Comments 8

Re: ESPN To Host The First Ever 'Xbox Bowl' In Texas Later This Month

shiningpikablu252

@BacklogBrad They might have realized a college football bowl game might not be the smartest place to front-and-center AI features, given their divisive nature. Probably a better call to emphasize an established but struggling brand than a young but potentially-controversial one...

(Now, I don't really know what the thought processes were into deciding what to front-and-center. For all we know, they may have made the branding arrangements well in advance and are only revealing them now, and Copilot may well be too new to have been considered...)

Re: Ninja Gaiden 4 Is Now Available To Preload On Xbox Game Pass

shiningpikablu252

37 GB, huh? ...What's the current Vegas odds on the number of heads that'll roll if physical SKUs go for any sort of "game-key disc" (especially on the PS5)? Given that even a 50 GB disc should be able to hold the base game just fine...(And yes, keep in mind that we are talking about an Xbox-distributed release...)

(Now, if there does eventually end up being a Switch 2 version down the road, we'll cross that bridge if and when we come to it...keep in mind that, even if such a version were to use a game-key card claiming costs, they'd have to be upfront about it...)

Re: Oblivion Remastered Is Getting A Physical Release For Xbox Series X

shiningpikablu252

Clearly we're dealing with a practice even scummier than the Switch 2's game-key cards. At least those are upfront about their nature, and the cards aren't exactly the cheapest things around on the publisher end (case in point, even Nintendo themselves were long hesitant about using the largest size of Switch 1 game card, the rarely-used 32 GB model, due to costs--news flash, the Switch 1 version of Metroid Prime 4 uses it, if its eShop download size is any indication). These so-called "game-key discs" that have been appearing on the Switch 2's competitors are rarely, if ever, completely upfront about their nature, not to mention the media they're on are cheap enough to make full multi-disc releases more practical than even a Switch 2 game-key card release, let alone a full-on-card release. Too bad there's (currently) no Switch 2 version of this particular game, odds are we'd probably already know whether or not such a release would be using a game-key card or not at this phase...

Re: Kairosoft Is Bringing Five Simulation Games To Xbox Next Week

shiningpikablu252

Don't expect these games to be space-hogs by any stretch of the imagination. The combined file sizes of all five of these titles on Nintendo Switch adds up to only 1237 MB. Not even two CDs worth. Even assuming the file sizes'll be a bit bigger for the Xbox versions, don't expect them to come anywhere close to the big gargantuan space-hogs...or maybe even the gargantuan space-hogs' save files!