Jark

Jark

I want my fuckin pie too.

Comments 200

Re: This Xbox Game Studios Adventure Deserved More Nominations At The Game Awards 2025

Jark

@ILuvGames Overwatch won in 2016 and then won Best Recurring Game in 2017 (or something named similarly). For the applicability of my statements about something"nearly a decade ago" (I don't round up 8 or 9 years to a whole ten, as even just one year is a long time), I purposely do not consider whether it is relevant, worthy, pertinent or even eligible for winning something now.

Re: The ROG Xbox Ally Is Rapidly Selling Out At Retailers Around The World

Jark

Can't imagine why. I tried the og ROG Ally, and it's quite fine, but I'm not paying an extra premium price for something that's roughly equivalent to the Steam Deck.

I might've considered the deluxe X models, but I also never buy hardware in its first year of existence (it'll always be inferior to iterated versions).

I could probably repurpose that thousand-plus Canadian bucks towards a few desktop PC repairs/upgrades too.

Re: New Official ROG Xbox Ally Video Shows Off Its Advanced Zero Gravity Cooling System

Jark

@SMJ It's significantly faster & simpler, when using controllers, to dedicate the middle fingers for triggers than it is when alternating the index fingers between bumpers & triggers. These don't need to simulate real guns. I re-learned this behaviour, being a former index main myself, and never went back.

It depends on your hands' grip comfort/strength, too. I have large palms and fingers that are longer on one side (the back side is longer versus the palm side), but the size is just right for most modern controllers — especially Xbox.

I think that the controller handle/grip size and spacing/size of bumpers to triggers significantly impact how we use them. Consider a Joy Con versus a hefty controller like the Xbox Elite 2.

Re: New Official ROG Xbox Ally Video Shows Off Its Advanced Zero Gravity Cooling System

Jark

This doesn't make sense. Gravity doesn't really affect microscopic structures like molecular arrangements and particulate/particle diffusion, that much. It certainly doesn't affect heat, i.e. the transfer of thermal radiation.

Anti-gravity feature or "Zero Gravity" is just a "byproduct" or consequence of the technology, not its intended purpose. Lol

Edit: oh, marketing. Heh.

Re: Rare Comments On Everwild Cancellation For First Time Since Xbox Layoffs

Jark

@Kaloudz I keep pointing to a dev stream that Rare held for Everwild, either just after announcement trailers in summer 2019 or during the post-reveal bonanza after Xbox Series was showcased for the first time, in 2020. In that stream, two senior devs were effectively brainstorming ideas in front of their audience, which is kind of a bad sign for production progress. Ever since then I figured that this game had weakening leadership focus and team cohesiveness — too many cooks running wild in the kitchen.

Re: Nine Games Will Leave Xbox Game Pass In Late February 2025

Jark

@Foxx_64740 ah it's ok. I started Tales late, at the end of last year, but most of my gaming time goes to Destiny 2 (now I'm finally raiding multiple times per week with a clan), so I knew what I was signing up for .... Or rather biting off more than I can chew lmao.

My sister and BIL got me FF7 Rebirth on pc for my birthday recently so that also took away time from Tales. I'll probably buy it with the DLC on another platform/storefront and find some sort of save editor to re-attain my progress.

Re: Eight Games Will Leave Xbox Game Pass In Late February 2025

Jark

For some reason the Leaving Soon games were indicated on the PC Game Pass app much earlier than usual: Saturday, Feb 15th.

It made me panic BC I was trying to finish up Tales of Arise into the wee hours of the morning on the 16th (didn't finish, lol), only to think that Warhammer 40K: Boltgun was leaving that same day (the 16th).

So, uh, forgive me if I call foul on this prediction, if any. Someone did us a solid over at Microsoft and gave us a heads-up.

Play Boltgun, btw. It's amazing and I don't even vibe with some of the game's presentation (usually in other titles, I mean). I'm becoming more interested in the lore, even though I disagree a lot with the Astartes culture and their imperial overlords' philosophies. In other words, I'm gaining insider knowledge of this universe but misgivings remain, and yet I still really like Boltgun.

