101Force

101Force

Xbox does what Sony doesn't

Comments 585

Re: Xbox Suffers 'Major Outage' As Servers Go Down For Most Players

101Force

@carlos82 : Maybe — I'm not sure. I have four accounts on my console (for our four family members) and while I can tell you none of them are setup with other consoles in any shape or form, I can't confirm right now if the three we can't access are actually setup with our console as their home console specifically. When the network goes back online I'll check.

Re: Talking Point: Xbox Fans, How Do You Feel About The Future Of The Brand In 2024?

101Force

Do I think the Xbox division is going to collapse or stop turning a profit? No.

Do I think Microsoft is going to maximize the appeal and overall gameplay experience offered by Xbox? Once again, no.

It's difficult to speculate about what exactly will happen though because there a lot of relatively new variables at play these days: GPU manufacturers are targeting the AI / big data sector ahead of gaming, high speed internet is becoming increasingly common, the buying power is decreasing for the majority of the population, etc. etc.

What I'd like to see happen though is this: Microsoft releases a "gamer's variant" of Windows to compete with SteamOS, but it would have better compatibility being based on Windows. Xbox consoles are still sold, but become a baseline standard for developers to aim for on the new OS.

Re: Xbox Is Bringing Cloud Gaming To The Amazon Fire TV Stick

101Force

I mentioned this yesterday on another post but it's worth repeating here:

Ten countries (including the UK) collectively account for 77% of global video game revenues, and every single one of them (and several others) have passed legislation within the last four years to ensure high speed internet is available to all their citizens. Under the government's "Levelling Up" policy, gigabit broadband will be available to 85% of the UK's population by 2025 and 100% of the UK's population by 2030. From this we can conclude that game streaming services will become a viable option for more consumers in the next 5-6 years.

Re: Xbox Patent Reveals What 'Keystone' Streaming Device Might Have Looked Like

101Force

@rustyduck : High speed internet will be widespread a lot sooner than you realize.

The UK, USA, China, Japan, South Korea, Germany, France, Canada, Italy, and Brazil collectively account for 77% of global video game revenues, and every single one of them has passed legislation within the last four years to ensure high speed internet is available to all their citizens. In the UK, gigabit broadband will be available to 85% of the population by 2025 and 100% of the population by 2030 (as part of the government's "Levelling Up" policy). Several developing nations have recently passed similar legislation as well, such as India, Vietnam, the Philippines, etc.

Re: Xbox Patent Reveals What 'Keystone' Streaming Device Might Have Looked Like

101Force

@Markatron84 & @Mince : To be fair, the PS7 would be released sometime around 2036 to 2038, right? By that time the vast majority of consumers in the developed world (and many in the developing world too) will have 1Gbps internet at a minimum, there's a real possibility the average size of indie video games will exceed 50GB (never mind bloated AAA games), and corporations have plenty of their own motivations for releasing games exclusively on streaming game services (elimination of piracy, total control of mods, monthly revenue, etc.) Does anyone seriously believe we'll have any physical video games by the time the PS7 comes out?

Re: Xbox Patent Reveals What 'Keystone' Streaming Device Might Have Looked Like

101Force

I'm surprised they couldn't hit the desired price-point — retailers are able to sell Raspberry Pi 4 boards for about $50 USD and it's more than capable of handling Xbox Cloud Gaming, and I'd expect Microsoft to be capable of doing a lot better with a device with similar specs.

For better and for worse, with "high speed internet everywhere" legislation being passed in the UK, USA, Brazil, etc. in the past few years it's clear that cloud gaming will eventually become the norm.

Re: Xbox Set To Miss Out On Marvel Vs. Capcom Fighting Collection

101Force

@Scenes : No, it wouldn't. You have to push buttons — holding kick and punch in the arcade, or holding one of the two assist buttons in previous console ports — to swap teammates. And if the screen is expanded from 4:3 to 16:9 while maintaining sprite/tile aspect ratios then players would have to travel the same distance to reach the edge of the stage, there would just be less screen panning.

Note this kind of upgrade could be easily implemented in a lot of other tournament fighting games without any detrimental effect too, due to the way screen panning is typically implemented in those games.

Re: Xbox Set To Miss Out On Marvel Vs. Capcom Fighting Collection

101Force

This is a shame, but the real crime here is that yet another fighting game with a 4:3 aspect ratio and panning stages hasn't had the play area / stage expanded to fill a 16:9 aspect ratio while maintaining sprite proportions. It would be so incredibly easy to do with this genre without detracting anything from the gameplay, making for a better experience overall.

Re: Xbox Is Adding New Ways To Manage Your Subscriptions On Console

101Force

Have they made it easier to cancel? I'm not looking to cancel Game Pass, but I frequently cancel video streaming services (as I only subscribe to one at a time and rotate through them) and it's truly ridiculous — insulting, even — how many hoops you have to go through to cancel some of them.

Re: Huge New Report Sheds Light On Xbox's Plans For 2024 And Beyond

101Force

I mentioned this on another post but it applies here too:

I'm convinced the only way forward for Microsoft is to release a "gamer's variant" of Windows to compete directly with Steam OS (but with better compatability, being a variant of Windows), making Xbox consoles effectively a baseline PC standard for developers to aim for.

Anything less than that, such as this half-hearted approach to a console ecosystem where Microsoft's IP are still released on the PS5 or Switch, is quite simply going to drive away Xbox fans and kill the brand overall.

