in the review, any details you could provide on experience there?
Re: Rumour: Xbox Planning To Bring More Games To PS5, Despite Some 'Unease' At Microsoft
Phil getting blamed for all this, sitting in his room, playing Fallout, preparing to nuke everybody..
Re: Starfield Comparison Shows Differences Between 30FPS & 60FPS Modes On Xbox Series X
Xss exists...
Starfield patch ignores it...
Xss fears for it's existence...
Re: Analyst Claims PS5 Outsold Xbox Series X|S Almost 5:1 Last Quarter
@NEStalgia you sir made me laugh so hard 🤣🤣
Thing is, and this might be because English ain't my primary language, but that is exactly how Xbox leadership sound to me when they were giving updates. Nintendo/Sony will publish a professional text, Phil will do an interview full of pauses, lapses, contradictions..
On a separate note, I happen to like PS design over XSX, exactly because it sticks out. XSX/S is just efficiently boring, it's a thing you stick in a server room. Reminds me of Silicon valley, when they were building Black box..
Re: Analyst Claims PS5 Outsold Xbox Series X|S Almost 5:1 Last Quarter
@Kevw2006 I mean, it's completely possible they have pivoted and changed strategy from hardware sales mid-gen. Actually, if that model was failing, that is the right and commendable move.
It's just that in my observer eye, the other metrics are failing too.
Re: Analyst Claims PS5 Outsold Xbox Series X|S Almost 5:1 Last Quarter
@themightyant I have trouble understanding how current situation can be seen as anything but grim. On it's own, this could be seen as a flop in transitioned from business model (hardware sales), unless we factor in that game sales for MS owned studios are down, GP subs are stagnating, studios are closing, strong owned IP-s have been absent (ex. Gears), brand communication and PR is on an all time low.. and 3rd party developers are taking notice and have started being vocal about financial feasibility of Xbox ports.
MS can still pump money and turn this around in the long run, and most likely will, but things are looking as bad as they can based on all measurable indicators.
Re: Xbox GOTY Nominee 'Chants Of Sennaar' Is Available Today With Game Pass (May 15)
Tried it a while back, didn't really feel it, but that doesn't mean it's not a great game. Happy more people will get to enjoy it.
Re: Tango Gameworks Manager Proudly Displays Hi-Fi RUSH Awards Following Studio Shutdown
@Lupaie79 actually, if Sony was to step in and work with them on their next game as a 3rd party exclusive, that would be huge. Unfortunately, I think they burned some bridges there by selling to MS (while under exclusivity contract with Sony).
Re: Xbox Reiterates Every First Party Title Is Coming To Game Pass 'Day One'
@Feffster technically nice clear messaging would have been just saying "yes" instead of "it was titles from across the whole slate", but good enough
CoD won't really influence my decision though, as I've never purchased one or played for over an hour. But HiFi Rush sequel could have
Re: Xbox Apparently Still Needs Smaller Games For 'Prestige And Awards'
Imagine being a studio at Xbox, getting proposed by stakeholders you should take on a "smaller game" project next.. You can't win. You do good (like Tango) you get axed. You do poorly (like Austin), you get axed.
The dev studio dream at Xbox seems to be basically playing politics to get yourself in a CoD support team position for job security.
Re: Latest Rumours Suggest Perfect Dark Reboot Isn't Going Smoothly At Xbox
It was clear from the initial announcement this game will never actually get made and published. Or at least not in a good/hit way.
MS starting a "super group" dev studio was a first hint they have no idea what they are doing, as anybody who managed a team in their life can tell you there is years of data and behavioral science evidencing they DO NOT WORK!
Re: Xbox Fans React Angrily To Closure Of Bethesda's Tango Gameworks
Honestly, I just hope people will "vote with their wallet" and make MS feel their disgust in the language they best understand - money. That's all
Re: Xbox Insider Update Aims To 'Improve' Sale Searching On The Microsoft Store
Probably should have held on this for a few weeks.. it will only anger people more, I know it does me.
Re: Xbox Studio Shutdowns Are A 'F***ing Gut Stab', Says Arkane Lyon Boss
Well said. Unfortunately, he's probably getting fired or demoted for speaking up :/
Re: Redfall DLC Cancelled As Developer Arkane Austin Gets Closed Down By Xbox
Redfall was a terrible game, if I'm honest. But huge part of that is not on studio. Even Phil said he expected scores to be in 80-85 region based on testing.. many people tied to projections and release schedule of that game should be fired (including Phil) before the actual dev studio.
