Comments 564

Re: Reaction: Xbox Is Changing For The Better, And Now Microsoft Needs To Be Consistent

Questionable_Duck

Microsoft needs to try the exclusives strategy again, even if most of the games are only timed exclusives, but this time they need to be in it for the long haul and actually let their acquisitions bear fruit. I don't want Microsoft to flip-flop with their strategies over and over again. If they genuinely release several system-selling games as Xbox exclusives and STILL fail to sell consoles, then I could understand them going back to the current multiplatform approach.

However, I don't want to see them release one divisive game like Starfield, and then give up on the exclusives strategy entirely, all because it didn't sell that many consoles.

Re: It's Been Years Since Xbox Acquired A Studio, But It Sounds Like They're Considering It Again

Questionable_Duck

@cragis0001 I agree. Hiring Mena Sato Kato was a good first step, in my opinion, but they need to get more Asian talent on their side.

During the OG Xbox and 360 days, Microsoft actually had a studio called Microsoft Game Studios Japan that primarily consisted of local Japanese talent and helped with getting Japanese games on Xbox (they also made some games of their own, I believe). They should consider doing something like that again, maybe for all the major gaming markets in Asia this time.

If Shuhei Yoshida joined Xbox, he could probably help with a lot of Xbox's woes in Japan and Asia at large

Re: It's Been Years Since Xbox Acquired A Studio, But It Sounds Like They're Considering It Again

Questionable_Duck

Given that they specifically talk about accelerating "growth where organic paths are too slow," I wonder if this means they're looking into acquiring studios in Asia again? Not sure if that would be a great idea, since I think Xbox is big enough as it already is, but we'll see what happens, I guess

Btw I do NOT want Xbox to acquire any more publishers, after seeing what happened with ABK. But maybe an independent studio or two would be nice

Re: Four Key Priorities For Xbox's Future Outlined By CEO Asha Sharma & EVP Matt Booty

Questionable_Duck

@Jenkinss Nintendo and Sony actually had some pretty edgy marketing during the GameCube/PS2 era. Have you seen that poster of Mario with the tribal tattoo on his arm?

https://www.reddit.com/r/Mario/comments/1j8zdl5/do_any_of_you_remember_the_lawless_time_of_2004/

There was also that infamous case of Sony using a real decapitated goat as a part of a promotion stunt for God of War 2:

https://www.standard.co.uk/hp/front/slaughter-horror-at-sonys-depraved-promotion-stunt-with-decapitated-goat-7178355.html

You're right, though, that just because everyone else was doing something, doesn't mean it gave them the justification to shift to corporate, sanitized marketing during the Don Mattrick era. But even the Kinect stuff was a case of Microsoft just copying what the biggest leader in gaming (Nintendo) was doing at the time. Little did they know that this strategy would backfire for both Nintendo and Xbox

Re: Four Key Priorities For Xbox's Future Outlined By CEO Asha Sharma & EVP Matt Booty

Questionable_Duck

@Jenkinss The only reason why every company abandoned the edgy marketing gimmick of the 90s and early 2000s is because everyone was trying to do it all at once, to the point that it got kinda boring and oversaturated

I genuinely think that if Microsoft started doing edgy marketing for Xbox again like they used to do back in the day, it would be a net benefit for them. So long as everyone else doesn't copy the same exact shtick, that is

Re: Xbox Is Officially 'Reevaluating' What To Do About Exclusivity

Questionable_Duck

@IronCrow86 Funny how the same people celebrating Xbox games coming to PlayStation are now all like "meh, I never cared about Xbox games anyways" (which obviously isn't true, considering they were touting how much money Microsoft has been making on PlayStation as proof they can never go back to exclusives). They're doing the same exact thing they just criticized PC gamers for doing when Sony decided to walk back on PC releases.

Granted, the Xbox userbase has also had its fair share of hypocritical sentiments, but this is something that pretty much every platform fanbase does

Re: Xbox Announces Price Reductions For Game Pass Ultimate & PC Game Pass

Questionable_Duck

@pamonmedia Since there weren't a lot of people who subscribed to Game Pass just for CoD in the first place, I don't think there will be a lot people who'll unsubscribe. Also, CoD fans may still sub to Game Pass for older CoD games. Activision notoriously doesn't discount the games much on digital storefront, so unless you want to buy physically, you'd still save money by playing this year's CoD on Game Pass next year

Re: Call Of Duty Titles Will No Longer Join Xbox Game Pass On Day One

Questionable_Duck

Honestly, I don't mind the change. I guess Bobby Kotick was right about CoD on Game Pass being a bad idea.

