Comments 655

Re: Xbox To Provide Update On Starfield's Frame Rate Ahead Of September Launch

Sakai

I would guess most people just want them to be upfront and honest. Games should be shown on Xbox hardware, not pc, in my opinion.
And it should be clearly labelled if its gameplay or not. Then people can judge better. Honesty is always the best policy.
The developer direct at the start of the year was good, it was a really good format
Sony are still the best for labelling their trailers, being honest about what is gameplay and what is not, and what it is played on

Re: Phil Spencer Says Xbox 'Needs To Improve' Its Development Process

Sakai

Microsofts infamous hands off approach seems to work with some developers, and not with others.

What they need to do is learn from their mistakes and not repeat them. If a certain studio needs a stick, you best start beating them with it.
I imagine it is difficult balance to get, but that's not really the consumers problem. Maybe Microsoft was worried about stepping on toes, with developers who were half way through a game, when they were purchased. Pretty poor excuse in my opinion. I suspect Arkane will get alot more assistance after Redfall dropped so badly.

Think il give the whole interview a listen while I finish my work for the day. Hope he's honest

Re: Bethesda Will Show 'Tons Of New Gameplay' At Starfield Direct Next Month

Sakai

@themightyant if its anything like their previous games, Starfield will be a far heavier sim than Horizon. And will be far bigger in size and scope, but I guess we will find out next month at the show. Zelda, Starfield and FF16 are my most anticipated games on each console. Let's hope they all land awesome, should be a great year.

Re: Bethesda Will Show 'Tons Of New Gameplay' At Starfield Direct Next Month

Sakai

@themightyant Starfield has a whole galaxy to explore with thousands of planets, and is a heavy sim based game. Very different to Horizon Forbidden West. They are totally different types of games. Maybe I'm wrong and it will include 60fps, but I very much doubt it. Starfield will more likely be cpu limited and not gpu limited, so dropping resolution or visual fidelity more than likely wouldn't help a great deal.

If it doesn't hit 60fps, that doesn't mean it's not beneficial to release on less platforms. There is more to a game than framerate and it can be a benefit in other areas. Not sure why you think it's just wind if it's not 60fps. I see more and more 30fps games coming out once crossgen period is over.

Re: Microsoft Says To Expect 'New Surprises And First-Looks' From Xbox Games Showcase 2023

Sakai

@Dezzy70 ToTK looks great, it's one of only 2 games I have preordered this year. Just hope the wife doesn't hog my Switch when it comes out, like she usually does!

@Snake_V5 we all do from time to time. It's like the word inconsistent was invented specifically to describe Microsofts gaming division. It's either feast (2021) or famine (2022) there is no inbetween.

@NEStalgia I think VR is great for some genres (like Gran Turismo) but I'm still not convinced what it would add to my favourite types of games like Ninja Gaiden, Nioh etc. Even the dualsences adaptive triggers get in the way on those types of games, never mind motion controls. Hated the adaptive triggers when playing Nioh Remaster Collection on ps5, much more difficult and inconsistant than playing on a Dualshock on ps4. I'm not really chasing immersion, I need consistency and ultra responsive controls for the types of games I love.

Re: Microsoft Says To Expect 'New Surprises And First-Looks' From Xbox Games Showcase 2023

Sakai

@NEStalgia nobody can keep up with Dezzy he sells his xbox that many times lol. But we still love him anyway. I still love me some AAA from time to time, im playing Ragnarok at the minute for example, but I think the older you get, the less enamoured you are with AAA. Alot of de ja vu and been there done that kind of feelings.
My favourite developers is Team Ninja, and they sure are not AAA really! Gameplay over graphics for me.
I'm sure @Snake_V5 does, but alot of his comments recently have come across as trolling. Maybe he doesn't mean it, so sorry for asking @Snake_V5. My bad I apoligize

Re: Bethesda Will Show 'Tons Of New Gameplay' At Starfield Direct Next Month

Sakai

@TakeItEasy if people expect the impossible because of some poor PR, then more fool them. I prefer to live in the real world where decisions are based on facts and not feelings. I very much doubt a game the size and scope of Starfield will run at 60fps on a £450 xbox. I thought that would be obvious to most people. Has a Bethesda rpg ever launched at 60fps on any console?

