Comments 9,125

Re: Gears Of War: E-Day Comparison Shows Difference Between Xbox Series X And Series S

Banjo-

@Balaam_ RAM is the bottleneck of Xbox Series S according to developers, so I guess your answer is that some of them are better at optimising games for a more limited RAM.

I found this.

Gears of War E-Day uses the SSD as a new tier of memory to supplement the 10GB of GDDR6 on Series S, with a bespoke system developed in collaboration with Xbox's platform team and Advanced Technology Group.

https://www.digitalfoundry.net/features/how-gears-of-war-e-day-solves-the-series-s-memory-issue-by-tapping-the-ssd

Re: Xbox's Jason Ronald Provides Cryptic Tease When Asked About The Return Of FPS Boost

Banjo-

@TrollOfWar Thanks. I appreciate it. As I said, if players don't support certain studios and games, their downfall is unavoidable, but that doesn't mean it's the players' fault. Of course, you don't have to support anything that you don't like because you also need to buy your stuff and pay your bills like me. Why should you buy all these games and not the ones you want to buy (or play on Game Pass)?

I played some of those studios' games on Game Pass. Actually, I think I have played most of them, so I kind of supported them. I even wrote reviews on "Last Game You Played". The only title I bought besides paying for Game Pass from these studios was State of Decay 2, because that's the one I really liked.

However, there are other things to consider, like the pandemic you mentioned, hiring many more people and increasing budget significantly without planning your game well in the first place, and becoming too confident and unworried because you seem to have an unlimited budget because of Phil Spencer's approval, a person I like but have also criticised because of his hands-off strategy. This is where I agree with you: failed strategic decisions from the parent company, but under a different leadership (Phil and Sarah). An strategy that bleed the profits earned by the most successful studios down to 3%.

As much as I think that Nadella is a weird choice for one of the most important companies in the world, I don't believe for a second that Nadella wants to sell Xbox, simply because he could have done it, and all their recent moves, from hiring Asha to making a new Halo studio and more Fallout games clearly demonstrate that they really want to reboot Xbox as a more efficient business, getting rid of what didn't work. I insist on Inxile for two reasons. Firstly, that studio is going to be sold if Clockwork Revolution flops. I guessed all the other studios' fate except Undead Labs. Not just me, many did. Secondly, it's not too late, so IF people like their game and want to support the studio, they should do it.

Re: Gears Of War: E-Day Comparison Shows Difference Between Xbox Series X And Series S

Banjo-

I didn't expect less from a technical point of view, and this is before being available, so they could patch a thing or two in the next weeks. I'm more excited about the campaign being the epic comeback it seemed, which is liked by all reviewers so far, except the one that preferred Bubsy 4D (literally) and dragged the score down with its 5/10 review. They prefer to post some disgusting clickbait instead of a developer rightfully getting more sales and a deserved metascore bonus. Imagine if all were like this.

Re: Xbox's Jason Ronald Provides Cryptic Tease When Asked About The Return Of FPS Boost

Banjo-

@Mr-Cage It happens everywhere, indeed, and makes sense when those studios (The Initiative, Double Fine, Ninja Theory, Compulsion and Undead Labs) increased their workforce massively and took a very long time and a huge budget to develop just a middling game or nothing at all.

Examples: the little work that was done on Perfect Dark was thanks to Crystal Dynamics (third party); Compulsion Games took seven years to develop South of Midnight that underperformed on Xbox, PS5 and Swich 2; Undead Labs released a trailer that was not created by them and they had only made a Word document with ideas, etc.

Halo Studios is still alive, but they needed external assistance to finish Halo Infinite despite their huge budget and, well, fans were literally asking for a change. I was looking forward to State of Decay 3, so I'm glad they are going to finish it and release it on Game Pass. Let's hope that the other studios also manage themselves more wisely and release good games in the near future.

This is the world we live in. If people want studios to be successful, they'd better support them, but the same people that fake outrage or sadness admit that they haven't played any of their games or that they don't even care about Xbox Studios. Before people start "suffering" deeply because Inxile is being closed, they'd better support Clockwork Revolution, because this is another studio that benefited from an increased budget, A-class additional recruitment and long development time. If you don't support those studios, fair enough, but don't be surprised when they are closed. Inxile also needs to bear fruit.

This might sound harsh, but this is life and anyone here would do the same in their shoes. No publisher keeps a studio for seven years just to bleed money.