The only concern I have is that this may lead Microsoft to reconsider putting other major games, like The Elder Scrolls 6, on Game Pass at launch. So long as they don't do this with any first-party game other than CoD, I'll be perfectly fine with this. I only play CoD for the campaigns anyway.

Worth noting that this is still an improvement over what Activision offered pre-acquisition, because older CoD games rarely ever came to subscription services like Game Pass (PS Plus received a few, I think). Modern Warfare 2019 hadn't been available on any subscription services since its release, up until this month. At least to my knowledge. Heck, it wasn't even available on GeForce Now!

Re: You're The Xbox Boss And Need To Figure Out Exclusivity, What Decision Are You Making?

Questionable_Duck

@Markatron84 You know, the thing that really baffles me is that Microsoft still hasn't added Xbox Game Studios logos to their Bethesda and Activision games.

Sony just released Marathon, and guess what, despite the game being self-published by Bungie, it still has a giant PlayStation Studios intro every time you boot it up on Xbox. That's what Microsoft should be doing with all of their games, whether they're published by Xbox Game Studios or not. They need some brand synergy.

Re: You're The Xbox Boss And Need To Figure Out Exclusivity, What Decision Are You Making?

Questionable_Duck

@BacklogBrad Ehh, I dunno, I would argue that Xbox hasn't had a system selling game in more than a decade. And that's not solely because no one wants to buy an Xbox (even though there are a lot of people that truly think that), but also because Xbox hasn't released an outstanding, generation-defining game in a long time.

Halo Infinite and Starfield were both really good games in my opinion, but it's evident that many people do not share the same opinion that I do. Both games were controversial among their respective fanbases, they weren't exactly universally lauded games like Breath of the Wild, God of War (2018), etc. were.

Hi-Fi Rush and Indiana Jones WERE almost universally-lauded games, but the first game was far too niche and low-budget to be a system-seller, while the second game was already confirmed to be multiplatform prior to its Xbox release and thus not a true exclusive.

If Xbox had a series of amazing, 10/10 AAA games that released back-to-back and all appealed to a large audience, then I think they would be able to convince people to buy their consoles. So long as said consoles aren't all $1000, that is.

Re: Report: New Game Pass Tier Exclusive To First-Party Games 'Under Consideration' At Xbox

Questionable_Duck

You make good points, @Fiendish-Beaver and @PsBoxSwitchOwner, but I can't see Sony allowing a subscription service that contains major day-one releases to be available on PlayStation. It is nothing but a lose-lose situation for Sony, and is only beneficial for the owner of the subscription service.

The only Game Pass I could ever see Sony allowing on PlayStation is a version of the service that has no day-one games whatsoever. So basically a Microsoft version of what EA Play and Ubisoft+ are on PlayStation right now.

Also, making 2-3 bucks a month from a few million subscribers is a lot less money that Sony would make, compared to if people just bought the games on PlayStation outright.

Re: Report: New Game Pass Tier Exclusive To First-Party Games 'Under Consideration' At Xbox

Questionable_Duck

@Fiendish-Beaver Sony wouldn't allow that to happen imo, it would harm sales for Xbox games on PS5, while Microsoft gets to make most of the money. I believe Sony had previously rejected Game Pass on PlayStation during the ABK trial.

That said, if a version of Game Pass on PlayStation didn't include any day-one titles whatsoever, I could see it happening.

Worth noting that the EA and Ubisoft subscriptions on PlayStation do not have any day-one games either (even though Ubisoft+ does include day-one games on Xbox).

Re: Xbox Is Having 'Very Big Discussions' About Exclusivity, Says Reporter

Questionable_Duck

@Fiendish-Beaver No worries. Maybe I kind of misunderstood what you're saying, as well.

You said this in one of your previous comments; "I think the problem is that Microsoft have tasted some success with some of their former exclusive games releasing on PlayStation, and none of those games have been day one releases"

Reading this, I thought you were implying that Microsoft hasn't released any games on PlayStation day-one yet. So I responded to point out that, yes, they have actually released some games on PlayStation simultaneously so far, and none of them have been particularly successful.

But, after reading your comment more carefully, I now realize that you weren't saying "they haven't released any games on PlayStation day-one." Instead, you were saying that none of the successful PS5 ports so far were day-one releases, which is true. So apologies for the confusion here.

Re: Xbox Relists Multiple Backwards Compatible Games, And Then Quickly Delists Them

Questionable_Duck

@theduckofdeath @Elbow It was also free, so it's not like the game had some licensed content that prevented them from legally selling it anymore

Stuff like this keeps happening all the time. I guess there's a cost to making a game available on digital storefronts that we don't know about. Because there have been many times where the publisher just decided to say "sorry, we don't feel like selling the game anymore" and wiped it from the Xbox store, even though there was no licensing issues they had to deal with.

