Comments 637

Re: Roundup: Here's What The Previews Are Saying About Gears Of War: E-Day

Questionable_Duck

@Fiendish-Beaver Elder Scrolls 6 and Fallout New Vegas 2 are two such games that can move the needle for Xbox.

Gears of War E-Day and Clockwork Revolution alone aren't gonna move the needle for Xbox in a significant manner, but they will incentivize Xbox players to stick with Xbox. Apparently, during the Phil regime, this was something that Microsoft had struggled doing. Many Xbox players started to play on other platforms after the start of the multiplatform initiative. I don't remember where I saw this mentioned, so I could be misremembering in this regard, but still.

"there needs to be enough and they need to arrive on a regular basis, and, absolutely crucially, people need to be buying them"

I agreed with you up into the "people need to be buying them part, which we all know doesn't happen on Xbox." No, Xbox players do buy games; most games are not on Game Pass. If no one bought games on Xbox, then no one would bother porting them. Sorry if this sounds a little bit harsh, but I think the "Game Pass has conditioned Xbox gamers to not buy games" narrative is just nonsense. Besides, even if they did play the games on Game Pass, that would still be a win for Microsoft.

Indeed, in order for this exclusives-driven initiative to be successful, Microsoft needs to release a steady pipeline of exclusives like they did during the 360 generation. People may not buy a system for one game, but for several games? Maybe they will.

There is just one important bit you didn't mention, though: the exclusives need to be high-quality, and they need to have enough mainstream appeal to sell systems. We haven't seen Microsoft release a single system seller in more than a decade. That is why, as you said, the exclusives initiative didn't work in 2024 and earlier. Because the game simply weren't good enough.

If all we get are divisive titles like Halo Campaign Evolved, Keeper, Kiln, and Starfield (even though I liked that game), then of course it isn't gonna move the needle for Xbox. But if Gears of War: E-Day, Fallout New Vegas 2, and others are masterpieces, then they could actually sell systems.

Re: Roundup: Here's What The Previews Are Saying About Gears Of War: E-Day

Questionable_Duck

@FuzzieGinge88 I'm not sure you understand how a platform holder makes money. If they put all of their games on PlayStation w/ no compelling incentive to play them on Xbox, that would have been a great way to kill the platform all together. Exclusives convince people to buy into the ecosystem, and they can also convince existing Xbox owners to stick with Xbox, rather than jumping ship to other platforms.

Asha said it herself, that 80% of the Xbox business makes its revenue from players on Xbox consoles. Not PlayStation, Nintendo, or even PC players.

And besides, PlayStation hasn't done anything to save Xbox's financials. Almost all of the games they've put over there have flopped. Even Halo is doing unimpressive numbers on PS5. Gears likely wouldn't have sold that well on PlayStation, either.

Re: Not A Good Look For Xbox As Halo: Campaign Evolved Plays Best On PlayStation

Questionable_Duck

@TheGameThrifter That's a good thing. I think it would be more concerning if Fable and Halo sold gangbusters on PlayStation, might have convinced Xbox to walk back on the pivot to exclusivity. At least now I think Xbox will realize that the juice isn't worth the squeeze. Xbox first-party games, especially the singleplayer ones, should only be on Xbox/PC to keep the Xbox business healthy

Re: Xbox Could Still Lose Money On Series X|S Console Sales Despite Price Hike, Sources Claim

Questionable_Duck

@8th_Observer Yes, going fully open would have been an objectively bad idea, and would have just killed the Xbox ecosystem as we know it. If you have Steam on your platform, then there is literally no compelling reason for most developers, especially indie ones, to put games on your storefront. You can say goodbye to achievements, Play Anywhere, and all the things that make the Xbox ecosystem unique if Xbox goes fully open

Re: Xbox CCO Says Not To 'Overly Fixate' On All Single-Player Games Being Exclusives

Questionable_Duck

@Fiendish-Beaver E-Day and likely Clockwork Revolution were kept as exclusives, not to attract new players, but to retain the existing Xbox player base. 80% of Xbox's revenue comes from the money that people spend on Xbox consoles, according to Asha Sharma, and it seems the amount of money that people spend on Xbox has declined since the start of the multiplatform initiative.

I don't think Microsoft actually expects tons of people to go out and buy an $700 Xbox for E-Day, but they do expect existing Xbox owners to stay in the ecosystem. As Matt Booty said, exclusives are meant to serve as a "reward" for people who have stuck with Xbox all these years

Re: Video Game Retailer Urges Xbox To 'Stand Behind Consumer Choice' By Supporting Physical

Questionable_Duck

@IllusiveMan I may be ingesting a massive amount of hopium here, but I think there's a good reason why Xbox hasn't announced any plans on physical with Project Helix. If they did confirm that Project Helix would have physical discs today, it would be a lot easier for Sony to backtrack on their physical plans, making the entire point of Xbox earning a W null and void.

I think it would be smarter of them to announce physical support right when Project Helix is fully unveiled. With PS6 finalized by then, it certainly wouldn't be easy for Sony to change course.

Do I think this is going to happen? No, I don't expect Microsoft of all companies to save physical media, but I'm just speaking in hypotheticals.

