Interestingly, the trailer on the Xbox channel is the reveal trailer, which is just CGI. The gameplay trailer (which is 7 minutes long) is currently only on the PlayStation channel, so it seems Sony may have the marketing rights to the game.
@Fiendish-Beaver If it wasn't a simultaneous release, it wouldn't have a trailer on the official Xbox YouTube channel right now, which it does. But you are right, though, this is an odd set of circumstances.
@themightyant No, it's still part of the PlayStation China Hero Project. Push Square asked the devs, and they confirmed so themselves. In spite of that, Sony is allowing the game to come to Xbox. Maybe this is a stretch, but this might be a sign of them easing their focus on exclusivity.
@Fiendish-Beaver I think if the next Xbox is like the ASUS Rog Xbox Ally, then we can not consider a true Microsoft product. Microsoft may license the Xbox brand out to other companies again, and those won't be actual first-party hardware. So long as Microsoft is producing and designing the hardware, as they are with the Xbox Series X/S, then we can consider them true Microsoft products.
@Fiendish-Beaver No, I don't think they do, but neither does Nintendo. All of Nintendo's Switch 2 consoles are also manufactured by Foxconn. Some PS5s are made by Foxconn as well, but Sony does have an Electronics Manufacturing division.
@Banjo- Yakuza 0, Kiwami, and almost all the other Yakuza games run at 60 FPS on Xbox Series X/S. Yakuza 6 only runs at 60 FPS on Xbox and PC, though; the PS5 version is capped at 30 FPS.
The only other Yakuza game that doesn't run at 60 FPS on Xbox is Yakuza Kiwami 2. The game has been stuck at 30 FPS since launch and it never got FPS Boost support. Thankfully, though, this new Xbox port will finally run at 60 FPS.
@RBRTMNZ You think there are more than 50 games released this year that are better than South of Midnight? Not putting it in a Top 10 list I can understand, but saying it doesn't belong in a Top 50 list is a little harsh imo
@swedetrap Except Gunfire Games, the actual developers and creators behind the Remnant games, are still owned by THQ Nordic, and in turn, Embracer Group. So it would be bad if Embracer DIDN'T retain the rights to the Remnant IP, but Arc Games did.
I know a lot of people have trashed this on social media, but I liked it quite a bit. Much better than the last State of Play imo, simply because it actually had some new games to show. Dave the Diver coming to Xbox was the real highlight for me, though, since I've been waiting years to play it. A B- for me.
Really odd that Silent Hill 2 wasn't here, though.
@BaldB3lper78 No, Microsoft isn't going to announce any of their first-party Xbox exclusives coming to PS5/Nintendo Switch, because this is a third-party presentation. It will only feature games from third-party developers, no Microsoft stuff will be present here.
By "Partner," it's referring to developers/publishers bringing their games to Xbox, not other platforms. Unless PlayStation and Nintendo announce games for Xbox here...
@kmtrain83 That was an alternative suggestion from Matt Booty, not a plan that they actually pursued. If you read the "spend Sony out of business" quote in full, it becomes clearer that that was the case. Microsoft did buy several companies, but they didn't necessarily do it to make PlayStation go bankrupt. They did it more so for stuff like, in Activision's case, mobile gaming.
@Fiendish-Beaver While the argument you're making does make a lot of sense, I somewhat disagree with what you're saying, simply because Microsoft was planning a lot of these multiplatform things from the very beginning.
In summer 2010, Microsoft made an internal document about its plans for the Xbox 720 (a.k.a. the Xbox One) that was leaked online a few years later. In it, Microsoft said a lot of the things that they're saying now: namely, that they wanted Xbox on as many screens as possible through the cloud and whatnot. Keep in mind this was made during the height of the Xbox 360 gen, when Xbox was on top of the world. And yet, Microsoft was still pursuing this ecosystem-type approach.
Microsoft was never gonna copy Sony's business model, no matter how many consoles the Xbox sold (ironically, they were expecting the Xbox One to sell more than 100 million units, despite this multiplatform approach). They may not have put games on PlayStation and Nintendo consoles, sure, but they were always going to make Xbox more than just a console brand. They were internally pushing the idea of "you don't need an Xbox to play Xbox games" roughly 15 years ago.
@InterceptorAlpha I don't think PlayStation and Nintendo's game publishing documents are freely available, either. Hard to say that this is another one of those "one step forward 10 steps back" situations when there aren't really any console manufacturers that did this up until now. This was pretty much just a Steam/PC-only thing.
@ddlevine I know most people won't care about this, but honestly for Xbox players, this is kinda a big deal, since the game hasn't been playable at 60 FPS on Series X/S for a long time, even though the PS4 port supports 60 FPS. It being free is a nice touch, since they probably had to make a completely new Xbox port (without multiplayer) for this re-release, unlike the PS5 and Switch 2 versions.
