Comments 226

Re: Report: Multiple Industry Veterans To Leave Xbox Studios Amidst Layoffs

Deshalu

@NishimuraX bro I don’t work for them. It’s not damage control. It’s common sense.

These studios or division of developers plus managers why pay them seven years and continue to pay them when they’re not producing and you continuously losing money paying them. Any smart business person would cut them loose.

What’s really cool is after all this Microsoft still gave them a severance package

Re: Report: Multiple Industry Veterans To Leave Xbox Studios Amidst Layoffs

Deshalu

@Nexozi “ While the games have been in development for a long time there's a lot that has gone on that we don't know about.”

Again, we also knew that the games were in development hell, which means the managers gotta go.

“MS made how much money? So why do they need to get rid of staff?”

Why would you continue to pay these people for 7 to 8 years and not have a title ready to release? Sorry they needed to go.

Re: Report: Multiple Industry Veterans To Leave Xbox Studios Amidst Layoffs

Deshalu

@NishimuraX so if you read my comment earlier, I don’t get how some of you think that these layoffs were a bad thing from a business perspective. Theoretically, it is hurting you.

The Activision blizzard thing is making them a lot of money, so yes, it was worth it.

The only thing I can’t defend or definitively say is the tango studio closure. But if you notice neither side actually talks about it, I think there was more there than what people know about or think about.

I think there were severe issues at tango Studios, and legally Microsoft can’t talk about it. And the reason tango won’t talk about it is because I think they were at fault.

Re: Report: Multiple Industry Veterans To Leave Xbox Studios Amidst Layoffs

Deshalu

@Nexozi maybe I read that Bethesda article wrong but I could’ve sworn it wasn’t talking about the elder scrolls online MMO. It was talking about an unannounced MMO that was being made back in 2018 from the elder scrolls MMO team.

And rare with being mismanaged, we know about this through leaks and articles from the development of everwilds. Plus they had two split teams one was still working on see of thieves. The other was working on everwilds. That’s why I think the managers were fired and not the majority of staff on rare, which was kind of the same thing with the elder scrolls team.

That’s why I said I think people are getting a little too emotional, but if you take a stance back, a lot of these layoffs were kind of warranted.

Re: Report: Multiple Industry Veterans To Leave Xbox Studios Amidst Layoffs

Deshalu

Not to sound like a bad guy

If you look at the people that were let go and the gaming studios that were closed we’re not very good teams and their games were announced in like 2017 2018.

I get that some of those people made really good games 20 years ago, but it sounds like they need to be let go

I think people are being too hard on Microsoft and Phil Spencer on this layoff

At the end of the day, you still have a business to run

Re: Ex Blizzard Boss Thinks Microsoft Should Pick Its Xbox Strategy And 'Stick To It'

Deshalu

@Medic_alert thing is if you give ownership up to the other storefronts (steam) you don’t have to worry about exclusives, and you gain all that revenue from your software sales from other platforms, and people subscribing which game pass is proven to be highly successful. We know game pass is successful because of the Activision blizzard case.

Plus, if you watch and read Sony has almost fully copied game pass.

Re: Ex Blizzard Boss Thinks Microsoft Should Pick Its Xbox Strategy And 'Stick To It'

Deshalu

@Medic_alert I’m a little lost on how everybody’s confused.

Phil Spencer back in 2013 said he wanted a game pass on PlayStation.

Which Sony is blocking it. Which actually makes sense of why they’re blocking it.

Phil Spencer also said in 2013 that he wanted to get rid of exclusives. Exclusives actually kills and hurts the game/developers. Which Phil isn’t wrong on that.

They’ll always need a console/based device, in order to do cloud gaming correctly. Which Microsoft has always talked about this. That’s why they’re one of the best streaming services out there, other than Nvidia.

Me personally I think Phil Spencer has done a really good job at sticking to what he been saying on what he’s trying to do. It’s just getting others to buy into what he’s been saying, from team green. Look at how long it’s been trying to get us to see the vision.