Re: Xbox Is Shutting Four Studios, Including Arkane Austin And Tango Gameworks
They literally closed the only studio that created any good 1st party game for Series console (HiFi Rush if that was ever in question). WTF? That game was even nominated for GOTY if I remember correctly.
But ofc, they had to aquire ActivisionBlizzard.. yeah, I'm getting rid of my XSS as soon as my GP runs out (which is in less than 2 months) and ain't looking back!
Re: Starfield Is Getting A 60FPS Performance Mode On Xbox Series X
Oh, I see they are patching Starfield in preparation of PS5 release..
Re: Grounded PS5 Analysis Reveals 'Unusual' Results Compared To Xbox Series X
It's a genuine surprise Grounded is not flying at 60-120 FPS on both current gen consoles. Game ain't that much of a looker..
Re: PlayStation Exclusive 'Kena: Bridge Of Spirits' Rated For Xbox Series X|S
Far better game then reviews would suggest, or at least it was to me. PS2 comparison makes sense, as it's rooted in that simpler time of gaming by design.
I don't think this was ever an exclusive, just a small studio targeting less platforms. But I might be wrong. Either way, Xbox is missing games in the genre and this one is a valuable addition.
Re: Xbox Establishes New Team Dedicated To 'Game Preservation And Forward Compatibility'
Time to preserve them titles by porting to Sony and Nintendo platforms..
Re: Xbox Reportedly Testing The Waters With Sea Of Thieves PS5 Release
If MS needs to decide their strategy based on a single old game re-release... They are way more sc**wed then I thought
Re: Xbox CVP Kareem Choudhry Set To Leave Microsoft After 26 Years
Finally the big heads are rolling. Instead of firing 2000 grunts that only made what they were told to make.
Good luck to him and others leaving, but fresh perspective is very much needed on Team Green.
Re: Xbox Series X|S Versions Of Hellblade 2 Confirmed To Run At 30FPS
30 fps can look differently depending on game design and engine. An example of a similar game where I would expect 30 to work would be A Plague Tale 2, which ended up being terrible at the target for me.
However, I've played through first Hellblade at 30 fps and it was absolutely fine. I expect the sequel to be ok too.
Re: Poll: How Are You Getting On With Evil West On Xbox Game Pass?
Definition of mediocrity. It's a X360 era, nothing special game. Unfortunate, as the western setting is actually cool and full of potential (and I don't ask for much, I recently played through Call of Juarez Gunslinger and had fun).
Re: Six Games Will Leave Xbox Game Pass In Early April 2024
Instinctively I feel bad when I see these articles, but once I open 'em it becomes clear that if I really wanted to play games to be removed, I would have done it a long time ago.
Re: Poll: What Are Your First Impressions Of Diablo 4 On Xbox Game Pass?
Diablo 1 & 2 used to be my favorite games, but then 3 came along and turned it into something.. different. Haven't really cared as much for it since.
I hoped 4 would pull me in, but yeah, gave it a few hours and choose to play Sea of Stars over it :/
Re: Talking Point: Would You Be Interested In Microsoft's White Xbox Series X Revision?
Taking over the title of the most useless console refresh ever from PS5 Pro, just mere days after leak.. MS you have done it again.
Re: Sony's PS4 Exclusive 'Predator: Hunting Grounds' Is Finally Coming To Xbox
Would be totally fine without it...
Re: Phil Spencer Would Like To See Other Digital Storefronts Appear On Xbox
@HonestHick Xbox might also have to figure out how to get their budget work because nobody likes to infinitely lose money. All these moves lately indicate MS is working very hard at trying to fix it actually.
I'm not sure all 3 will be fine, and in a way I don't care. Video games market is in a need of tectonic change, a disruption on a level of what PS1 was to SNES. I don't know, maybe AMD or NVIDIA accept the risk and enter market with their own vertically integrated platform.
Re: Phil Spencer Would Like To See Other Digital Storefronts Appear On Xbox
Couple of opposing (not really) thoughts.. I see a scenario where every storefront would be available on any console hardware+PC as an Xbox consumer utopia, while at the same time it would almost certainly be the eventual death of Xbox hardware as we know it. Quite frankly, it might also be the end of GP as we know it, since the existing model has not reached much traction on the "open" PC platform.
It's a tricky situation as I don't believe MS is in a position where GP is so much better then competition that they can advocate open market, in a way Netflix can for example. GP appeal is in XSS being a $250 box to play many games natively without lag. If users can get a better or similar library elsewhere, but still use your cheap hardware, they will (which is why I think that hardware has to die out in "open" scenario, and subscriber number might plummet instead of rise).
