Ryu_Niiyama

Ryu_Niiyama

Astrophysics. Perfume. Taiko. =Life

Comments 939

Re: Hands On: Assassin's Creed Shadows Feels Like A Timely Refresh For The Series

Ryu_Niiyama

Is it time yet!? I swear it has been a bit since I have been this excited for an assassin’s creed game as valhalla did absolutely nothing for me. Anyway. Mine just shipped and should arrive on release day. Work is insane so I can’t play until the weekend. Gonna get some snacks, order a pizza and become one with the couch. Been slamming chores after work so I can do nothing this weekend. Between this and xenoblade I should really be set until august or so. Hope that by then ghost of yotei will be out. Will probably cancel gamepass for a few months. (Will have to buy coral island though).

The setting, characters and brotherhood type aspects means this is likely gonna be my favorite modern AC. (1 is still my favorite in the series overall).

Not to knock or compare but I think that this game will better explore themes with Naoe that I wished had been done with the blade twins in rise of the ronin.

Edit: I am so stoked at what sounds like a real return to the option of stealth gameplay. I plan on doing a playthrough as each character but I am looking forward to becoming a deadly shadow with Naoe.

Re: Microsoft Has Reportedly Discussed Acquiring IP From Ubisoft

Ryu_Niiyama

Weeelll, I hope whatever happens doesn’t result in layoffs but other than that I am not impacted. Ubisoft has closed internal studios that I liked and the last franchise I was invested in, I will be departing after the new game hits my mailbox. Most of the franchises I love lost their original creators so I don’t expect sequels to be good if they happen. I have a ton of Ubisoft games to replay and beat. Super excited for AC shadows but that’s it.

Re: Xbox Fans Have Another Chance To Become A Millionaire With Microsoft Rewards In 2025

Ryu_Niiyama

@GamingFan4Lyf assuming that is (rounding up) 600k after taxes I would pay off my debt, then lock 50% into high interest CDs, give my folks 20k each, stack my emergency fund to cover two years plus moving expenses, invest 10k into domestic bonds and foreign stocks. Funnel 100k into my 529 (education investment account), put 100k into a HYSA to save for a house down payment (I would keep adding to this while I look for a house and wait for the housing market to dip), get a new eye and maybe a new custom eye, new glasses and keep 20k as fun money (would spend half of that on new taiko and a second shamisen) and then slowly feed the CDs (I would have them stagger) onto the stock market so I can buy on dips but not shed/burn money since the stock market looks terrible right now. Not life changing but I could free up the leverage of my salary (plus correct the Millennial setbacks) and it would be life changing for my parents at this state.

Re: Talking Point: Assassin's Creed Fans, Do You Think Feudal Japan Will Live Up To The Hype?

Ryu_Niiyama

@Lup open world? I would say no

There is the Ghost series (only one game out now)
If you lump time periods you can say rise of ronin (as it is focused on the Meiji Restoration) and way of the samurai 4 (kinda it isn’t open world in the ubisoft fashion) also the Like a Dragon spin off games (not open world though).

While not truly open world the rest of the way of the samurai series (minus katanakami). And Okami. Granted that is older than the sengoku period and is based on Shinto.

Nioh and sekiro are mission based so not open world…

Honestly I would say no. I would also say there has been a massive decrease in stand alone games that focus on feudal Japan as well with only staples like Nobunaga’s Ambition, the Samurai Musou/Warriors series being modern examples. A lot of the ancient Japan themed (as in set in Japan) games faded after the PlayStation 3/vita era. Some games are coming back like Onimusha which makes its lore in the sengoku era (well the the third game has time travel…) and Okami is getting a new sequel. But until Ghost there hasn’t really been an attempt at an historical simulator. Likely because some countries ban samurai imagery and Japanese devs didn’t want to deal with that. I am not really surprised that the historical simulators that are open world like this are made by western studios. Japanese devs tend to like “inspired by” games so they can be loose with culture and make changes for global audiences. I think a lot of times westerners lump “inspired by”(onimusha,shinobi,ninja gaiden, goemon) games and say “oh that’s feudal japan”. But that would be like saying the early Final Fantasy games were medieval europe.

