Ralizah

Ralizah

I'm tall and sour. Sufficient?

Comments 644

Re: Roundup: Here's What People Are Saying About The ROG Xbox Ally At Gamescom 2025

Ralizah

@CallMeDuraSouka Yup. If I get another PC handheld, it'll be a Steam Deck OLED 2. Unless someone comes along with something equally well-thought-out, but IMO that won't happen. These tech companies are just slapping out PC handhelds left and right, but part of what makes the SD so great is that it's the culmination of years of experimentation and evolution on Valve's part.

Re: Roundup: Here's What People Are Saying About The ROG Xbox Ally At Gamescom 2025

Ralizah

@CallMeDuraSouka The fantastic screen, touchpads, and built-in access to controller customization options means, despite being a little on the weaker side, there's still nothing out there that really competes with Steam Deck OLED for my attention.

Only having analog sticks on the ROG makes it such a miss for me, considering the number of PC games that really need a mouse.

Re: EA Japan GM Comments On Xbox Layoffs, Says Long-In-Development Games 'Deserve To Ship'

Ralizah

Microsoft provides these studios with seemingly almost no direction or management, let's them waffle around for the better part of a decade with half-baked game concepts like Everwild, and then cancels the games and lays people off, wasting untold amounts of time and money. It's infuriating.

Video games are big productions that require creativity and vision, yes, but also skilled management to keep creatives on track and craft a sellable product, and Microsoft has utterly failed to provide this.

Microsoft failed their developers, not visa versa, and it's disgusting that cuts are coming entirely at the expense of their teams and developers.

As for announcements: I don't want to hear about a game if there's not even a playable build of some sort. CG trailers or "gameplay" designed purely to showcase a concept (like Perfect Dark) are a waste of time.

Re: ASUS Explains Why The ROG Xbox Ally Doesn't Have An OLED Screen

Ralizah

I've played all sorts of software on my Steam Deck OLED and haven't really suffered due to the lack of VRR. Meanwhile, I get vivid colors, deep blacks, and lovely contrast. It's particularly stunning when HDR is implemented.

The lack of one isn't an inherent deal-breaker, but it IS a disappointment.

Re: Talking Point: Xbox Fans, How Are You Getting On With Microsoft Rewards In 2025?

Ralizah

I've gotten back to doing everything non-Xbox related points-wise every day, and it's been okay. The cooldown for searches actually seems less severe than it was several months ago, thankfully.

It'll be enough to afford PC Game Pass every month if I'm consistent with it, which is all I could realistically ask for.

Far better than the non-functional system Sony tried to implement, and Nintendo has completely removed any and all consumer rewards with Switch 2 coming up, so even if it's a little gimped compared to how it used to be, it's still very much worth engaging with.

Re: Xbox's 2027 Handheld Expected To Include Nintendo Switch-Like Docking System

Ralizah

As long as Gaben is alive, Microsoft is never buying Valve. It's a thriving gaming ecosystem that grows in popularity each year, and the leadership clearly relishes being actually loved and respected by the userbase. No sensible privately owned company would sell.

Anyway, this could be cool if Microsoft doesn't mess it up. Also, being able to run Steam on it would totally fix Microsoft's lack of support from Sony and Japanese third-parties.

But I also don't know if I expect Microsoft not to mess this up, so we'll see what happens.

Re: Switch 2 Tech Specs Revealed, Here's How They Compare To Xbox Series X|S

Ralizah

@OldGamer999 Nintendo is probably never gonna dump hundreds of millions into creating photo-realistic graphical powerhouses like Sony does. It wouldn't even make sense, given how stylized their games are.

Which is fine for me, honestly. I know it won't last, but it's cool seeing these big Nintendo games like TotK, Prime 4, etc. running at 4K60 on Switch 2. And, personally, I don't really need their games to look much better than that going forward. I just want fun gameplay and smooth framerates.

Re: Avowed Review Roundup: Here's What The Critics Think So Far

Ralizah

@Kaloudz I think Microsoft has severely damaged the Xbox brand image in gaming circles, for sure. I mean, even on here, a LOT of the commentary from the userbase is very negative.

