Original story: There's been lots of talk about Xbox Series S and its place in the current generation as of late, especially because the console is responsible for holding up an Xbox Series version of Baldur's Gate 3. With the issues Larian Studios has been having in bringing its RPG to the budget console, fans have been wondering whether it's worth certain games skipping Xbox Series S entirely. Well, Microsoft doesn't foresee that happening.
In an interview with Eurogamer, Xbox's Phil Spencer was asked about a hypothetical future where Xbox Series S could be left behind for some titles. Here's what Phil had to say:
"On S, specifically, we designed the box with similarities to X, and clear places where we're targeting a different performance. And we're taking feedback from devs including Larian, I met with them today to talk about it and I'm confident we're going to find a good solution and we're going to learn.
I don't see a world where we drop S."
Phil went on to say that plenty of games already contain different feature sets for Xbox Series X and S; mentioning that ray tracing is sometimes absent on the cheaper system. However, the company is "committed" to bringing games to the console, even if certain features are cut on Series S.
"There are features that ship on X today that do not ship on S, even from our own games, like ray-tracing that works on X, it's not on S in certain games. So for an S customer, they spent roughly half what the X customer bought, they understand that it's not going to run the same way.
I want to make sure games are available on both, that's our job as a platform holder and we're committed to that with our partners. And I think we're gonna get there with Larian. So I'm not overly worried about that, but we've learned some stuff through it."
It sounds like Phil & co. are deep in discussions with Larian over finding a solution for Baldur's Gate 3, and hopefully, Xbox will be able to help other devs bring their games to Xbox Series S in future. The team certainly has no plans to drop support for the all-digital machine.