@darylb24 Since it will be backwards compatible with the Series X, the next Xbox should be able to play GTA 6 on day-one before the game is officially released for PC.
@Fiendish-Beaver I mean that it will be able to play Xbox games without having to stream them through the cloud or whatnot. The next Xbox is supposedly going to play Xbox console games in the exact same way that the Series X plays Xbox console games, if that makes sense.
@Lrapsody What? You think the Western teams are developing games themselves? Most of the people who were laid off were part of the marketing departments and stuff like that.
@Weebleman Windows Central's recent report about the next Xbox said that it will be able to natively play all games that you can currently play on an Xbox Series X/S. So it seems like it will indeed be native.
But, like you said, at the end of the day, all of this is just speculation. We need to wait for Microsoft to actually make announcements on the matter to get a clearer picture.
@wittedbugle I see then, lol. You're right that most people will not look at the next Xbox as a first option, in that regard. But at the same time, let's be honest: most people haven't been looking Xbox as a first option in over a decade. I don't think Microsoft cares, considering they're doing everything in their power to make the current Series X/S unappealing to newcomers.
Then again, you could say the same thing for Valve and the Steam Machine as well. They probably don't care that their device doesn't have mass market appeal, either. Hmm...
At the end of the day, I think it's clear that the Steam Machine and the next Xbox are being specifically designed to target niche audiences, not mainstream markets. But for me personally, being able to play all Xbox and PC games on one device is a bigger selling point than "affordable gaming PC."
@wittedbugle "No one who already plays on a PC will give up on their own rig for a Microsoft machine if they can have a Steam one or simply upgrade their setup."
The thing is, you could make the same argument for the Steam Machine, as well.
No one who already plays on a PC will give up their own rig for a Valve machine if they can simply upgrade their setup.
Considering that it's weaker than a Series X and can't play certain multiplayer games like Fortnite and GTA Online due to running on Linux, how much of an audience will the Steam Machine really have? I mean, it only really appeals to people with garbage PCs who are looking for an affordable gaming rig, or people who have never been into PC gaming at all. Gamers who are heavily invested into Steam and PC gaming likely have great PCs already, meaning that there's little reason for them to get a Steam Machine.
@Weebleman If it's gonna be backwards compatible, then it's gonna require a custom Windows-based OS of some kind. Unless there's just gonna be an Xbox emulation app that's pre-installed on all consoles or something.
Personally, I'd rather play everything in one place rather than separate my library between two devices. Plus, you get the added benefit of being able to play next-gen PS6 games that you wouldn't be able to play on Series X or the Steam Machine. As well as being able to play existing Series X games at a better framerate/resolution.
As for why developers would put their games on the Microsoft Store, I think the answer is simple: they'll get a bigger cut by putting their games on Xbox instead of Steam. Microsoft Store is still going to be front and center on the next Xbox, and it will likely remain the storefront that most existing Xbox owners buy their games on, for the same reason that most PC gamers prefer to have all their games on one storefront rather than spreading them out across various platforms. I could be wrong, but I don't think Steam and other PC storefronts will as be easily accessible as people think they'll be.
@Weebleman The next Xbox will probably be able to play your Steam library too, as well as your Xbox library. The Steam Machine can't play any of your Xbox games, and to make matters worse, it's weaker than a 5-year-old Series X.
Of course, however, the value of the next-gen Xbox and the Steam Machine varies depending on how many games you own on Xbox and Steam, respectively. If you own very few Xbox games and are only interested in playing indie titles on Steam, then sure, the Steam Machine would make more sense for you. But if you want to play all of your non-Nintendo games in one place, and are willing to spend more money on hardware, then the next Xbox makes the most sense.
Thing is, I'm not so sure about the "there being no next-gen Xbox games" part. There's a good chance that the next Xbox will still have its own developer kit, and that companies will have to make native ports for it in order to put games on the Microsoft Store. The next Xbox won't just be a PC with an Xbox logo on it; apparently, it's going to have a custom AMD chipset that will allow it to run Xbox games. Because of that, I still think ports will still be a thing.
The thing that people keep forgetting when it comes to the next Xbox is that it is going to natively play Xbox games, unlike the Steam Machine or any other gaming PC out there.
It seems that the next Xbox isn't only going to be a run-of-the-mill gaming rig that runs Windows, it's also going to be an actual console, given that it will be able to play titles that a regular PC can't.
It will cost a lot more than the Steam Machine, but that will be the next Xbox's biggest differentiator.
@outswimmingtheflood The next Xbox is only going to be for Xbox users who have already invested heavily into the ecosystem, like you and me. It's not going attract many new people into the Xbox platform, and I don't think Microsoft cares. They're likely positioning this as an enthusiast device, not something for casual gamers.