But yeah, I don't think this game would be reviewed better if Sony had acquired them, for example. It's scoring in line with other Obsidian games (maybe on the lower end, but still in range). And Microsoft's stronger releases enjoy critical acclaim anyway.

Re: Avowed Review Roundup: Here's What The Critics Think So Far

Ralizah

@Kaloudz Yeah, I could've worded that better. Most Nintendo games actually land square in the 80s as well. I was thinking of an earlier comment mentioning Spiderman 2 and TotK.

I'll reword it: Insomniac has never been an incredible developer, and games like Avowed scoring in the low 80s/high 70s (where it'll likely settle for both versions once the reviews all pour in) has nothing to do with an imagined "Xbox tax" and everything to do with their products being decent-to-good, but not amazing, like games from Nintendo and Sony's top teams. Which was never an issue for people before Microsoft acquired them and direct comparisons started being made.

Re: Avowed Review Roundup: Here's What The Critics Think So Far

Ralizah

All this conspiracy-mongering about an 'Xbox tax,' when the reality is Obsidian has a long history of turning out decent but flawed WRPGs. The vast majority of their games sit in that 80 - 89 range, and that's been true since the seventh gen.

Obsidian just isn't a top tier developer. They're not getting Nintendo or Sony-tier scores because they're not a Nintendo or Sony-tier developer. Microsoft buying a company doesn't automatically make them more impressive than they were before, and it helps not to allow elevated expectations based on that alone.

Re: Former PlayStation Exec Says 'The Game Is Changing' As Xbox Goes Multiplatform

Ralizah

I think Microsoft will keep Xbox consoles around as a GamePass access portal in the future, but after their numbers absolutely crater next gen (it's hard to imagine they won't, because we've seen how Xbox sales numbers have already plummeted heavily, and Microsoft is doing nothing to try and reverse that trend), I think their retail presence is going to be a lot more limited, and their pricing is going to focus more on profitability than attempting to appeal to the wider market.

Xbox will still be around, but also dead when it comes to being a competitor in the console space.

@TruestoryYep tbh the presence of shovelware is a good thing insofar as it tends to indicate a high level of interest in the platform. Pretty much all the best console libraries have also been filled with shovelware, because when you're hosting the biggest party in town, everyone wants to join.

Nintendo's issue isn't really shovelware, it's discoverability and lack of filtering options for the eshop. Amazing third party content is there, but you have to dig through five pages of Hentai Puzzle games to get there.

Valve realized this, which is why they have a robust tagging and filtering system to allow people to see the games they'd want to see.

Really hoping Switch 2 comes with a similar overhaul on its eshop.

Re: Xbox Will Continue To Ship More Games On PlayStation And Nintendo

Ralizah

Look, what Microsoft is doing is largely an extension of what their messaging has been since the beginning of Spencer's ascension. Third-party publishing is the logical end point of all the kumbaya 'we're about building bridges, not walls,' 'everyone should be able to play games on their platform of choice,' 'all gamers matter' rhetoric I've seen being celebrated for years.

tbh this is much better and more honest than when they were messaging that way and then snapping up exclusivity for formerly multi-platform games.

Microsoft has a defined direction now, and are no longer twisting in the wind.

Re: Microsoft Is Now Advertising Pretty Much Every Gaming Device As An Xbox

Ralizah

Put your games on other ecosystems.

Raise prices on subs.

Barely market your own games, which inevitably turn out disappointing anyway. When they occasionally turn out well, destroy the studio that made said acclaimed game.

Advertise heavily that people already own Xboxes, nullifying the need for a console.

It's actually impressive they've sold as many Xboxes as they have this gen.

Re: Xbox's Phil Spencer Is Clearly Loving Metaphor: ReFantazio Right Now

Ralizah

@NEStalgia You can only really build the protagonist, and unless you do something weird like pump all his optional points into luck or something, you'll still be fine.

As for game length, howlongtobeat.com clocks it at 90 Hours to do absolutely everything, and around 70 hours for a normal playthrough. Still long, but even base P5 took nearly 100 hours just for basic story mode completion, let alone all the extra stuff in Royal.