Re: Three Aims Detailed By Asha Sharma For The 'Most Significant Restructure In Xbox History'

Questionable_Duck

@Fiendish-Beaver Okay, I may have made a mistake there with my statement. Candy Crush Saga on its own may not have 500 million daily players, but it's possible that the Candy Crush franchise as a whole does, per month at least.

We don't know how many active players Candy Crush Saga currently has, but the last public report was around 293 million players per month in 2017. I imagine it's increased by then.

It has been downloaded at least 2.7 billion times, though. So I wouldn't be surprised if a billion people have played it already at least once.

Re: Journalist Claims Xbox Is 'Keeping' Obsidian Following Rumours Of Potential Closure

Questionable_Duck

@Tasuki No, I think you're the one who is unfamiliar with how business works. I believe you also think a bit too highly of yourself, given how you're quick to call everyone gullible for not agreeing with you.

Do you seriously think Microsoft cares in the slightest about getting into people's good graces, if they want to do something that they know will get bad PR?

If Asha's goal was to get rid of Xbox, she and Microsoft would have said so from the very beginning. They're not gonna waste all that time and money for PR, if they were secretly planning to axe the brand from the very beginning.

Do I think Xbox is forever safe? No. But I also don't think that, if Xbox gets shut down, it was all planned out from the very moment Asha took up Phil Spencer's role.

Not everything is some grand conspiracy theory.

Re: Journalist Claims Xbox Is 'Keeping' Obsidian Following Rumours Of Potential Closure

Questionable_Duck

@Tasuki Once again, this is what you want to think, not what is actually true. Think for one second why a CEO brought in to kill a platform would start off by announcing a campaign to bring the return of said platform?

Also, it's not surprising you immediately fell for this rumor (granted, I did too), even though Jason Schreier has confirmed that it's not true. Obsidian is safe for now.

Re: 'Xbox, Now's Your Chance' - Fans Debate Whether Microsoft Should 'Take Advantage' Of Physical Games

Questionable_Duck

Before I say anything on this topic, let me get two things out of the way first: A. I doubt Microsoft is ever going to return to physical games since they're probably gonna make Project Helix digital-only and B. I personally don't own any physical games, so I don't have as much stock in this whole debate.

All that being said, I think it would be a smart move business-wise to keep physical games on Xbox because, even though no one currently buys physical Xbox games, the idea is that Microsoft could take some of PlayStation's user base away from them by keeping physical media around.

So yes right now, only like 5-9% of games on Xbox are sold physically, but maybe after 2028, 10-15% could be sold physically depending on how many people jump ship.

Re: As PlayStation Announces The End Of Disc-Based Releases, Will Xbox Follow Suit?

Questionable_Duck

The answer is yes, they will, but it would be really funny if they kept physical releases around for a few years longer than Sony has.

The irony of all this, though, is that many PlayStation guys were adamant that Sony cared about physical media and that Xbox didn't at all. They thought, because Sony releases their games completely on-disc unlike Microsoft, that physical media would be around way longer for PlayStation than it would be for Xbox. How the turns table.

Re: Marvel's Blade Reportedly In Danger As Xbox Considers Shutting Arkane Studios

Questionable_Duck

@IllusiveMan Literally who even talks like that...? Not even the biggest Xbox fanboys on this site are that brash

And, for the record, I know you want to blame all of these layoffs and Xbox's woes on Game Pass, but the fact of the matter is A. Game Pass is Phil Spencer's product, not Asha's and B. The real problem plaguing Xbox is the lack of system sellers and high-quality video games that sell millions of copies. Not Game Pass.

We have seen time and time again that games that are poised to do well always sell well in spite of Game Pass (Clair Obscur, Forza Horizon 5/6, Persona 3 Reload, Grounded) while games that are poised to flop always flop in spite of Game Pass (South of Midnight, Hellblade 2, Kiln, Keeper).

Re: Xbox Creates New 'Exclusive' Label For Eligible Games On Console

Questionable_Duck

@IllusiveMan Yes, they're different people, and if the goal at Microsoft was to go multiplatform, Phil would still be CEO of Xbox.

I do agree with what you're saying about multiplatform stuff though, I never thought it was a good idea.

I also see why you think it's hard to trust Microsoft. I don't really trust them either, but at the same time, I think the change in leadership actually has some significance and is not just for show. Like I said, we just need to wait and see if Microsoft will actually commit to this strategy in the long run. They have a habit of abandoning things mid-way.

Re: Xbox Creates New 'Exclusive' Label For Eligible Games On Console

Questionable_Duck

@IllusiveMan There is a difference because it's different leadership. And said leadership evidently doesn't have interest in doing what the previous leadership did.

If Microsoft wanted to go fully multiplatform, then why did they bother getting rid of Phil and hiring Asha? Shouldn't they have just made Sarah Bond CEO instead?

You don't replace the leadership to do the same exact thing that the previous leadership was doing. Asha has made that clear, I'd argue.

Now, will I be so bold to claim that E-Day will never come to PS5 or that Microsoft won't change course on their exclusives strategy in the future? No, because if this exclusives move fails, then I could see them going back to multiplatform. But right now, I don't think they have any interest in putting E-Day on PlayStation.

It all just depends on if Microsoft is willing to stick it out for the long game. Matthew Ball's words in this sense are promising, since he stated that Xbox is willing to sacrifice some sales to strengthen the platform.