Either way, I think "the device that plays more games than any other platform in existence" may be a good-enough selling point for some people.
@IOI Depending on the region you live in, Xbox can, by far, be the cheapest storefront to buy games from, even compared to Steam. If you live in a place like Argentina, most games that you can get for $10-30 on Steam, you can get for literal pennies on Xbox. Some developers also keep making pricing errors when selling their games on the Xbox Store, which they never do on Steam or PlayStation. This means that you can occasionally get brand-new $60-70 titles for like $5 on Xbox.
Personally speaking, I have no interest in buying a Valve device that can't play my current library of games, since I have so many titles on Xbox. Since games are way cheaper on Xbox compared to Steam, I'd rather spend the extra $500 on the next Xbox than buy a Steam Machine. Which is less powerful than a Series X, by the way.
@outswimmingtheflood The Steam Machine doesn't play Xbox games. The next Xbox will, however. Microsoft already confirmed that the next Xbox will be fully backwards compatible with the Series X, meaning it will natively play games from every generation of Xbox consoles.
This also means it will run titles that are not available on PC, like Unicorn Overlord, Lost Odyssey, EA College Football, or GTA 6.
That's the biggest advantage that the next Xbox will have over the Steam Machine.
@IOI Not really, it can't play my Xbox games, unlike the next Xbox supposedly will
Since it will apparently be able to play games that aren't available on PC, in addition to PC games, the next Xbox will support more games than any Valve device ever will
Looking forward to playing this at some point, but man, that $70 price tag is too much for me personally. I've never played an Inazuma Eleven game before, so I'm not willing to pay that much for a game I'm not sure I'll like.
And, yes, it seems you have fallen for grifter bait. Microsoft never had a "mandate" for unattractive women in games, they simply suggested that devs don't put sexualized women in their games. You can disagree with that, of course, but it was never a mandate or a requirement of any kind.
You would have to be crazy to think Microsoft is actively forbidding developers from putting attractive women in their games, when there are so many recent games on Xbox that objectively debunk this claim. Like the ones I mentioned.
@TheGameThrifter Have you ever played Ninja Gaiden 4 (a Microsoft-published game) and seen Seori/Ayane, or looked at the Xbox store where there are countless games with attractive girls in them? Or do you think Stellar Blade is the first game ever made with curvy anime women in it?
I mean, just take a look at the Beautiful Sakura games, for example. It's a series of AI-generated shovelware games that release on Xbox regularly, and have anime girls in swimsuits front-and-center.
Or how about the newly-released Kamikaze Lassplanes? It's a visual novel game with anime girls that arguably shows more skin than Stellar Blade ever did.
The whole "Xbox doesn't allow games with attractive girls on their platform" thing is just overblown nonsense that grifters on YouTube spread online.
@wildcat_kickz I know this is an old post, but I do want to bring up one other thing. Apparently, Microsoft was planning to go multiplatform from the beginning. In 2010, during the height of the Xbox 360 generation, Microsoft made an internal document outlining its plans to bring Xbox to as many screens as possible thru cloud gaming.
I don't think they were necessarily planning to put games on PlayStation at the time (though Peter Moore did say Microsoft was considering bringing Halo to PS3 back then), but ever since Don Mattrick took over, the fate of Xbox was sealed. Microsoft was never going to follow PlayStation's business model; they were always going to try weird stuff and make it so that you don't need an Xbox to play Xbox games. In fact, it seems that they were planning for the Xbox 720 to be the last Xbox console, since they thought that gamers would never need to upgrade their hardware ever again.
Ironically, though, they were expecting to sell 100+ million units of the Xbox 720 (aka the Xbox One), and they planned to charge $299 for it. That would have made it $100 cheaper than the PS4. Maybe in a world where that happened, most Xbox 360 gamers would have stuck with Xbox, despite the commotion around the Xbox One's launch. But we'll never know for sure.
The Stellar Blade IP isn't owned by PlayStation, but I wonder, if this game does come to Xbox/Switch 2, will it still be published by PlayStation? Or will Shift Up publish it themselves?
@dskatter Forza Horizon 5 would definitely sell well on Switch 2, simply because of how mainstream it is. But as for the other games, like Halo: CE Remake and Gears Reloaded, maybe not.
Like you said, Microsoft would still make money, so they'll still do it, but they aren't going to sell insanely well imo. Could be wrong of course.
@dskatter Considering how poorly it sold on PS5, I don't think Gears of War would do that well on Switch 2.
First-person shooters and third-person shooters in general do not sell that well on Nintendo consoles. If you look at the lists of best-selling games on Nintendo consoles, you'll notice that very few of them are FPS titles, aside from exclusives like Goldeneye.
The Nintendo audience has specific interests, and most of Microsoft's games don't fit those interests. So I don't think their games will sell as well on Switch 2 as most people think they will. They'll still be profitable, of course, they just won't do insane numbers.