Re: Sony Announces Major PS5 Price Hikes, Here's How They Compare To Xbox Series X|S

Questionable_Duck

@Balaam_ "Weak tech" and "inferior versions of games" are basically the same thing, so no point in repeating that twice.

The AI criticism makes little sense because that wouldn't be a problem exclusive to the Series S.

No physical media is a fair point, however. But you can get many digital games cheap on Xbox thanks to key resellers and the like.

If you're okay with abandoning physical and you don't need the best tech available, I think the Series S is still a good deal for what you're getting

Re: Microsoft Beats Out Sony & Nintendo In Metacritic's 2026 Game Publisher Rankings

Questionable_Duck

@themightyant @Fiendish-Beaver No problem! And yep, everything has gone by so quickly lately. It really feels like the Concord debacle happened just yesterday. But the game is nearing its second anniversary.

Man, it has really felt like to me that this console generation in general is only just getting started, but it's actually nearing its end. Crazy...

And, for sure @Fiendish-Beaver, time gets faster and faster the more you get older.

Re: Former Xbox Leader Don Mattrick Lands Major New Role As CEO Of Photonic

Questionable_Duck

@Jenkinss Agreed. While in the broader scheme of things, the PS3 did sell better than the 360, if you look at things from Sony and Microsoft's perspective, it's clear that the PS3 was a commercial disappointment and the 360 was a massive success. Sony lost, like, 60 million users from the PS2 era. I bet they were expecting the PS3 to sell as good, if not better, than the PS3 at first. Microsoft, meanwhile, probably wasn't expecting the Xbox 360 to do as good as it did. They wanted to beat PlayStation at their own game, yes, but I don't think they anticipated that they would have been able to do it so quickly.

The PS3 still did very well in Europe, Japan, and other territories, but it was crushed by the 360 in North America

I will say, though, that I think Sony ended things off on a better note than Microsoft did. During the second half of the PS3's lifespan, Sony did a really good job rebuilding their reputation and making compelling exclusives that people loved. Microsoft kinda did the opposite. Thanks to Don Mattrick, they started shifting away from the core gamer audience and doubled down on stuff like the Kinect in an attempt to capture Nintendo's audience. Even still, Mattrick's screw-ups weren't enough to harm the 360's sales by a major amount.The Xbox One, however? Well, we all know how that ended up...

Re: Over 50,000 Votes For 'Xbox Game Preservation' Titles Have Been Added In A Week

Questionable_Duck

@SuntannedDuck2 No, they're not disc compatible because Activision never released physical copies of Marvel Ultimate Alliance 1 and 2 on Xbox One or PS4. They were digital-only ports. And since the 360 versions of the games aren't backwards compatible, you can't play them on modern Xbox consoles unless you already have them in your digital library.

To make matters worse, those ports were only available for sale for two years. So the amount of people would could buy them was very limited

Re: These 12 Games Are Coming To Xbox Game Pass (March 17 - April 7)

Questionable_Duck

@Fiendish-Beaver I'm of two minds on this. On the one hand, yes, it makes Ultimate feel even more overpriced than it already is. But, at the same time, it's good that Premium subscribers aren't missing out on too much. Really, Ultimate is only needed when there's a new AAA game you want to play on the service day-one. Like, say, Fable.

Re: Nintendo 3DS Classic 'Bravely Default' Releases On Xbox Today In Its HD Remaster Form

Questionable_Duck

@Jenkinss Yeah, The Last Remnant skipping Xbox was wild. They couldn't even bother making it back compat at least, like they did with Infinite Undiscovery (another Square Enix JRPG that's exclusive to the 360).

That and the Resonance of Fate remaster skipping Xbox were big disappointments for me. Especially since The Last Remnant was even ported to mobile phones, of all things.

But it's too late for these two games to get ported so, ah well. Unless they get added as part of the potential back compat update from Microsoft later this year (assuming they do add new games), there's no hope of seeing them on modern Xbox consoles.

Re: Xbox Says Backwards Compatibility Program Will Be Revived For 25th Anniversary

Questionable_Duck

@carlos82 It's going to be a console that plays PC games. Or a PC that plays console games. Whatever wording suits your boat.

The next Xbox will be different from other PCs in that it will be able to play all of your Xbox console library, including games that are not natively available on PC like GTA 6.

If it was just a PC without absolutely no distinguishing factors, it wouldn't have a custom chip set. It'd just have a standard AMD/Intel CPU instead.