
Despite questions about Xbox's next-gen hardware plans, one thing that's for sure is the team's continued focus on cloud gaming, which is quickly becoming a core feature of the ecosystem. This week, Microsoft began rolling out the 'Stream Your Own Game' cloud service to PC, and it sounds like the Windows platform could have a big role in the feature's future.
In a lengthy post on all-things Xbox Cloud Gaming, Windows Central detailed a few things they've heard are in the works for the service somewhere down the line. Reporter Jez Corden says he's "heard that Microsoft is already testing PC-based, rather than Xbox console-based servers for its next-gen cloud provision" - which could lead to "higher bitrate and resolution options" for cloud gaming.
"It's not exactly a revelation to know that Microsoft is looking to improve the situation here. I've heard that Microsoft is already testing PC-based, rather than Xbox console-based servers for its next-gen cloud provision, while retaining backward compatibility with the existing library. Microsoft announced a partnership with AMD specifically to maintain Xbox console backward compatibility on its future chips, despite the broad expectation that they will be PC-oriented.
So, you can expect Microsoft's next-gen Xbox cloud to sport higher bitrate and resolution options, getting closer to NVIDIA's 4K GFN Ultimate tier. Microsoft's current-gen options reach for 1080p and 60 FPS at most, although it's not always able to hit those targets based on a variety of factors."
We have indeed heard straight from Microsoft and AMD that ensuring existing Xbox libraries work with future devices is a key priority for next-gen, and it seems as though that could extend to how cloud gaming works on the platform too. With the ROG Xbox Ally and Microsoft's stronger focus on Windows-based gaming, it's certainly looking like PC will be a core focus - including potentially for Xbox Cloud Gaming tech as well.
That being said, this is just a rumour for now - and of course, Microsoft's next-gen plans aren't set in stone just yet. For the time being, Xbox Cloud Gaming is still running off Series X|S hardware, and we'll have to wait and see what the future holds and how Microsoft plans to improve its streaming experience moving forward.