Re: Xbox's Jason Ronald Provides Cryptic Tease When Asked About The Return Of FPS Boost

Banjo-

Amazing feature that has transformed how some games play. That and 4K make some Xbox 360 games look like free remasters. Unfortunately, not always it's technically possible and some publishers just won't approve it. There have been many backwards compatible enhancements, some of them invaluable because the games are console exclusives, but of course I'd like to see more. The first original Xbox game that was supported, Grabbed by the Ghoulies, became an HD, 60fps remaster on Xbox One and Series X|S.

@Shmoo The only one that doesn't support FPS Boost is Fable II, Fable Anniversary Edition and III do!

Re: 'Xbox Is Not For Sale' - Asha Sharma Issues Confident Statement On The Future Of The Brand

Banjo-

@HonestHick I also appreciate you so back at you! No matter how badly some want it, Xbox is not doomed! Gaming is fun on any platform, but as long as Xbox remains the best, most flexible and consumer-friendly console-PC ecosystem, I'm here to play first and third parties on it and celebrate its games and features on Pure Xbox with you and the rest of great Xbox players around here. 🤗💚

Re: Gears Of War E-Day Release Date, Release Times & Everything You Need To Know On Xbox & PC

Banjo-

@Shinato2024 I agree with that, reviews are more subjective these days. Besides, some games are rated by certain outlets depending on the publisher or politics, and there are also some overly controversial reviews just looking for clicks, and contradictory reviewers. I would also prefer to read the more technical reviews of years ago, because I can agree as much as disagree with another person's taste. However, if they are fair and well written, I still enjoy reading them.

Re: 'Xbox Is Not For Sale' - Asha Sharma Issues Confident Statement On The Future Of The Brand

Banjo-

Helix might be a "niche" product, but there will be a family of devices according to Asha, plus PC. Helix doesn't need to sell 50m because it won't have exclusive software. Just look at Surface. That's why there will be Xbox consoles in the future even if Sony sells more units.

I guess the price of Helix will be relatively good considering its performance, but we're used to cheap consoles... or were.

Re: 'Xbox Is Not For Sale' - Asha Sharma Issues Confident Statement On The Future Of The Brand

Banjo-

@abe_hikura I guess you are referring to this recent decision that involves moving some studios to Activision's direction. They have their own identity but they are part of Xbox, so they are not on sale either and, honestly, it wouldn't make sense to sell the makers of Call of Duty (Activision), Overwatch and Warcraft (Blizzard) and Candy Crush (King), platforms she has praised along with Minecraft. Precisely Inxile, an Xbox Game Studio, is more at risk, depending on the success of Clockwork Revolution. This is, in between, another studio that has hired additional staff and whose game has AAA budget and long development time.

Regarding Zenimax, there might be changes because of the management and dragged development at Bethesda. I expect something along these lines, but not selling this part of Xbox either. Staff reduction, change of management, something like that wouldn't surprise me considering the state of Bethesda, that has been like this since before being acquired by Xbox.

Re: 'Xbox Is Not For Sale' - Asha Sharma Issues Confident Statement On The Future Of The Brand

Banjo-

@Balaam_ They have reduced staff (after the acquired studios became overgrown), merged some studios and got rid of a few (Compulsion, Double Fine, Undead Labs, Ninja Theory and Arkane)
but they still have the best studios they had before this reboot. In any case, the previous configuration was bleeding money and almost neutralising the billions earned with the successful studios, hence the overall unsustainable 3% margin. To say that Xbox is not Xbox now is like saying that the only Xbox that has ever existed was the one between Phil/Sarah and Asha.

Re: 'Xbox Is Not For Sale' - Asha Sharma Issues Confident Statement On The Future Of The Brand

Banjo-

And she is absolutely right. There's so much Xbox has that it wouldn't make sense to not adjust the business model and keep going. They have the best console engineers, amazing studios, the OS where all PC games are designed to run on, backwards and enhanced compatibility, Play Anywhere, Game Pass, Disc to Digital...

By the way, a detachable disc drive would be nice to keep the Disc to Digital function alive and as a consumer-friendly feature come the next generation.

Re: Xbox Disc To Digital Is Now Live For Everyone, But You May Need To Force It Through

Banjo-

GamingGod wrote:

I’ll guarantee you ain’t got enough room on your hard drives for the amount of discs I’ve got lol. So why you need to wait for a game to download I pop mine in and I’m off 👊.

