Comments 218

Re: Phil Spencer Issues Statement In Response To Massive Xbox Leak

Dm9982

@CorugatedZant Yeah, it ain’t happening. Even if Nintendo had, say 3 Wii U type flops in a row, they’d sooner drop out of the console business and become pure software devs. Even at that point, the likelihood of getting take over is slim. They’re smart, and they’d likely have a double down of expanding their brand set in place before the 3rd flop which would greatly increase their net worth. Stuff in the realm of hotels, casinos, and more movies. And they’ve already got measures in place preventing a hostile takeover via majority stock holdings, they watch that extremely carefully.

Re: Final Warning! Marvel's Avengers Is Being Delisted On Xbox This Week

Dm9982

Grabbed this on sale when it first dropped to $4. Haven’t played it yet, but watched my friend play a bunch. Worth it for $4, but I still prefer MUA3 on Switch. Really wish we’d get rereleases of MUA1-2 on modern platforms, missed my chance to grab the Remasters on Xbox back when they came out, and don’t play my PS4 anymore (where I DID snag the remasters)

Re: Phil Spencer Issues Statement In Response To Massive Xbox Leak

Dm9982

@LordFunkalot Honestly, and I’ve been saying it since Xbox and Nintendo got Buddy Buddy with Ori and such, they really should just partner up. Have some shared services, aka NSO+ on Xbox and Game Pass on Switch. Phil wants screens, and that would be a heck of a way to get them. Nintendo could use more screens as well since they’re expanding brand power. That would be a tremendous amount of hurdles for both companies, and probably nothing more than a Green Pipe dream. But I do believe there has been a lot of people who used their S/X with RetroArch and such to likely play titles from NES/SNES/N64 era, plus who doesn’t want to play Fallout and Fable on Switch? Absolute win I’d think.

So many more subs to GP and NSO+ sold that way…..

Re: Phil Spencer Issues Statement In Response To Massive Xbox Leak

Dm9982

@DennisReynolds Me either, was just making a point. However, they have come a long way since the Rare purchase, plus most members of Rare left before the acquisition. And a lot of the bad business to devs and gaming is less to do with Xbox/MS as a whole, and more with Don Mattrick and his horrible ideals.

That all said, I would much prefer Nintendo stay independent, and likely they will after the major moves with theme parks, movies, and other licensing of their IP. I say this as someone who grew up in the 80s, has owned all Nintendo systems and have been a Nintendo fan ever since my grandma got me an NES in 1986.

Only time will tell with other studios they’ve acquired in recent years, like Double Fine, InXile, Obsidian, Bethesda, idSoft, and such.

Re: Phil Spencer Issues Statement In Response To Massive Xbox Leak

Dm9982

@K1LLEGAL Finally seeing humanity amongst all this. Lordy! Been reading the comments between here and Nintendo Life, so much vileness. And to be fair, Xbox buying/partnering with Nintendo is not the worst thing in the industry. I can think of at least 3 more corporations that would be way worse for Nintendo and the entire industry. Sony, Embracer and EA. All capable of absorbing Nintendo, and 2 of which would just gut the company and either kill all future creativity (EA) or gut and dump (Embracer). But according to all the comments you’d think that Phil was a literal Satan and capable of far worse than those companies all by himself.

It’s laughable, but extremely sad at the same time that people feel the need to attack a person like that just for doing his job.

Re: Review: Starfield - Bethesda Serves Up Its Best RPG Yet In A Messy, Exciting And Emotional Space Odyssey

Dm9982

Signature Bethesda Jank, 😂

Still love their games, jank and all. The only thing that ever stops me from playing them at launch (even tho I buy them at launch, smh) is awaiting to hear about game breaking bugs and how to fix em.

We know the one posted on here, but there’s another my friend discovered today. The quest is Old Neighborhood, when you return to the lodge you need to use the main entrance but the entrance can bug completely and not prompt you to open it instead prompting you to go to another entrance that you can’t access till later, halting all progress in that quest, which is a main quest.

There are 2 fixes tho, using Booster Pack skill to bypass the main entrance works for some people, but that didn’t work for him. Instead he had to use the Eye Witness quest which forces the main door open or something.

Just letting everyone know incase the quest bugs for you guys!