I am not who you tagged but I tend to gravitate to these types of games so wanted to respond.

Re: Talking Point: Assassin's Creed Fans, Do You Think Feudal Japan Will Live Up To The Hype?

Ryu_Niiyama

I haven’t been this excited for an Assassin’s Creed game for a long time. Went all out (CE, two statues and hidden blade. May buy the tankard). Ubisoft has (based on what I have seen with hands on previews) made the assassin’s creed I have been waiting for. This will be my last (the story has long gone off the deep end so I am no longer as invested…I feel like I am the only person that actually cared about the modern storyline.) but what a way to go! I plan on 3 playthroughs. My only hope is that it has a Japanese language version. If it doesn’t I will also buy a Japanese region version.

Edit: oh snap they made a shogi board. So glad today is payday. Hahaha just bought it.

Re: Starfield Has Possibly The Best Single-Player Narrative Of All Time, Says God Of War Director

Ryu_Niiyama

@themightyant oh yeah. I think because a game world is under the full control of the author it makes those that play want “the full story”. Imo sometimes it is best when games remain ambiguous (I think Mass Effect got worse the more we learned about the Reapers, same with Dragon Age and Assassin’s Creed-simply the narrative not the bandwagon reasons people have issues with those games. ) as it allows for focus on the present and gives the writers options for future content. Zelda’s approach allows Nintendo to reveal (read:create) more lore as new ideas hit them because they don’t write themselves into a corner. But it isn’t FromSoft ambiguous. Bethesda lends well to this because they do a lot of environmental storytelling.

I don’t know if it because I take a more scientific approach to Startfield due to its setting but I no longer really need to know the origin of the Artifacts. Again, I have theories but I am perfectly fine with the unity cycle as is. For me the game is more about what you do in each cycle anyway. Which is again very human despite this being a game. It, for me at least, makes me feel less chosen one and more human. And considering that Bethesda games are all about being the chosen one, it feels like a good shift. For instance the Kid Stuff perk. I love the parent characters. They aren’t mcguffins like in fallout 3 or a faction in fallout 4, yet they add nice flavor to make the character feel more like a person and less like floating hands.

As gaming enthusiasts we play a lot and are sort of numb to everything but the games that hit us in the feels all the time. But for a non gamer or a gamer looking for something else I can see how the story of Starfield plus the relative freedom can make a game that is objectively not the best, feel like the best. Plus people play games for different reasons and thus can be satisfied differently. I feel that way about Oblivion and Skyrim. Or The Wonderful 101 because it felt like a high octane movie to me.

Re: Starfield Has Possibly The Best Single-Player Narrative Of All Time, Says God Of War Director

Ryu_Niiyama

@themightyant So I say this with the caveat that despite the fact that I play games "for the story" I don't really have a "favorite" narrative as IMO there are too many holes and inconsistency in game writing that I don't think game narratives stand on their own as high art.

However. I do enjoy Starfield's plot in part because it is neatly self-contained and the motivations make sense based on human nature. I'm a trekkie (for the diplomacy not the bunk scifi) but acknowledge that unless there is an alien threat to force cohesion, humanity would likely devolve to warring factions much like Starfield. (we don't do well on the same planet together....sharing the galaxy would not end well). But all the motivations are realistic (imo), greed and lust for knowledge with no ethical oversight, damning Earth, others making decisions that will assure that only the wealthy and the fortunate survive, temporary cohesion...and that breaking right up in a short period of time, war, religious and patriotic zealotry. Even the Starborn are hilariously realistic because it makes sense that given what going through the unity does, and the powers it bestows, that it would result in another version of a war and apathy for other humans. It’s also deliberately meta commentary which is fun as well.

The part of me that wants to know everything of course wants answers to the origin of the artifacts (I have theories of course) but I realized that the story feels complete without that still because it really is just "human nature in space": the game. I do love the sense of exploration and the glimmers of kindness as well, which is enough to keep me quite engrossed. So while I won't say it is the best story I have ever seen, it is an enjoyable one.