Because it's exactly the same as with a physical game on Xbox and PS? When playing your discs, you still need to install the game to play it, and you're not downloading the game with Disc to Digital; Xbox reads and installs it. There are no downsides to it.

Re: Xbox Disc To Digital Is Now Live For Everyone, But You May Need To Force It Through

Banjo-

@Bobobiwan Exactly! We don't know if Helix will support an external disc drive or whatever, but precisely a digital future is what makes this initiative even more appreciated and consumer-friendly. This is the way to respect not just our digital libraries beyond what Sony and Nintendo have ever done, but also support our physical libraries in digital form, and without making discs useless, because it's a reversible process.

Re: SEGA Finally Joins Xbox Disc To Digital

Banjo-

@Coletrain The Disc to Digital program is becoming a popular topic outside gaming sites because of Sony breaking (and negative) news lately.. No doubt that it affects the physical market, obviously considering that it's limited in scope.

Re: SEGA Finally Joins Xbox Disc To Digital

Banjo-

It's ridiculous writing articles (elsewhere) about Ubisoft and Sega rejecting Xbox Disc to Digital when it still is a beta project.

@fizban3332 It was leaked during the ABK acquisition that Microsoft declared in court that Sony had been paying Square Enix for specifically excluding Xbox. It was easy to realise but it became officially recognised then. The relationship between Sony and Square Enix deteriorated since then, as they even preferred to announce games like Final Fantasy VII Revelation outside Sony's broadcasts to avoid the exclusivity confusion and ambiguity attached to games presented there.

Besides, if you check the best-selling games on the Xbox store, you'll find lots of Final Fantasy games there, even old ones, so it's not true the PS narrative that they sell poorly on Xbox.

Re: Talking Point: What Are You Playing This Weekend? (September 26-27)

Banjo-

I just beat Final Fantasy VI with all the achievements after playing the rest of the Pixel Remaster collection. All but one, Master Gambler. Good lord, the game does cheat at the third slot! Grrrr... No idea how people got it. Has anybody here got this?

I'm loking forward to Gears of War E-Day! Happy weekend.

Re: Microsoft CEO Discusses His Goals For The Future Of Xbox, Feels 'Fantastic' About The IP Portfolio

Banjo-

Besides the massive ABK acquisition that is actually bringing a lot of revenue, Xbox was more bloated than we could have ever imagined. Most of the studios grew too quickly under their umbrella. There were so many layers of management and infrastructure, yet some of them were doing next to nothing for years, and relying on external development to finish their projects. Xbox really needed a reboot and become more efficient and hard-working. In that sense, more like Sony and Nintendo and less like private bureaucracy.

Re: Starfield Developer Says They'd Be Surprised By A Sequel, But Reckons It Could Be Really Cool

Banjo-

Starfield is an amazing game. The side quests are better than the main objective. It makes you feel home in the universe, somehow. That said, they should really focus on finishing The Elder Scrolls VI.

Weirdly enough, Howard anticipated that the game could arrive approximately fifteen to seventeen years after Skyrim, so that would be 2026-2028. Of course, they have worked on other games and DLC, but I would love to know at what stage of development it is now.

Re: 'We're Not Resetting Our Roadmap' - Bethesda Boss On Obsidian And The Xbox Studios Shakeup

Banjo-

@abe_hikura There was only one other project, Avowed 2, and it hasn't been wiped out. Part of the studio was allowed to keep working on it besides other higher-priority projects such as Fallout. Therefore, we don't know if it will ever be completed, but it hasn't been wiped out. This was decided by Asha herself in July 2026.

Besides, "forced onto Fallout" sounds a bit extreme, considering they have successfully worked on Fallout before.

Re: 'We're Not Resetting Our Roadmap' - Bethesda Boss On Obsidian And The Xbox Studios Shakeup

Banjo-

Whatever boss at Bethesda is directing Obsidian now, I'm sure about two things. Firstly, Asha, as anybody else at Xbox, appreciates how efficient Obsidian is, especially compared to those other Xbox studios that took up to 7 years to make a middling game or nothing at all. Secondly, I always see Todd Howard relaxed, but this new era won't allow him to take things as slowly as a handicapped snail. I'm not saying that he will be laid off, but who would surprise Todd being moved to a different role if he doesn't speed up?