Re: Report: Xbox Is Working On A Halo Remaster, Also 'Considering' PS5 Release

101Force

I'm convinced the only way forward for Microsoft is to release a "gamer's variant" of Windows to compete directly with Steam OS (but with better compatability, being a variant of Windows), making Xbox consoles effectively a baseline PC standard for developers to aim for.

Anything less than that, such as this half-hearted approach to a console ecosystem where Microsoft's IP are still released on the PS5 or Switch, is quite simply going to drive away Xbox fans and kill the brand overall.

Re: Metal Slug Is Getting The 'Tactics' Treatment On Xbox Later This Year

101Force

This is potentially cool, but I would have preferred the original six games with their original graphics with tweaked levels to properly support 16:9 — something I'd like for a number of SNK games, particularly their tournament fighters. If they really wanted to go above and beyond they could have implemented the option to play semi-procedurally-generated levels built out of pre-designed level "parts".

Re: Talking Point: What Convinced You To Pick Xbox In The First Place?

101Force

I was attracted to the Series S for its price. And while it has provided me with some great gaming experiences, Microsoft has made some disappointing decisions with its IP and its support for underrepresented genres on the platform.

As it stands now, I don't plan on getting a console again. I'd like to get an APU — probably a Strix Halo or its successor — in "the next console generation", paired with Steam OS or Chimera OS.

Re: Xbox Reportedly Considering Game Pass Price Hike To Accommodate Call Of Duty

101Force

@theduckofdeath : If Game Pass isn't selling consoles, and PC Game Pass in particular isn't still growing, I'd argue there's a problem with the service as a product and raising rates isn't the way to go. And speaking of PCs, entry-level GPUs and even some APUs loaded up with Steam OS or Chimera OS are starting to look pretty attractive as an alternative to console gaming.

Re: Xbox Reportedly Considering Game Pass Price Hike To Accommodate Call Of Duty

101Force

This would be an incredibly bad idea if there is any truth whatsoever to the earlier article about how "Subscription Services Like Xbox Game Pass Appear To Have 'Stalled' In The US", unless Microsoft is comfortable with a net loss in subscriptions.

Microsoft really needs to revaluate their strategies around Game Pass, IP, third-party licensing, AAA third-party studios, and indie third-party studios.

Re: Subscription Services Like Xbox Game Pass Appear To Have 'Stalled' In The US

101Force

In my opinion to further Game Pass' success, Microsoft should:

1. Stop prioritizing day-one games from third-party AAA developers for the service, instead only bringing in AAA games that are a year or more older.

2. Prioritize the quality of first-party games and utilize more of the IP under Microsoft's umbrella, which are of course day-one games on the service by default.

3. Prioritize bringing in a variety of indie games, with a bit more emphasis on day-one releases for these types of games on the service.

In other words, I'd like to see Game Pass support a large and healthy community of indie developers alongside well-made, first-party games that ought to fill the gap of AAA quality.

Re: '7 Days To Die' Is Coming To Xbox Series X|S, Existing Xbox One Version To Be Delisted

101Force

This article just raises more questions for me:

  • If I buy the game today for my Xbox Series S will I be buying access to the updated game, or will I be buying the older version of the game only?
  • Will the updated game still support split-screen co-op on the Xbox Series S?
  • Is the delisting/update situation with Xbox One and Xbox Series X|S similar to how the update is being rolled out to the PlayStation 4 and PlayStation 5?

Re: Xbox Indie Showcase Returns Next Week With New Reveals & Trailers

101Force

You know what would make for a great indie showcase? One that shows off Microsoft's and their subsidiaries' dormant and forgotten IP being licensed out to indie developers to do something with.

Having said that, I sincerely hope Microsoft pushes forward with more support for indie developers, however that may be. It has clearly worked incredibly well for Nintendo and ought to work well on Xbox consoles as well.

Re: Sea Of Thieves On PS5 Has Slight Edge Over Xbox Series X, Notes Digital Foundry

101Force

Whatever the reason, it will be interesting to see how this affects Microsoft's strategy in the future. I suspect they'll put more effort into developing superior clock speeds, GPU, CPU — superior everything. But if I were in Microsoft's shoes I wouldn't overlook how much the ease of making games for the PS5 contributes here, multiple developers have stated the PS5 is incredibly easy to work with and that's probably a factor here too.

Re: Talking Point: What Do You Want To See From Xbox's New 'Game Preservation' Team?

101Force

1. Implement local multiplayer on older titles where it may not have been possible at the time of their release, but is certainly possible with modern hardware.

2. Port older titles in Microsoft's back-catalogue and their subsidiaries' back-catalogue to Xbox consoles (with full gamepad support) that may not have been released for any Xbox console originally, eg: The Elder Scrolls II: Daggerfall, Quake III Arena, etc.

3. Maintain existing (and expanded) backwards-compatability with all future iterations of the Xbox console.

Re: Former Xbox Exec Likes The Idea Of 'Tipping' Developers After Beating Their Games

101Force

@GuyinPA75 : I'm inclined to suggest practices that obscure or hide the true cost of things should be eliminated from all industries, restaurants included. And I'd further suggest if a restaurant, like any business, can't compete paying its employees a fair wage without tipping then it should go out-of-business, and if an employee, like a waiter, can't perform their job well with a fair wage and no tips then they should be fired.

Having said that, you're mistaken about the origin of the terms "tip", "tips", and "tipping". I've also heard it said these terms are derived from the phrase "To Insure Promptness", but that's completely wrong as well. These terms originated from 18th English slang for "to give", which is why these terms are used for the act providing both monetary gratuities and useful information.