Comments 407

Re: Review: Forza Motorsport - The Next Generation Of Racing Is Here

Kevw2006

@JayJ That's because critics give balanced reviews based on the overall package and most users seem to think a game can only either be a 0-1 or a 9-10 and will give a negative review because of a single feature they don't like. That and review bombing is a thing. I'm sure you think Starfield deserved all those 0-1 user scores it got...

Re: Capcom Would 'Gracefully Decline' Any Acquisition Attempt From Xbox

Kevw2006

@BAMozzy I don't see anyone in here saying that they are okay with Embracer or Tencent snapping up devs and IPs either. Much the opposite in fact as Embracer are often cited as an example of how too much consolidation can be a bad thing with how they have managed their studios lately.
Although if you do need a reason as to why people seem less resistant to it then it's simply down to the fact that Embracer and Tencent are far more likely to keep things multiplatform. It's probably why there is far less scrutiny on their acquisitions by the regulators too. Would you not rather Tencent owned Insomniac than Sony, for example?

Re: Well, It Looks Like The Elder Scrolls 6 Will Be Xbox Exclusive After All

Kevw2006

@Fiendish-Beaver Starfield was never going to release on PlayStation as soon as Microsoft bought Bethesda. We already know that one of the first things they did was put a stop to development of Redfall on PlayStation. Nothing Sony or any regulators did had any effect on that.
Speculation will exist as long as Microsoft don't confirm publicly that TES:VI is exclusive, I don't see what they get by not confirming it at this time.

Re: Square Enix Gives Hope To Xbox Fans With Short 'FF7 Rebirth' Exclusivity Window

Kevw2006

@Lup I'm not exactly sure why you're laughing that, it's quite refreshing that Sony are so transparent about the exclusivity period for games as most others don't do that and make games appear like they are full exclusives.
Bear in mind it's not for Sony to announce releases on other platforms either so they are pretty much providing all the information that they can.

Re: Oh Look, Starfield Is Getting Review Bombed On Metacritic

Kevw2006

Let's not pretend that PS exclusives don't get review bombed either. Fanboys aside reading through the reviews it seems that the mentality from many these days is that a game is either a 9-10 or a 0-1 and there's no in between. It's fair enough to have issues with a game or it not be for you but scores should still be awarded fairly based on the quality of the game.

Re: Xbox Boss Says Starfield 'Exceeded' 1 Million Concurrent Players On Launch Day

Kevw2006

@Darylb88 Stats can be skewed and game pass absolutely does that. For example 1m players sounds like an impressive number but considering there are 25-30+ million game pass subscribers that have access to the game at no extra cost but only 1 million were playing it, that means that 24 million plus players didn't even bother to try it out.
For clarity Starfield has had a very successful launch, I'm only giving an example on how easily you can put a twist on stats to change the picture.

Re: Starfield's Game Pass Upgrade Is Currently The Best-Selling Item On Xbox

Kevw2006

@Kaloudz The last time I checked Amazon UK the series X was showing last one available when you went to buy it and now they seem to be much more readily available so I assume that MS have quite smartly dropped a considerable amount of stock in preparation for Starfield releasing. The only real outlier is people upgrading to the new 1tb series S from the old one might skew the figures slightly but either way it's still a console sale.

Re: Roundup: Here's What The Critics Think Of Starfield So Far

Kevw2006

@SacredPYRO I find that the lower scoring reviews can often be more worth reading than the higher scoring ones as they will often go into more details about the issues that particular reviewer had with the game and you can decide if that's something that would bother you too. A 10/10 review that glosses over issues isn't overly helpful. But if those issues didn't bother the reviewer to mark it down then that's fair enough too.

Re: Microsoft Pulls Xbox Game Pass Trial Ahead Of Starfield Release

Kevw2006

@BAMozzy The main issue I have with using number of players as a metric is that without any sort of context to that data it's meaningless. I could download a game and play it for five minutes and decide I don't like it and then delete it. If that five minutes I've played are counted then the results are skewed. If a game is available as part of a subscription service then I am far more likely to download or stream it just to try it out and see if I like it. Now I'm fully aware that I could also do this when I'm buying a game outright too but if I'm paying a premium price for a game then I'm also much more likely to stick with it and maybe end up getting into it than I would if I've downloaded it for no extra cost. Until we start getting figures stating that X amount of players have played for over y amount of hours then number of players played is a worthless figure.

Re: Microsoft Has No Plans To Drop Support For Xbox Series S

Kevw2006

@Lightning720 Ah so you're in agreement that making a baseless claim without any meaningful evidence to back it up is"utter nonsense", then my job here is done. Sometimes a nonsense statement needs an equally nonsense response to make a point.
Funnily enough I have seen quite a few people on this very site claim that Sony did pay the developers off and even claim that they requested BG3 be delayed on PS to coincide with Starfield. Maybe they did, maybe they didn't. But I don't really see what it would achieve.

Re: Microsoft Has No Plans To Drop Support For Xbox Series S

Kevw2006

@Lightning720 That's going on the assumption that other games haven't been delayed on all platforms and not just on Xbox.
That's exactly what my whole point is, it's just as baseless to say almost all games have released on Series S without any issues as it is to say that Starfield was delayed because of Series S because we just don't have enough information. But in that example you can't say with any more certainty that Bethesda didn't have problems with Series S as I can say that they did.
One thing I do know for sure is that Microsoft are never going to admit that Series S has caused them problems on any first party games. Both Halo and Forza have had split screen dropped after originally being announced which seems like an awful coincidence following the BG3 issues but Series S will never be cited as a reason for it.