Re: Saints Row Dev Volition Shut Down By Embracer Group

Dm9982

I remember playing the first Red Faction on Ps2, and getting pimp slapped by friends on SR1 on 360. Fond memories! Sad to see the devs get closed because of a meh reboot.

If this is how Embracer Group is gonna operate when they loose their $2b deal, then they can go suck eggs.

Hope the staff at Volition expeditiously find jobs under happier umbrellas. Cheers guys, and thanks for the memories!

Re: Talking Point: What's Your Favourite Xbox Live Memory?

Dm9982

I don’t have a favorite, but instead 5 equal great memories!

1.) Playing Gears 1 co-op with my friend
2.) Getting Pimp Slapped on Saints Row and knocked across the map
3.) Racing around Project Gotham and drifting for Kudos
4.) Playin Chromehounds religiously to get all the parts and becoming a master sniper and artillery expert.
5.) Downloading my first Xbox Arcade title, Outpost Koloki X

Re: Talking Point: What Would Convince You To Use Xbox Cloud Gaming More Often?

Dm9982

This is easy, send Microsoft to my local area to kick it in the butt and increase local internet speed options. Currently it’s either ATT DSL @ 25mb down/1.5mb up, or Casscomm Cable/Fiber which are about $20 more a month and FAR less reliable. So I’m stuck with either having a stable slower internet, or faster but deal with a ton of Konami code stability (up/down/up/down/left/right/left/right/b/a/select/start)…..

Get me stable fast internet in my area, then I’ll remote and cloud play all day

Re: Obsidian Axed Avowed's Co-Op To Focus On 'Things' It Was Best At

Dm9982

Thank RNGesus! Fallout 4 suffered similarly in my mind for dividing the game up. I don’t hate the settlement building and such, but I do believe they shoulda focused solely on gameplay, mechanics, and story above the settlements and that should have been the dlc instead. I want to love FO4 as much as FO3 and NV, but I just can’t because the story isn’t as drawing and the settlement building is too distracting.

So thank you Obsidian for focusing on the single player aspect first, MP can come later in a patch or dlc.

Re: Blizzard Addresses Fan Complaints About Controversial Changes To Diablo 4

Dm9982

Long time Diablo fan, and D4 is still a better game than D3 in all categories (except end game). That said it’s not without flaws, and I think my favorite thing about this patch is that they’ve previously admitted to the resistance system being completely broken, yet it wasn’t a priority to fix…. You’d think that a fundamental part of rpg systems would be on the first thing to-do list…..

And it baffles me as to why they couldn’t just completely copy and expand the D2 system….. instead opting to copy the D3 system and overlay D2 on top of it.

The main problem with D3 is a problem that continues in D4, itemization. And I think I finally figured out the problem - too frickin many stats on gear, especially stuff like crit/crit dmg/element dmg/etc and so on, on gloves.

D2 was great cause it was less stat filler crap, and that gave items more “weight” oddly enough. You didn’t have to keep rerolling and praying for trifecta gloves. Stuff like crit and dmg damage were in skills, not gear. And your gear was meant to boost and supplement skills. D4 makes head way here, but not quite enough. I think if they ditch stuff like crit/crit dmg from gear and vulnerability all together (didn’t anyone learn from BL2 Slag?!) and bring back stats like Life/Mana leach, that would go a long way towards better itemization.

Also, how many forms of Damage Reduction do we need? FFS there’s so many, and most are conditional dependent. DR, DR against Close Enemies, DR against Far Enemies, DR against poisoned enemies, DR against Crowd controlled enemies, DR against chilled enemies….. I’m sure I’m missing one or two,,.,

The other issue is d2 had a clear cap on monster difficulty / level. There wasn’t an endless difficulty, players 8 and hell mode TZ is the cap, we’re all fine with being able to steam roll that once we get our builds up. Our chase was items, not “can we beat the next GR/NM dungeon?”

/endrant

All that said, d4 does have good potential, and sadly, like all other Blizzard games, will require an expansion or two before it’s in a good place. At least that’s what history with Blizz has shown us. I doubt it’ll dethrone D2R for me, but I’d love to be proven wrong!