Adding steam and other storefronts as your main operating system on the next console is pure genius.

Re: Indiana Jones PS5 Fans Not Happy With Xbox's Physical Media Habits

Deshalu

@NishimuraX I ain’t gonna report you about anything. Believe it or not we’re having an adult conversation. No I’m not a fan of the console wars. I do believe that Sony has their positive. Microsoft has their positives. Sony has their negatives. Microsoft has their negatives.

But I do find it hard to believe that you don’t see that these sites are biased for one console. Matter of fact when it’s a high profile game that’s announced. It’s new high profile IP, on push square It’ll list the consoles that it’s coming out on and it never brings up Xbox. But on pure Xbox, they make sure to notate that it’s also coming out on PlayStation for the same game.

Then they talk about marathon, not being charged a AAA normal price for a header on push square. But on pure Xbox It says marathon won’t be free on Xbox.

Back to the required online and games not being fully installed on the discs. If you can find it, Sony was actually the big advocate for getting rid of discs. Sony is also one of the big three publishers (2K and Ubisoft) that’s trying to push for base games to cost $80 and up here recently before these new consoles released (PS5 and Series s and x)

Microsoft and EA of all publishers was against the $80 price tag for base games being set as the standard

Re: Indiana Jones PS5 Fans Not Happy With Xbox's Physical Media Habits

Deshalu

@NishimuraX so if you understand that that’s been their main push, which if you actually do some research, Sony was actually the first person to push for this. It backfired. Why you get upset about it?

Also, my original argument is this website and sister sit pushsquare is biased towards one over the other.

Plus, did you read my thing about the game marathon?

This was my original post

bro! This is not true about all Sony fans thinking this. One push square in the forms there’s literally people saying that Sony Nintendo do the same thing.
You’re trying to make it a big deal and it’s not.
You do know as consumers we need Xbox and PlayStation to keep fighting it out to keep prices competitive and low
When did they announce marathon was free on other platforms?
Your title implies that only Xbox is getting charged.
Your sister site pushsquare made comments about Microsoft Indiana Jones hurting PlayStation on physical release, when Nintendo and Sony do the same thing with online required titles and saves.
Comes off like there’s an agenda.

Re: Indiana Jones PS5 Fans Not Happy With Xbox's Physical Media Habits

Deshalu

@NishimuraX true that you don’t have to like it, but don’t write hot take articles Sony good Microsoft bad when they’re doing the same thing.

Ben the guy that wrote the articles is the one that I was originally writing to, but there’s another article where push square different than pure Xbox

Re: Indiana Jones PS5 Fans Not Happy With Xbox's Physical Media Habits

Deshalu

@NishimuraX your Zelda comment contradicts the guys statement above. So, one of you is lying.

You’re crazy if you don’t believe companies save money going digital over physical copies and that not all want to go full digital.

If you read comments I made earlier, I said they still make physical copies of movies. But nowhere near the masses they used to.

Re: Indiana Jones PS5 Fans Not Happy With Xbox's Physical Media Habits

Deshalu

@carlos82 Good! I’m not looking for an argument with you. My thing is we all know that Microsoft is like this and has been pushing this for a long time. So has other companies. The benefit of the companies/Studio/Developer is crazy good.

I don’t like that pushsquare and pureXbox has a clear bias towards one.

We as consumers need both. People with the lack of common sense say we need only one.

We need all three to be successful and competitive. (Nintendo, Sony, and Microsoft). We need Microsoft to stay in the console market.

Re: Indiana Jones PS5 Fans Not Happy With Xbox's Physical Media Habits

Deshalu

@carlos82 you guys can beat around it all you want, but if you actually do some research, it’s been an interviews by Sony CEOs that they want to get away from discs. Why do you think they only have a digital console?