Hopefully this means we'll get more PlayStation games on Xbox.
@Kezelpaso On a related note, have you guys seen the recent news about Shift Up considering ports of Stellar Blade for other platforms? Would be great if Pure Xbox could cover it.
@Balaam_ Starfield has its flaws, but it isn't even close to being irredeemable broken garbage imo, I had very few bugs when playing it at launch and I enjoyed my time with it. If you think the game is that bad, then maybe you need to play more legitimately bad games, like Mindseye, to get an idea of what irredeemable broken garbage looks like.
@Nintendo4Sonic What level of difficulty are you playing it on? Hard mode? Because if you're struggling you can switch to Normal mode at any time during the game.
@GameOverScreen Microsoft isn't signing a contract with Konami to bring Silent Hill 2 to Xbox, Konami is doing this completely on their own. If Konami doesn't want to release it in Halloween, likely because the port wasn't finished by then, then they won't release it. Nothing Microsoft can do about it, because it's not their game.
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Re: Roundup: All The Xbox Reveals From The PC Gaming Show: Most Wanted 2025
You can add Dungeons of DUSK (turn-based spin-off to the FPS game of the same name) to the list now, it just got announced for Xbox.
https://www.gematsu.com/2025/12/turn-based-dungeon-crawler-dungeons-of-dusk-announced-for-ps5-xbox-series-switch-2-switch-pc-ios-and-android
Re: The God Slayer Is Bringing Its Open World RPG To Xbox, And It's Getting Help From PlayStation
@Fiendish-Beaver The devs made a trailer that specifically only lists Xbox as a platform, so I don't think it was a mistake.
Here's the trailer btw: https://youtu.be/7TG-RKvz-qY?si=Hrzuxi7mTwFSNXg_
Interestingly, the trailer on the Xbox channel is the reveal trailer, which is just CGI. The gameplay trailer (which is 7 minutes long) is currently only on the PlayStation channel, so it seems Sony may have the marketing rights to the game.
Re: Left 4 Dead Creator Is Making A New 'Four-Player Co-Op Shooter', But It Might Not Come To Xbox
If the game is successful, they'll probably bring it to Xbox a year later
Re: The God Slayer Is Bringing Its Open World RPG To Xbox, And It's Getting Help From PlayStation
@Fiendish-Beaver If it wasn't a simultaneous release, it wouldn't have a trailer on the official Xbox YouTube channel right now, which it does. But you are right, though, this is an odd set of circumstances.
Re: The God Slayer Is Bringing Its Open World RPG To Xbox, And It's Getting Help From PlayStation
@themightyant No, it's still part of the PlayStation China Hero Project. Push Square asked the devs, and they confirmed so themselves. In spite of that, Sony is allowing the game to come to Xbox. Maybe this is a stretch, but this might be a sign of them easing their focus on exclusivity.
Re: Report: Foxconn Subsidiary Plans To Make Up To 4.8 Million 'Xbox Consoles, Parts And Other Devices' Per-Year
@Fiendish-Beaver I think if the next Xbox is like the ASUS Rog Xbox Ally, then we can not consider a true Microsoft product. Microsoft may license the Xbox brand out to other companies again, and those won't be actual first-party hardware. So long as Microsoft is producing and designing the hardware, as they are with the Xbox Series X/S, then we can consider them true Microsoft products.
Re: Report: Foxconn Subsidiary Plans To Make Up To 4.8 Million 'Xbox Consoles, Parts And Other Devices' Per-Year
@Fiendish-Beaver No, I don't think they do, but neither does Nintendo. All of Nintendo's Switch 2 consoles are also manufactured by Foxconn. Some PS5s are made by Foxconn as well, but Sony does have an Electronics Manufacturing division.
Re: Three Yakuza Re-Releases To Be Discounted For Existing Owners On Xbox This December
@Banjo- Yakuza 0, Kiwami, and almost all the other Yakuza games run at 60 FPS on Xbox Series X/S. Yakuza 6 only runs at 60 FPS on Xbox and PC, though; the PS5 version is capped at 30 FPS.
The only other Yakuza game that doesn't run at 60 FPS on Xbox is Yakuza Kiwami 2. The game has been stuck at 30 FPS since launch and it never got FPS Boost support. Thankfully, though, this new Xbox port will finally run at 60 FPS.
Re: Three Xbox First-Party Games Make The Cut In AP's Top 10 Releases Of 2025
@RBRTMNZ You think there are more than 50 games released this year that are better than South of Midnight? Not putting it in a Top 10 list I can understand, but saying it doesn't belong in a Top 50 list is a little harsh imo
Re: Embracer Group Sells Off Two Studios As Its Acquisition Spree Dies Down
@swedetrap Except Gunfire Games, the actual developers and creators behind the Remnant games, are still owned by THQ Nordic, and in turn, Embracer Group. So it would be bad if Embracer DIDN'T retain the rights to the Remnant IP, but Arc Games did.