Re: Microsoft Signs New 10-Year Deal Despite UK ActiBlizz Verdict

Sakai

I tried telling people that this wasn't over, it was perplexing how many thought it was over the other day and celebrated.
With more deals being announced and cloud providers like nvidia and boosteroid already publicly criticising the decision, there is plenty of legs left in this story.

I have also seen alot of people online say the CMA have never lost an appeal, which is completely wrong, they have several times, they even lost one a few months ago at the end of last year.

I'm not sure if it will go thru or not, but this is not the end. (I wish it was)

Re: Xbox Gaming Revenue Down 4% YoY In Latest Earnings Report

Sakai

@themightyant alot of people don't buy bundles and wait for the console to become available on it own. The same with ps5 last year, if you wanted to buy a bundle with tshirts, controllers and games you could get one. But alot of people waited until this year when normal stock was available and you could buy the console by itself without a mark up.

In other news:

ABK deal Blocked by the CMA due to Cloud Concerns. Seems like it's all over

Re: Xbox Gaming Revenue Down 4% YoY In Latest Earnings Report

Sakai

@themightyant the standard Xbox Series X is currently out of stock at Smyths, Amazon and Argos when I just checked. Some do have stock of the Forza Bundle, so they obviously are having some supply issues and have been for a few months. Our resident sales fanatic Dezzy has mentioned it a few times recently, of low or no stock on Series X. All the sites have plenty series s and ps5. This time last year it wasn't even possible to buy a ps5 at all, so having huge increases this year is to be expected

Re: Xbox Gaming Revenue Down 4% YoY In Latest Earnings Report

Sakai

When I purchased God of War Ragnarok last weekend, I noticed Smyths Toys had stock of ps5 and series s, but the Series X was out of stock. And on Amazon they only have the Forza bundle in stock, no standard series x. Thats here in the UK. I was kind of surprised tbh as I thought stock problems had ended

Re: Xbox Exec Responds To Hi-Fi RUSH Rumour, Says The Game Was A 'Break Out Hit'

Sakai

@mousieone I was just pointing out the UK is far from PS v Switch, and in the UK the xbox is far from a Non-factor. Even during the ps4 dominating generation, it was very close. It always is.
I am from Newcastle (same as Jim Ryan) and its awesome our games market is so close. Competition is great for consumers like me and you.
I have 2 kids, a boy and girl, and they are more interested in mobile and pc, and hardly ever play on my PS5, Switch or Xbox. Roblox and Minecraft are the go to games. I'm not sure consoles are that interesting to their generation

Re: Xbox Exec Responds To Hi-Fi RUSH Rumour, Says The Game Was A 'Break Out Hit'

Sakai

@mousieone
The UK games industry is the most competitive console market in the world. Over the last 10 years, Xbox, PS and Nintendo have all led the market at one point.

Last year, Xbox Series, PS5 and Switch all had over 30% market share each (GfK data)

In terms of PS4 vs Xbox One, 57% of sales were for PS4 and 43% for Xbox One. On PS5 vs Xbox Series it's pretty much the same (56% vs 44%). It's close"

Source: https://mobile.twitter.com/Chris_Dring/status/1636394786235064321

Re: Rumour: Xbox Exclusive Hi-Fi RUSH 'Didn't Make The Money It Needed To Make'

Sakai

@UltimateOtaku91 i am prerty sure Forspoken sold more than Hi Fi Rush (I would be seriously concerned if a heavily marketed ps exclusive could not beat a shadow dropped gamepass release) but i must say that reddit thread is awful, full of assumptions and guesswork based on loose steam data and is torn to shreds by every commenter. Not really proof of anything lol

Re: Rumour: Xbox Exclusive Hi-Fi RUSH 'Didn't Make The Money It Needed To Make'

Sakai

"I was just trying to say that I heard Hi-Fi Rush didn't make the money it was expected to make. But to be clear, I don't really know how Microsoft measures success. This was just a small, passing statement in a larger conversation. It wasn't meant to make people worry about HFR"

Already walking back his statement because its so easy to poke holes in it. This is why "insiders" are not even worth the time to report what they say, im not sure why you do it.