Re: The Witcher 3's New Update (4.04) Comes With A Minor Xbox Series X Fix

Dm9982

I laugh everytime this updates as I get notified of 20+ apps needing updated…. 😂😂😂

Edit - For those that don’t know it updates the base game, plus every single piece of dlc, including all the free stuff they’ve released. This may only apply to the original XB1 version and separate dlc, as that’s the version I have, not sure about GOTY edition.

Re: Major Nelson Announces His Departure From Xbox After 20 Years

Dm9982

Always sad to see someone who I saw start their journey finish it. I remember reading his quotes in Xbox magazines and such, back when that was the only way you were getting demos! 😂😂

Wish ya the best of luck on your next journey, may it be filled with fun, happiness and games!

Re: Blizzard President: We Have So Much Coming, We're Just Getting Started

Dm9982

As a very long time fan of Blizzard I will concur that they are a sleeping giant and almost always had gamers at heart with their games. Lost Vikings, Starcraft, Warcraft, Diablo, WoW….. all very well made, engaging and they listened to player feedback often and adjusted accordingly, and still are.

Granted Diablo Immortal was and is a cash grab, one I don’t really agree with, but it’s on mobile so whatever.

Blizzard is also about making money, but they knew they wouldn’t be able to amass and keep a large fan base without making good games and having good rapport with the players. I mean you don’t get 1.5m active players or 5+ million subscribers having crap games and crap service.

In the terms of sleeping giant, they’ve been sleeping…. Sleeping on their ips and porting them to consoles. In days past, their games didn’t translate as well to console due to limited control and hardware. That hasn’t been the case for at least 2 generations now, with even 360 proving you can do really well done RTS on console.

With this acquisition I truly do hope that MS pushes Warcraft1-3 (any/all of em), StarCraft, and WoW to console. All can be easily done and handled on consoles now days, and would easily expand the player base probably by 500k or more each. That may be too conservative. But any base growth within the 500-1.5m range would not surprise me.

Re: Activision Boss Admits He'll Have To 'Agree To Disagree' With Microsoft Over Xbox Game Pass

Dm9982

The smart money, and I’m betting this where it’s all heading towards, is Microsoft getting a large enough portfolio of devs under its belt to bolster Game Pass and offer a tier of Game Pass that plays on other systems besides Xbox and Pc. By next Gen I’m sure we’ll see at least talk of something along those lines.

If Xbox does this well enough, they’d be in a prime position to move away from Hardware if they want/need to. And that’s the goal, to be able to sustain even if the hardware needs to be axed.

Nintendo could surely do this if they ever needed to and survive just fine. PlayStation I’m not positive it has enough first and second parties to survive just as a software dev/publisher:

The whole Game Pass on other consoles has a large amount of hurdles to jump over. But, the subscription model does thrive on active subscribers, and if your install base can’t grow large enough to sustain due to lacking hardware sales, the only route forward is have more hardware options.

Re: Xbox Games With Gold For July 2023 Announced

Dm9982

@OskarRex Ah I thought it was for all GwG now. Regardless, dang sight better than Ps plus ever offered me if i cancelled my sub. Plus, at the time, never really offered stuff I wanted anyways, and if it did, I usually already had the game. Same thing when Nintendo offers me my yearly birthday discount - I always have the games they offer the discount on! 😂

Edit - I will say I love Game Pass for being able to test out games I’ve had on my wishlist. Like Unpacking, wife loved that so we ended up getting it on her Switch, and on Xbox for the kiddos. And Plague Tale never really crossed my radar until I saw it on Game Pass. Now own the first with the second still on my wishlist.

Re: Xbox Games With Gold For July 2023 Announced

Dm9982

I’ve been tempted a bunch of times to get Darkwood on Switch. Reviewed decently too. Has loot, leveling, quests, plus crafting and survival aspects. Basically an isometric Dead Island.

Was also tempted by When the Past Was Around, NL gave it a 9/10, and I like point n click puzzlers with good stories.

Also GwG seems to be an after thought at this point, and I get that MS main focus is Game Pass. I’d be willing to bet, at least for the first year or two, 75% of Gold Subs were also Game Pass subs (thanks to the cheap upgrade). Does suck for those that are only Gold. As a GP subscriber GwG is just a nifty bonus.

Edit - there is/was a major difference with GwG vs Ps Plus. With gold, you get to keep the games regardless of sub now. Ps Plus wasn’t like that during my PS4 sub (first 5-6 years). If you stopped subbing, any games you had with plus went poof till you renewed.