Re: Microsoft Has No Plans To Drop Support For Xbox Series S

Kevw2006

@Lightning720 Have they though? Other games have been delayed with vague reasons given, was starfield's delay partly due to Bethesda struggling with Series S? We'll never know because they wouldn't admit it but that doesn't mean it wasn't. It's only because Larian came out and said they had an issue on series S that we knew it was a problem there, we have no idea whether it has actually been a problem anywhere else so can't say almost all games have released without issue.

Re: Microsoft Has No Plans To Drop Support For Xbox Series S

Kevw2006

They won't drop the Series S for this generation as that would be a PR nightmare for them. However, I don't see them going down the same route again for future generations. Phil's comments in his interview lead me to believe that it's more than just a couple of developers that have had problems with the S. If delays to Xbox versions become a more common occurrence the deeper into the generation we get then I can't see Microsoft risking it happening all over again.

Re: Red Dead Redemption Comparison Shows How Well Xbox Version Holds Up Against PS4

Kevw2006

@XboxTheBestBox It's because of the diminished state that they went so heavy on the b/c to try and give Xbox another selling point. If they decide it hasn't been successful or worth it then they'll drop any further investment in it. Microsoft are a business and they are only going to put any further effort into it if they feel like they're getting something out of it.

Re: Red Dead Redemption Comparison Shows How Well Xbox Version Holds Up Against PS4

Kevw2006

@XboxTheBestBox That will depend on if Microsoft feel they have got enough return from the investment that have already put into it and whether enough people are making use of backwards compatibility to make it worth their while. They aren't going to put a great deal of effort into it if say less than 5% of their user base are actually making any use of it.

Re: Red Dead Redemption Comparison Shows How Well Xbox Version Holds Up Against PS4

Kevw2006

@PopularCorpse None of the points in my post have anything to do with the developer at all. Unless Rockstar are somehow mysteriously responsible for hardware sales and console power and also made the comparison video from the article.
My points aren't aven against Microsoft either for a matter of fact.
I never disputed that Xbox had released more powerful consoles, I just said that the difference was so negligible that you could hardly call it dominant. Also note more powerful and superior are two different things, more powerful is factual but superior is a matter of opinion.

Re: Red Dead Redemption Comparison Shows How Well Xbox Version Holds Up Against PS4

Kevw2006

@Romans12 Dominant hardware? Such a strange perspective when Xbox hasn't outsold PlayStation in a single generation. Even PS3 eventually overtook the 360. If you're talking purely about performance the differences are that negligible that calling it dominant is laughable. Also the video above is comparing the Xbox One X to the base PS4 instead of the PS4 Pro so not even a fair comparison.

Re: As Work On Xbox Version Continues, Baldur's Gate 3 Is Now The Highest-Rated Game Of 2023

Kevw2006

@Moonglow You know what also isn't mentioned on the BG3 website? Any reference to an Xbox version. Why? Because it hasn't been officially announced yet. You can't delay a game that hasn't even been formally announced yet.
Larian have done nothing wrong, they have simply made a PC game and then looked into what other systems they could port it to. PS5 was clearly an easier port that they were able to do quicker as they only have one set of spec to work towards. There hasn't been any mention of a Switch version but that doesn't mean that they haven't looked into it, or are actively working on a port.
It's MS that have added an additional hurdle for developing for Xbox by having two sets of spec to meet and demanding feature parity across those two sets of spec.
We don't even know if this is something that hasn't happened before, part of the reason Starfield was delayed for a year could have been due to them having problems with the Series S. MS or Bethesda aren't exactly likely to come out and say it was but that doesn't mean that it wasn't a reason. There's plenty that goes on behind the scenes that we're completely unaware of.

Re: DICE 'A Big Believer' In Xbox Game Pass Thanks To Player Boost For Battlefield 2042

Kevw2006

@Moonglow Not going to dispute game pass possibly having a bigger impact but is game pass ultimate really a more popular service than PS plus essential? Last estimates show game pass as having between 25-30m subscribers and the last stated figures for ps plus were 47.7m subscribers. Bear in mind that Battlefield is only available on game pass through EA play, which requires ultimate so not all 25-30m subscribers will have that and it was available on regular ps plus that ALL 47.7m ps plus subscribers have access to.

Re: Remedy Dev Reckons There's 'Nothing Surprising' About Baldur's Gate 3 Xbox Series S Debacle

Kevw2006

@BAMozzy Baldur's Gate is first and foremost a PC game, it's been in early access on PC since October 2020 and the PS5 version was only announced earlier this year. It's likely that it was developed for PC and is then subsequently being ported over for console. When they started development PC is probably all they had in mind and consoles were an afterthought.
It should also be noted that it hasn't even been formally announced for Xbox as yet, only just that there was no exclusivity clause preventing it and it was something they were looking into.

Re: Remedy Dev Reckons There's 'Nothing Surprising' About Baldur's Gate 3 Xbox Series S Debacle

Kevw2006

@Somebody They also stated that they are a fairly small developer so don't have the resources to work on multiple platforms all at once. If I was guessing I would say that when they came across the co-op issue they diverted most of their focus on getting the PC and PS5 versions released and then they can place more focus on the Xbox version after they release. I saw a quote somewhere that said they had a small team still working on the Xbox version.