He has absolutely no idea if MS regard it as a success or not. He has absolutely no idea how much money it was supposed to make, or how much it did make. He knows absolutely nothing about it. Zero. He just wanted the clicks and attention, and you gave him it. Insiders just throw as much stuff at the wall and see what sticks, same with the psvr2 "reports"

This should never have been a story to begin with

Re: Rumour: Xbox Exclusive Hi-Fi RUSH 'Didn't Make The Money It Needed To Make'

Sakai

I really dislike like these so called "insiders" trying to make news with absolutely zero facts or figures to back up their assumptions. Their source is always "trust me bro" . Same with the recent PSVR2 articles saying it flopped, without any evidence to prove that. Its just white noise designed for clicks. Anything you can find to shoehorn into a predetermined narrative, even if it doesn't really fit, like this.

For the record I am one of the few people who didn't like HiFi Rush as much as I thought I would. I respect it, technically it was great, but I didn't find it all that amazing on a personal level.

It seems people still want to judge Microsoft via game sales, despite targeting completely different metrics of success for several years.
They didn't even release a physical copy of the game, and shadow dropped it, doesn't scream that they were expecting huge sales to begin with.
Isn't their whole ethos now about increasing gamepass subscribers. Its all getting a bit weird recently and this article is really scraping the bottom of the barrel

Re: 'No Xbox' Begins Trending On Twitter As Another Game Skips The Platform At Launch

Sakai

Correct me if i am wrong, but Netflix purchased the Oxenfree developer and IP

Xcloud is their direct competitor, as Netflix is a subscription cloud service. It makes some sense not to support Xbox but support places which are not directly competing.

There seems to be a weird amount of fearmongering and hyperbole around xbox at the minute, I cant help but think the ABK deal has a few people shook/panicking and are creating mountains out of mole hills

Re: Ghostwire: Tokyo's Xbox Version Described As 'Big Disappointment' In Digital Foundry Tech Review

Sakai

@FatalBubbles I watched that video and its littered with mistakes and doesnt provide any technical data as evidence. Just one example:

Control is one of the games they list but Digital Foundry write:
"All three systems follow a very similar performance profile: the action is fast and smooth, marred only by screen-filling effects work that can cause drops to the mid-50fps region as the chaos plays out on-screen. Owing to the dynamic nature of play, 'ranking' the consoles here is not easy - it seems that in some scenarios, Series X can outperform PlayStation 5, while in others the opposite is true"
Gamerant write:
"Digital Foundry video does make note that the visuals overall on PS5 appear a bit brighter compared to the Xbox Series X, but other than that, the game runs similarly between the two consoles"

I really wouldn't watch a video from PlayStation Portal for an objective, unbiased opinion

Re: Ghostwire: Tokyo's Xbox Version Described As 'Big Disappointment' In Digital Foundry Tech Review

Sakai

@GamingFan4Lyf one of the issues for xbox is how easy they made it to run pc code on an xbox. When porting games things like RT "work" without any changes, but not very well or optimised. It gives lazy developers an excuse to cut corners with the xbox version.

Whereas for PS5, the code has to be written from scratch, this means more effort, but quite often better results as the code is more "tailor made" for the console. There is no "it works but poorly" version for PS5. They could do this for the xbox version aswell, but some are not for some reason (budget costs would be my bet)

It something DF themselves have mentioned, and they believe we will see less of it as the generation progresses with more demanding games

Re: Ghostwire: Tokyo's Xbox Version Described As 'Big Disappointment' In Digital Foundry Tech Review

Sakai

@Dezzy70 @Trmn8r @GamingFan4Lyf John Linneman from DF actually addressed this last year on Twitter:

"So over the past 28 months or so, I've done 15 platform comparisons. For console warriors, Xbox took the top spot 8 times, 5 were a draw or broken everywhere and 2 went to PS5."

Source: https://twitter.com/dark1x/status/1542546724476133377?lang=en

People on either side of the stupid/pointless console war only selectively remember which games "win" on their platform. (I'm not calling any of you console warriors just to be clear)

Just trying to add some context to the discussion, from a professional who most of us trust

Re: Halo's Longtime Franchise Director Has Left Microsoft

Sakai

I never liked Frank's direction of 343. I remember him saying a while ago that he hired alot of people who didn't like Halo and hated aspects of Halo, instead of you know, hiring people who love the franchise and are super passionate. Always seems like a really wierd decision, especially bragging about it.

Re: Xbox's Activision Blizzard Deal Adds South Africa To 'Approved' List

Sakai

@Kaloudz I think they basically send out a few questionnaires to market participants. I don't think it's as complicated as it sounds. But again I am no expert and don't know every last detail. I personally think its a formality that it will be approved by the EU, now it's got this far, but I could be wrong