101Force

101Force

Xbox does what Sony doesn't

Comments 585

Re: Xbox Fan Shares Their Concept For A Game Pass 'Select' Plan With Optional Add-Ons

101Force

I'd prefer Game Pass be the home of (well-made) AAA games from Microsoft and its subsidaries, and indie games. The way I see it, AAA third-party games drive up the cost of Game Pass, at least when they're relatively new, and because the vast majority of AAA games are in decline it isn't a good trade-off. It would be far more cost-effective to use Game Pass to foster the indie gaming community, alongside Microsoft's AAA games.

Re: Here's A Breakdown Of All The New Prices For Xbox Game Pass As Of October 2025

101Force

If Microsoft had any sense, they'd:

1. Only put AAA, new releases on Game Pass from Xbox Studios and their subsidaries (and ensure those games are well-made, instead of hype-driven cash grabs).

2. Only put AAA games from third-party developers on Game Pass if the titles are older and thus less costly.

3. Prioritize good games from indie developers on Game Pass, including day-one titles, and make sure they're paid well enough (but not AAA game prices) to foster growth in the indie gaming community.

This would allow Game Pass to capture a larger segment of the gaming market by keeping subscription prices low and establish Xbox as the platform of choice for indie gaming, which would be much more profitable during the current trend of AAA collapse.

Re: EA Is Working On 'A Few' Unannounced Games Based On Disney IP

101Force

I just want a Star Wars game with an immersive, GTA-like world and procedurally-generated missions for endless fun. Set the game on a world the Empire has recently taken over and cast players as rebels, tasked with everything from sabotage to covert supply missions and everything inbetween. Heck, you could even give it a bit of the KOTR morality system by including criminal elements that can help you achieve your goals (assuming they don't double-cross you) if you turn a blind eye to their other endeavours.

Re: Xbox Emphasises That Its Next-Gen Devices 'Aren't Locked To A Single Store'

101Force

Locking a console to a specific store has typically been the trade-off for a machine that is less expensive than a comparable PC. It will be interesting to see if the next Xbox console will continue to be less expensive than comparable PCs, or if it will only be a standard for PC developers to aim for.

Whatever the approach, I for one do hope they provide two console specs — the market is on the verge of fracturing into distinct lower and higher ends and Microsoft's attempt to maintain a bridge between them has some benefits.

Re: Sony Has Approached Subscriptions 'Healthier' Than Xbox, Says Former PlayStation Boss

101Force

Maybe I'm just a pessimist, but I think the "budget" demographic will soon encompass the vast, vast majority of gamers, and there's nothing Sony or Microsoft can do to change that. Microsoft is however working to make Game Pass a viable option for the "budget" demographic, so Yoshida's criticisms here strike me as ignorant of the emerging financial reality for the lower and middle classes.

Re: Xbox Has Reportedly 'Sidelined' Plans For A 2027 First-Party Handheld

101Force

That's probably for the best.

The Series S has been a major seller for Microsoft and while I would have preferred they marketed it as a "family" or "party" console, given the declining buying power of both the lower and middle class I must concede it's probably because it's appealing as a "budget" console. I don't think finances are going to improve for these consumers anytime soon and there's probably going to be more of them with every year that passes, so Microsoft should lean into the two-pronged approach of providing both "luxury" and "budget" console options.

Re: Xbox Retro Classics: The Full List Of Games Included At Launch

101Force

I'm of the opinion that 8-bit (and 16-bit and 32-bit) retro game re-releases should at the very least be enhanced with proper 16:9 support — not just screen stretching — and, where applicable, support for a larger number of local multiplayers. Otherwise, there's nothing here that hasn't been readily available with emulation for the past 30 years or so.

Re: Here's How The New Xbox Prices Compare To PS5 & Nintendo Switch 2

101Force

I'm of the opinion that modern consoles are synonymous with the Neo Geo AES — which cost $650 in 1991, or a bit more than $1500 today when adjusted for inflation — and that these price increases are paving the way for a cheaper option similar to the SNES — which cost $200 in 1991, or a bit more than $460 today when adjusted for inflation — to swoop in and dominate the market, provided it contains a few key features that appeal to gamers.

Re: Xbox's Next-Gen Vision Could Transform How We Look At Consoles In The Future

101Force

I'd like nothing more than for Microsoft to release a "gamer's version" of Windows to compete directly with SteamOS and make Xbox "consoles" a baseline PC standard for developer's to aim for. But if Microsoft is going to manufacture Xbox "consoles" I don't see how they could allow Steam on them and also sell them at a loss with the intention of recouping money from game sales. The risk of selling cheap consoles that are used by consumers exclusively for Steam seems to high to ignore.

Re: Game Pass Titles 'Lose Around 80%' Of Sales On Xbox, Claims Reporter

101Force

It's a surprise Game Pass isn't geared toward day-one first-party games, day-one and older indie games, and only older AAA third-party games. It would definitely be cheaper for Microsoft, would probably result in a larger variety/catalogue of games, and could be spun as a service that supports the larger gaming community overall.