Re: Dave The Diver Finally Announced For Xbox, And It's Splash-Landing Today!
@UnusedBabyWipes Awesome, didn't know that!
Re: Dave The Diver Finally Announced For Xbox, And It's Splash-Landing Today!
Really sucks that we're never gonna get the Yakuza and Godzilla DLCs on Xbox, but I'll take this nonetheless.
Re: Roundup: All The Reveals From 2025's Xbox Partner Preview Showcase
@Tyrant_T103 Were you expecting Microsoft to revive dormant first-party IPs at this event?
Re: Poll: How Would You Grade November's Xbox Partner Preview Event?
I know a lot of people have trashed this on social media, but I liked it quite a bit. Much better than the last State of Play imo, simply because it actually had some new games to show. Dave the Diver coming to Xbox was the real highlight for me, though, since I've been waiting years to play it. A B- for me.
Really odd that Silent Hill 2 wasn't here, though.
Re: Xbox Partner Preview November 2025 Showcase Confirmed For This Week
@BaldB3lper78 No, Microsoft isn't going to announce any of their first-party Xbox exclusives coming to PS5/Nintendo Switch, because this is a third-party presentation. It will only feature games from third-party developers, no Microsoft stuff will be present here.
By "Partner," it's referring to developers/publishers bringing their games to Xbox, not other platforms. Unless PlayStation and Nintendo announce games for Xbox here...
Re: Former Xbox Exec On Steam Machine: Choice Is Good, Not Everything Needs A Winner Or Loser
@kmtrain83 Probably yeah, I don't see any reason why they would make it exclusive. It wouldn't make business sense for them to do so
Re: Former Xbox Exec On Steam Machine: Choice Is Good, Not Everything Needs A Winner Or Loser
@kmtrain83 That was an alternative suggestion from Matt Booty, not a plan that they actually pursued. If you read the "spend Sony out of business" quote in full, it becomes clearer that that was the case. Microsoft did buy several companies, but they didn't necessarily do it to make PlayStation go bankrupt. They did it more so for stuff like, in Activision's case, mobile gaming.
Re: Developing For Xbox Can Be Difficult, So Microsoft Is Taking Major Steps To 'Remove Barriers'
@Fiendish-Beaver While the argument you're making does make a lot of sense, I somewhat disagree with what you're saying, simply because Microsoft was planning a lot of these multiplatform things from the very beginning.
In summer 2010, Microsoft made an internal document about its plans for the Xbox 720 (a.k.a. the Xbox One) that was leaked online a few years later. In it, Microsoft said a lot of the things that they're saying now: namely, that they wanted Xbox on as many screens as possible through the cloud and whatnot. Keep in mind this was made during the height of the Xbox 360 gen, when Xbox was on top of the world. And yet, Microsoft was still pursuing this ecosystem-type approach.
Microsoft was never gonna copy Sony's business model, no matter how many consoles the Xbox sold (ironically, they were expecting the Xbox One to sell more than 100 million units, despite this multiplatform approach). They may not have put games on PlayStation and Nintendo consoles, sure, but they were always going to make Xbox more than just a console brand. They were internally pushing the idea of "you don't need an Xbox to play Xbox games" roughly 15 years ago.
Here's the source for the document btw: https://www.businessinsider.com/microsoft-xbox-720-presentation-2012-6#-8
Re: Developing For Xbox Can Be Difficult, So Microsoft Is Taking Major Steps To 'Remove Barriers'
@InterceptorAlpha I don't think PlayStation and Nintendo's game publishing documents are freely available, either. Hard to say that this is another one of those "one step forward 10 steps back" situations when there aren't really any console manufacturers that did this up until now. This was pretty much just a Steam/PC-only thing.
Re: Red Dead Redemption 1 Has Suddenly Been Rated For Xbox Series X|S
@ddlevine I know most people won't care about this, but honestly for Xbox players, this is kinda a big deal, since the game hasn't been playable at 60 FPS on Series X/S for a long time, even though the PS4 port supports 60 FPS. It being free is a nice touch, since they probably had to make a completely new Xbox port (without multiplayer) for this re-release, unlike the PS5 and Switch 2 versions.
Re: Red Dead Redemption 1 Has Suddenly Been Rated For Xbox Series X|S
@Sindayl It's getting a native current-gen Xbox port for free now, Rockstar just confirmed it. That means it will finally run at 60 FPS on Xbox
Re: Analyst Questions Whether Next Xbox & PS6 Could Slip To 2028 Following GTA Delay
@darylb24 Since it will be backwards compatible with the Series X, the next Xbox should be able to play GTA 6 on day-one before the game is officially released for PC.