Re: Major Game Maker Reportedly Questioning Xbox Support Amidst 'Falling Sales'
I'm actually worried about what this means for Game Pass. Assuming MS hardware is discontinued, what would be my incentive to get GP? Sony and Nintendo will keep their services, will GP become a perk (like EA)? I'm assuming neither is letting standalone GP service on their platform. PC GP has been in the gutter, so that ain't a way forward..
Re: Rumour: Microsoft Is Apparently Prototyping Xbox Handheld Hardware
Depending on how things play out, I would be interested. Honestly, I'll decide based on what next Nintendo thing is, but I'm planning on only a single handheld device and Xbox GP machine could be it.
Re: Toys For Bob Has Reportedly 'Reached An Agreement' With Xbox On Its New Game
Whole thing feels like negotiation tactics to me.. which, good for them, fair game.
Re: 'Enotria: The Last Song' Dev Cancels Xbox Series X|S Release, For Now
Pretty sure there would be something in ID@Xbox deal requiring you to release on Xbox for getting a "porting to Xbox" grant 😃
I mean, seriously, this is not a street market deal, it's MS contracting with an Indie dev. They had their a$$ covered.
Re: New Xbox Dev Kit Reportedly Certified In South Korea
@Burnfeeling not sure how winning this would be.. it would burn every bridge with current user-base they had (Series console would end up being a 4-5 year flop that had negligible number of first party releases).
What would raise a average consumers confidence in Xbox as a brand to invest in a new machine? I would prefer them to go different market route, PC handheld with "Windows for gaming - patent waiting approval" OS.
Re: New Xbox Dev Kit Reportedly Certified In South Korea
Hopefully it's something different compared to PS5 Pro, and MS and Sony would finally go in distinct directions. If nothing, it would make it easily justifiable to us as consumers to support both platforms.
Re: Jim Ryan Explains Why Sony Kept Refusing To Sign Xbox's Call Of Duty Offer
Ignoring obvious bias here, Jim is most likely right. For those who don't remember, Phil was very vague about wording of the COD multiplatform deal first time he mentioned it (no feature parity, release dates, or anything really was defined). And every subsequent time he was adding in little breadcrumbs of additional details. I'm sure in the background these were worked into offered contract in parallel..
Re: PSA: Immortals Of Aveum Is 90% Off Again In Limited-Time Xbox Deal
@Rangers420 @eire-shabba yeah, I was looking to try this out, but as XSS owner.. rather not.
It reaches very low res and applies FSR, which with such little information to work with looks way worse than if it was just off (similar to Atlas Fallen, which also produces a grainy mess). Shame, cause it's for sure worth that price on XSX.
Re: Poll: How Would You Grade March's Xbox Partner Preview Showcase?
@OldGamer999 well, if you are a Mario fan Wonder wowed me
Anyway, literally nothing for me on this show. I can't even remember half of the games, and the show was an hour ago...
Re: Digital Foundry Tests Xbox & PlayStation Cloud Gaming, And The Results Are Mixed
@Sol4ris actually I don't get the 40 ms latency argument either. It's a cloud service latency test, cloud vs native on that seevices console version. It's like 8ms..
Re: Digital Foundry Tests Xbox & PlayStation Cloud Gaming, And The Results Are Mixed
Honestly, as a huge cloud gaming sceptic constantly reading about the power of xCloud on this site, I'm here to read the excuses.
I'm surprised Sony put in arguably better offering, but am glad they are both visibly and quantifiably rubbish.
Re: Xbox First-Party Title 'Pentiment' Seems To Run Much Better On PlayStation 5
Might be the game that needs 120FPS mode the least... can't wait for another pointless war to wage.
Re: Obsidian Blasted By Xbox Fans For 'Prioritising' PS5 & Switch Versions Of Pentiment
You can't have your "I'll play it digitally on GP for free" and eat physical too.
Not sure what the issue is.
Re: Xbox Cloud Gaming Now Accounts For At Least 10% Of Overall Xbox Playtime
Way I read this is, people are not really playing with their Xbox a lot.
As I have yet to meet somebody successfully/acceptably using XCloud outside of just fiddling and trying it out, only logical conclusion is that users basically fiddle less than 10 times more on their Xbox.
In all seriousness, streaming is not going to work for 70% of the planet for 5, maybe 10 more years. Just stop aggressively pushing it, you are just souring people on it before it's time.