Comments 278

Re: Dune: Awakening's Xbox Series S Port Will Be 'A Challenge', Says Funcom

darylb24

Seeing the back and forth on here and the harsh truth is that smaller studios lack the time (Lack of money), money (time and talent pressure) and talent (lack of money). They will raise issues with the Series S because it is inconvenient for them. Rockstar can afford the best talent and are given the time and money to make optimisation for the Series S a breeze. The Series S is a well designed and engineered console, but when a developer has a higher end console and easy out AI upscaling to make life easy, they don't want to make a time effort with the Series S. Just because it is comparatively weaker than the PS5 and Series X, doesn't mean the Series S is weak. The weakest link is the weakest PC or the Steam deck.

Re: Obsidian Confirms That Avowed Runs At 30FPS On Xbox Series X|S

darylb24

As long as the frame pacing is good, I am happy with 30fps. So far Xbox has been pretty good with the frame pacing on Forza 5 and Starfield. I tend to prefer higher visual quality/RT over higher frame rates but that's just my personal preference.

Lets be honest the majority of gamers don't even know what 30fps means and don't really care. I only learned about fps/frame pacing and resolutions in 2020 when I started watching digital foundry videos ahead of this current gen because I was bored in lockdown.

Re: UK Retailer GAME Reportedly Swapping Core Staff To Zero Hour Contracts

darylb24

So when they say managers they only mean store managers, the Assistant manger role is not safe...

Game in the UK is now pointless, Smyths offers a similar range of products often at cheaper prices in stores/online, and the likes of Argos and Amazon offer cheaper online prices and quick online delivery - sometimes as quick as same day. CeX have the preowned market now covered.

Re: Xbox Series X|S Versions Of Hellblade 2 Confirmed To Run At 30FPS

darylb24

I'll grab my popcorn as I watch social media have a meltdown over a non issue.

In my experience I would agree with @47Cikajovazmaj that factors such as frame pacing, and shutter length on motion blur can really affect how smooth 30fps is. I'm sorry for those whose eyes struggle with frames below 60fps.