Re: Talking Point: What Does The 'Steam Machine' Mean For Xbox's Next-Gen Console Plans?
@Fiendish-Beaver I mean that it will be able to play Xbox games without having to stream them through the cloud or whatnot. The next Xbox is supposedly going to play Xbox console games in the exact same way that the Series X plays Xbox console games, if that makes sense.
Re: Square Enix Is Cutting Down Its Western Workforce, Focusing On Japanese Development
@Lrapsody What? You think the Western teams are developing games themselves? Most of the people who were laid off were part of the marketing departments and stuff like that.
Re: Talking Point: What Does The 'Steam Machine' Mean For Xbox's Next-Gen Console Plans?
@Weebleman Windows Central's recent report about the next Xbox said that it will be able to natively play all games that you can currently play on an Xbox Series X/S. So it seems like it will indeed be native.
But, like you said, at the end of the day, all of this is just speculation. We need to wait for Microsoft to actually make announcements on the matter to get a clearer picture.
Re: Talking Point: What Does The 'Steam Machine' Mean For Xbox's Next-Gen Console Plans?
@wittedbugle I see then, lol. You're right that most people will not look at the next Xbox as a first option, in that regard. But at the same time, let's be honest: most people haven't been looking Xbox as a first option in over a decade. I don't think Microsoft cares, considering they're doing everything in their power to make the current Series X/S unappealing to newcomers.
Then again, you could say the same thing for Valve and the Steam Machine as well. They probably don't care that their device doesn't have mass market appeal, either. Hmm...
At the end of the day, I think it's clear that the Steam Machine and the next Xbox are being specifically designed to target niche audiences, not mainstream markets. But for me personally, being able to play all Xbox and PC games on one device is a bigger selling point than "affordable gaming PC."
Re: Talking Point: What Does The 'Steam Machine' Mean For Xbox's Next-Gen Console Plans?
@wittedbugle "No one who already plays on a PC will give up on their own rig for a Microsoft machine if they can have a Steam one or simply upgrade their setup."
The thing is, you could make the same argument for the Steam Machine, as well.
No one who already plays on a PC will give up their own rig for a Valve machine if they can simply upgrade their setup.
Considering that it's weaker than a Series X and can't play certain multiplayer games like Fortnite and GTA Online due to running on Linux, how much of an audience will the Steam Machine really have? I mean, it only really appeals to people with garbage PCs who are looking for an affordable gaming rig, or people who have never been into PC gaming at all. Gamers who are heavily invested into Steam and PC gaming likely have great PCs already, meaning that there's little reason for them to get a Steam Machine.
Re: Talking Point: What Does The 'Steam Machine' Mean For Xbox's Next-Gen Console Plans?
@Weebleman If it's gonna be backwards compatible, then it's gonna require a custom Windows-based OS of some kind. Unless there's just gonna be an Xbox emulation app that's pre-installed on all consoles or something.
Personally, I'd rather play everything in one place rather than separate my library between two devices. Plus, you get the added benefit of being able to play next-gen PS6 games that you wouldn't be able to play on Series X or the Steam Machine. As well as being able to play existing Series X games at a better framerate/resolution.
As for why developers would put their games on the Microsoft Store, I think the answer is simple: they'll get a bigger cut by putting their games on Xbox instead of Steam. Microsoft Store is still going to be front and center on the next Xbox, and it will likely remain the storefront that most existing Xbox owners buy their games on, for the same reason that most PC gamers prefer to have all their games on one storefront rather than spreading them out across various platforms. I could be wrong, but I don't think Steam and other PC storefronts will as be easily accessible as people think they'll be.
Re: Talking Point: What Does The 'Steam Machine' Mean For Xbox's Next-Gen Console Plans?
@Weebleman The next Xbox will probably be able to play your Steam library too, as well as your Xbox library. The Steam Machine can't play any of your Xbox games, and to make matters worse, it's weaker than a 5-year-old Series X.
Of course, however, the value of the next-gen Xbox and the Steam Machine varies depending on how many games you own on Xbox and Steam, respectively. If you own very few Xbox games and are only interested in playing indie titles on Steam, then sure, the Steam Machine would make more sense for you. But if you want to play all of your non-Nintendo games in one place, and are willing to spend more money on hardware, then the next Xbox makes the most sense.
Thing is, I'm not so sure about the "there being no next-gen Xbox games" part. There's a good chance that the next Xbox will still have its own developer kit, and that companies will have to make native ports for it in order to put games on the Microsoft Store. The next Xbox won't just be a PC with an Xbox logo on it; apparently, it's going to have a custom AMD chipset that will allow it to run Xbox games. Because of that, I still think ports will still be a thing.
Re: Talking Point: What Does The 'Steam Machine' Mean For Xbox's Next-Gen Console Plans?