We know why they have discs consoles. Consumer still want discs. They don’t because it cost effective in competitive

Re: Indiana Jones PS5 Fans Not Happy With Xbox's Physical Media Habits

Deshalu

@carlos82 Nintendo is definitely 100% not true. Look up the switch games. lol

PlayStation does have online only games and yes, they have games that are not all on disc.

Plus, why is this a shock to anybody? Microsoft has been advocating for this for a long time. If you do some research, so has Sony.

All devs would love to get rid of physical copies. It saves a ton of cost on discs, art covering and paper, the box case, and paying the people that work on those.

Re: Marathon Won't Be Free-To-Play On Xbox, But Bungie Says It'll Cost Less Than $70

Deshalu

@InterceptorAlpha I didn’t say all of PlayStation titles, but yes, some of Sony’s titles do.

But I think you’re missing the point of my argument.

What I’m saying is these websites make it sound like Sony good Microsoft bad.

They both do the same thing. Nobody brings up the fact that Sony literally was an advocate of getting rid of physical copy games. The Sony community fought back and Sony had to change their game plan. This was the beginning of the PS3 era when Sony tried this

Re: Indiana Jones PS5 Fans Not Happy With Xbox's Physical Media Habits

Deshalu

@NishimuraX once again you are correct on that, It was used in the past. Problem is games cost more now and companies can’t afford that loss. They would rather sell all their titles new, not preowned because they don’t gain any money from preowned titles or titles that you’re letting other people borrow that you bought New.

You’re missing the point. Point is they don’t wanna sell you a full-fledged game that you can let somebody else borrow or resell. For Dev this is really smart.

Re: Indiana Jones PS5 Fans Not Happy With Xbox's Physical Media Habits

Deshalu

@NishimuraX but you said no, sir that’s not true when it is.

Matter fact, it was a long time ago, but Sony has tried to get rid of physical games in the past. They fail because they’re consumers prefer the physical and they switched consoles when they announced that. that was during the PS3 Xbox 360 era

Re: Indiana Jones PS5 Fans Not Happy With Xbox's Physical Media Habits

Deshalu

@Kezelpaso bro! This is not true about all Sony fans thinking this. One push square in the forms there’s literally people saying that Sony Nintendo do the same thing.

You’re trying to make it a big deal and it’s not.

You do know as consumers we need Xbox and PlayStation to keep fighting it out to keep prices competitive and low

When did they announce marathon was free on other platforms?

Your title implies that only Xbox is getting charged.
Your sister site pushsquare made comments about Microsoft Indiana Jones hurting PlayStation on physical release, when Nintendo and Sony do the same thing with online required titles and saves.

Comes off like there’s an agenda.

Re: Xbox's Next-Gen Vision Could Transform How We Look At Consoles In The Future

Deshalu

@DalamarX you said, “ Game consoles - affordability and ease of use. That has been and always will be the key to their success.”

I 100% agree. Now what if you could still make a console that continues to do that, but make it all upgradable for wannabe PC players that can’t afford a PC up front? We already established a PS five and Xbox series X is roughly $800-$1000 to make a PC.

Slap windows on it and all these other store fronts. And using Game Pass to catalyst consumers our way.

I think this is all possible

Re: Xbox's Next-Gen Vision Could Transform How We Look At Consoles In The Future

Deshalu

@Ilyn you’re just talking about the ssd. I’m talking about the graphics card, ram, gpu, and more.

Microsoft Nintendo and Sony already take a lost on there consoles when they first come out. Look it up, it takes anywhere from $800 - $1000 to build a PC equivalent to PS5 and Xbox Series X.

Now with what Microsoft has been advertising it would make sense to make a PC with windows and OS Xbox in a PC size case. Which rumors are claiming a lot of it. Which there rumors we don’t know if it’s true.

It would pull a lot of people over to the Xbox ecosystem and Gamepass. While all that’s happening integrated it with Steam, Nivida Stream, and Epic store people will still come to Xbox Game Pass to test and try while getting use to the controller people will most likely buy DLC through Microsoft Store, pulling some from Steam and others

This is all a theory.