It's also cool that when I play it with a controller with vibration on, I undoubtedly FEEL the heft of the armour and it makes it very immersive; playing with M&KB makes it very close to a jumpy, faster-paced Unreal, Quake III or Quake 4 experience. Both vibes feel great to play.

Don't try and finish a bunch of Yakuza games in two weeks, as those games are meant to be savoured. I wouldn't bother with Wo Long... I really tried to like it but other than a few good fights I felt that other Soulslike games have systems that are equally robust but more rewarding. It didn't help though that I played it on the cloud.

Re: Xbox Takes 'Runner-Up' Spot For IGN's Game Of The Year 2024 Award

Jark

@Sol4ris What hypocrisy are you talking about?

That can only be measured for one individual or a cohesive collective at a time, not from one entity to another. As in, if I advocate something and do its negation behind everyone's back, I am a hypocrite on that thing; if random jagoff does the negation despite me being the advocate for the thing, then there's no hypocrisy — even if we're in the same household. I would need to empower the random jagoff to speak on my behalf, like a leader or boss does, and even then (and they then wouldn't be random, either).

And what was the issue anyway? That the game wouldn't be multiplatform even though for several years now people were warning each other that Microsoft could possibly open up some IP (various) or lock down others to exclusivity (Starfield)?

Are you asserting that multiplatform or exclusive games have tendencies to exhibit whatever issues are being alluded to, and that Indy didn't? Vice versa? I followed this game for a while and didn't anticipate problems with it. This discussion isn't elucidating any ambiguity either.

Wth is corker, btw?

Re: Forza Horizon Dev Throws Shade After Being Ignored For The Game Awards 2024

Jark

@themightyant I found Genshin to be obtuse and tiresome after a while, some years ago. If it weren't for the bright colours in a big world and combat tricks I think I would give it a preemptive rejection if it were to release today. All of the activities/modes, locales and characters that gets added can largely serve as deterring bloat to newcomers; such ongoing content cadence mostly keeps the existing players locked in. That could be said about its competitors too, I suppose.

Re: State Of Decay Studio Announces 'New Era' With Logo Update

Jark

@Elbow I'd like to see them try their hand at making a survival/crafting game that's more in the vein of the myriad titles of more "fantastical" / sci-fi persuasions, most of which have come out in recent years. ("Fantasy" in genre world-building is a loose term now, and maybe always should have been, but it's annoyingly gatekept... Hence the " ").

Re: Poll: Which Of These Is Your Favourite 343 Industries Halo Game?

Jark

Halo 5 could have been my favourite if two conditions were met:

(1) The plot actually made some sense and featured even just 2 more levels with Chief's team.

At least they followed up on Halo 4's Spartan Ops story... Kind of. Ugh.

(2) The multiplayer dialed down the microtransaction card system (req packs and whatnot). It wasn't egregiously annoying most of the time, but it could feel a bit oppressive and grubby.

Halo Infinite would've been my favourite, even in an unfinished state, if it had properly followed up on Halo 5 and Wars 2. There's an entire game's worth of plot to cover in-between Halo Wars 2 and Infinite, and I'm not sure that the book released in that timeframe is adequate.

Also, why the hell a six-month gap with little intermittent backstory to go over during the campaign?

At least Legendary campaign wasn't obnoxious and felt doable all around.

Halo 4 could've used a season 2 for Spartan Ops, but it was very solid even with having to get used to "sandbox" changes for multiplayer. Well-produced (good presentation) and feature-complete, too, so it wins. I was also 25 when it came out so still in my gaming prime and kicking arse at it, lol.

Re: Xbox Game Pass Changes Partly Because Microsoft 'Isn't Seeing Strong Growth', Claims Analyst

Jark

@PsBoxSwitchOwner The heck are you even talking about? I have to do research? I don't act like I never do that. And that's not even relevant. And I don't care about anyone's track record - though I dog Ahmad's twitter musings to keep tabs - bc it's not relevant to the language we use to make argumentation. And I didn't make argumentation, Pure Xbox authors did, even if it was just mere regurgitation.

Peace out.