The thing that people keep forgetting when it comes to the next Xbox is that it is going to natively play Xbox games, unlike the Steam Machine or any other gaming PC out there.
It seems that the next Xbox isn't only going to be a run-of-the-mill gaming rig that runs Windows, it's also going to be an actual console, given that it will be able to play titles that a regular PC can't.
It will cost a lot more than the Steam Machine, but that will be the next Xbox's biggest differentiator.
Re: Xbox Boss Phil Spencer Shares His Thoughts On Valve's New 'Steam Machine'
@outswimmingtheflood The next Xbox is only going to be for Xbox users who have already invested heavily into the ecosystem, like you and me. It's not going attract many new people into the Xbox platform, and I don't think Microsoft cares. They're likely positioning this as an enthusiast device, not something for casual gamers.
Either way, I think "the device that plays more games than any other platform in existence" may be a good-enough selling point for some people.
Re: Valve Announces New Hardware, Including A Steam Machine That'll Compete With Xbox
@IOI Depending on the region you live in, Xbox can, by far, be the cheapest storefront to buy games from, even compared to Steam. If you live in a place like Argentina, most games that you can get for $10-30 on Steam, you can get for literal pennies on Xbox. Some developers also keep making pricing errors when selling their games on the Xbox Store, which they never do on Steam or PlayStation. This means that you can occasionally get brand-new $60-70 titles for like $5 on Xbox.
Personally speaking, I have no interest in buying a Valve device that can't play my current library of games, since I have so many titles on Xbox. Since games are way cheaper on Xbox compared to Steam, I'd rather spend the extra $500 on the next Xbox than buy a Steam Machine. Which is less powerful than a Series X, by the way.
Re: Xbox Boss Phil Spencer Shares His Thoughts On Valve's New 'Steam Machine'
@outswimmingtheflood The Steam Machine doesn't play Xbox games. The next Xbox will, however. Microsoft already confirmed that the next Xbox will be fully backwards compatible with the Series X, meaning it will natively play games from every generation of Xbox consoles.
This also means it will run titles that are not available on PC, like Unicorn Overlord, Lost Odyssey, EA College Football, or GTA 6.
That's the biggest advantage that the next Xbox will have over the Steam Machine.
Re: Valve Announces New Hardware, Including A Steam Machine That'll Compete With Xbox
@IOI Not really, it can't play my Xbox games, unlike the next Xbox supposedly will
Since it will apparently be able to play games that aren't available on PC, in addition to PC games, the next Xbox will support more games than any Valve device ever will
Re: Inazuma Eleven: Victory Road Launches To Outstanding Reviews, Aside From Pesky Xbox Glitch
Looking forward to playing this at some point, but man, that $70 price tag is too much for me personally. I've never played an Inazuma Eleven game before, so I'm not willing to pay that much for a game I'm not sure I'll like.
I'll have to get it on sale on Xbox.
Re: Roundup: All The Xbox Reveals From November 2025's State Of Play
@Balaam_ Sadly, no. A shame, because I want Tokyo Extreme Racer on Xbox.
Re: Roundup: All The Xbox Reveals From November 2025's State Of Play
@ILuvGames No, no it wasn't.
Re: Hit PS5 Exclusive Stellar Blade May Be On The Way To Xbox In The Near Future
@TheGameThrifter What are you even talking about? The trailers are the exact same on both the PlayStation and Xbox channels, I just checked myself.
In these three trailers on the Xbox channel, you can very clearly see women from the game:
https://youtu.be/FJkQLo_-RCk?si=6Ur8xqupI243g7qA
https://youtu.be/zYXpUYjGltI?si=gP-rm9AwhfdVdEYM
https://youtu.be/GA70JV2dCMM?si=v25I4zOMj0RoOV93
And, yes, it seems you have fallen for grifter bait. Microsoft never had a "mandate" for unattractive women in games, they simply suggested that devs don't put sexualized women in their games. You can disagree with that, of course, but it was never a mandate or a requirement of any kind.
You would have to be crazy to think Microsoft is actively forbidding developers from putting attractive women in their games, when there are so many recent games on Xbox that objectively debunk this claim. Like the ones I mentioned.
Re: Hit PS5 Exclusive Stellar Blade May Be On The Way To Xbox In The Near Future
@TheGameThrifter Have you ever played Ninja Gaiden 4 (a Microsoft-published game) and seen Seori/Ayane, or looked at the Xbox store where there are countless games with attractive girls in them? Or do you think Stellar Blade is the first game ever made with curvy anime women in it?
I mean, just take a look at the Beautiful Sakura games, for example. It's a series of AI-generated shovelware games that release on Xbox regularly, and have anime girls in swimsuits front-and-center.
Or how about the newly-released Kamikaze Lassplanes? It's a visual novel game with anime girls that arguably shows more skin than Stellar Blade ever did.
The whole "Xbox doesn't allow games with attractive girls on their platform" thing is just overblown nonsense that grifters on YouTube spread online.
Re: PS5's Stellar Blade Could Move To Switch 2, But What About Xbox?
@wildcat_kickz I know this is an old post, but I do want to bring up one other thing. Apparently, Microsoft was planning to go multiplatform from the beginning. In 2010, during the height of the Xbox 360 generation, Microsoft made an internal document outlining its plans to bring Xbox to as many screens as possible thru cloud gaming.
I don't think they were necessarily planning to put games on PlayStation at the time (though Peter Moore did say Microsoft was considering bringing Halo to PS3 back then), but ever since Don Mattrick took over, the fate of Xbox was sealed. Microsoft was never going to follow PlayStation's business model; they were always going to try weird stuff and make it so that you don't need an Xbox to play Xbox games. In fact, it seems that they were planning for the Xbox 720 to be the last Xbox console, since they thought that gamers would never need to upgrade their hardware ever again.
Ironically, though, they were expecting to sell 100+ million units of the Xbox 720 (aka the Xbox One), and they planned to charge $299 for it. That would have made it $100 cheaper than the PS4. Maybe in a world where that happened, most Xbox 360 gamers would have stuck with Xbox, despite the commotion around the Xbox One's launch. But we'll never know for sure.
Source: https://www.businessinsider.com/microsoft-xbox-720-presentation-2012-6#-8
Re: Hit PS5 Exclusive Stellar Blade May Be On The Way To Xbox In The Near Future
Thanks for covering my suggestion!
The Stellar Blade IP isn't owned by PlayStation, but I wonder, if this game does come to Xbox/Switch 2, will it still be published by PlayStation? Or will Shift Up publish it themselves?
Re: Former Nintendo President 'Surprised' That Xbox Hasn't 'Fully Embraced' Switch 2
@dskatter Forza Horizon 5 would definitely sell well on Switch 2, simply because of how mainstream it is. But as for the other games, like Halo: CE Remake and Gears Reloaded, maybe not.
Like you said, Microsoft would still make money, so they'll still do it, but they aren't going to sell insanely well imo. Could be wrong of course.
Re: Former Nintendo President 'Surprised' That Xbox Hasn't 'Fully Embraced' Switch 2
@You-come-to-me Definitely, the game should have cost like $25 at best
Re: Former Nintendo President 'Surprised' That Xbox Hasn't 'Fully Embraced' Switch 2
@dskatter Considering how poorly it sold on PS5, I don't think Gears of War would do that well on Switch 2.
First-person shooters and third-person shooters in general do not sell that well on Nintendo consoles. If you look at the lists of best-selling games on Nintendo consoles, you'll notice that very few of them are FPS titles, aside from exclusives like Goldeneye.
The Nintendo audience has specific interests, and most of Microsoft's games don't fit those interests. So I don't think their games will sell as well on Switch 2 as most people think they will. They'll still be profitable, of course, they just won't do insane numbers.
Re: Helldivers 2 Is Doing 'Extremely Well', Thanks In Part To 'Attracting New Users On Xbox'
@FraserG Awesome, thanks!
Re: Helldivers 2 Is Doing 'Extremely Well', Thanks In Part To 'Attracting New Users On Xbox'
Hopefully this means we'll get more PlayStation games on Xbox.
@Kezelpaso On a related note, have you guys seen the recent news about Shift Up considering ports of Stellar Blade for other platforms? Would be great if Pure Xbox could cover it.
https://tech4gamers.com/stellar-blade-expansion-other-platforms/
Re: It's A Big Birthday For The Xbox Series X, So Let's Look Back At Our Review From 2020
@Balaam_ Starfield has its flaws, but it isn't even close to being irredeemable broken garbage imo, I had very few bugs when playing it at launch and I enjoyed my time with it. If you think the game is that bad, then maybe you need to play more legitimately bad games, like Mindseye, to get an idea of what irredeemable broken garbage looks like.
Re: Poll: How Much Are You Enjoying Ninja Gaiden 4 On Xbox Game Pass?
@Nintendo4Sonic What level of difficulty are you playing it on? Hard mode? Because if you're struggling you can switch to Normal mode at any time during the game.
Re: Five Years On, Xbox Series S Is Still A Fantastic Place For Current-Gen Gaming
@Gabrie There's no way Rockstar was gonna give away a copy of GTA 6 for free by selling it in a $299 Series S bundle
Re: Xbox Store Accidentally Leaks November Release Date For Silent Hill 2
@GameOverScreen Microsoft isn't signing a contract with Konami to bring Silent Hill 2 to Xbox, Konami is doing this completely on their own. If Konami doesn't want to release it in Halloween, likely because the port wasn't finished by then, then they won't release it. Nothing Microsoft can do about it, because it's not their game.