Re: Sarah Bond: Xbox Game Pass Ultimate's Least Popular Feature Is Cloud Gaming

Dm9982

@Martsmall Thank ya kindly I appreciate it! I’ve got a friend in the Netherlands that my family and I might be visiting in a year or two, and he’s got fiber. Might have to buy a 1TB (or 2TB if they’re available then) micro sd card and download all my switch games while I’m there, 😂. Sucks so bad upgrading that card due to how long it takes for me to reinstall everything. Last go (400gb card) took me 4-5 days total to put back on all my thumbnails and install all the games back. My Switch “cloud” of games exceeds 1TB though, and dread the upgrade….

Re: Sarah Bond: Xbox Game Pass Ultimate's Least Popular Feature Is Cloud Gaming

Dm9982

I wouldn’t mind being able to play my owned titles via cloud through my devices, or game pass titles via cloud….. however, my home internet is maxed out at 25mb/1.5mb…. Small town, ATT DSL. So it’s not really viable for me sadly. Even remote play is janky, which I would love to utilize as I there’s a few games I don’t want to play on the big tv in front of the kiddos.

Wonder how many Xbox players are in the same boat as me with internet speed? I’d love to switch to the local fiber option, but it’s notorious for having down issues, and costs twice as much. And sadly that company won the fiber bid for the area, so gotta wait a few years before ATT can run fiber here.

Re: Video: Atlas Fallen Gameplay Overview Shows More Of Deck 13's Fantasy RPG In Action

Dm9982

This looks like it’s got some Monster Hunter essence, combined with Too Human, and BotW? Could be amazing. I’ll wait and see. If it’s on Game Pass I’ll give it a whirl. My wallet is too stretched and my backlog too big currently though. Still haven’t delved into Elden, Cyber, or TotK… and that’s just 3 major releases amongst the plethora of other retail and indies I have yet to get to.

I’m gonna die with a backlog…. There’s just no way, lol. Hope my kids continue to be gamers! Maybe they can complete my legacy! Sheesh! 😂

Re: Todd Howard Says Starfield Is 'Great' On Xbox Series S

Dm9982

@TheSimulator Np and good luck! Truly does suck getting blasted by motion sickness when you’re really enjoying a game. Same with boats for me as well. Just means the fluid and hair in the ears that are responsible for telling your brain you’re stable / rocking are working fine. The problem with gaming is your ears are saying you’re not moving, but your eyes tell the brain the opposite. Brains, “oh you HAVE to be poisoned then, that’s the only possible answer! Induce the vomit cycle!”

Never go on a Motion simulator, holy crap. Rode one of those in the mall when I was younger. Awesome experience to ride a virtual roller coaster. But unlike riding a real one, I got so incredibly motion sick. Like lay down for 2 hours sick.

Re: Todd Howard Says Starfield Is 'Great' On Xbox Series S

Dm9982

@Banjo- 😂😂😂 I feel ya. I’ve been buying a ton of indies since I discovered Steamworld Dig and Stardew…. So got tons of those in my backlog, alongside the standard major Switch releases, and standard major Xbox releases like Diablo, Elden and Street Fighter 6…. And in the past 3 years my most played games were all on Switch - Diablo 2 Resurrected, Monster Hunter Rise, and Witcher 3…. All games you can lose 250+ hours to and not bat an eye. So playing those has contributed HEAVILY to the backlog. 2 of those have more or less ruined their genres for me. Witcher is so good, it ruins open world rpgs, and Diablo is such a good arpg that nothing can touch it. Just like Capcom with RE4, Blizzard hasn’t been able to beat their own peak release that was D2. The closest thing to touch D2 was Borderlands, and that’s because half the original D2 team left and created Borderlands.

Re: Todd Howard Says Starfield Is 'Great' On Xbox Series S

Dm9982

@Banjo- yeah Fallout 4 and Skyrim on Xbox have mod support. But not Fallout 3, NV or Oblivion. Those all only have mods on Pc.

Still all great base games. And I highly suggest the Anniversary edition of Skyrim, especially if you like mage or archer builds. So many goodies added for them.

And with Anniversary edition there’s player housing for every theme of rpg type character, even Necromancer has a “lair” for a house. Awesome stuff.

Re: Todd Howard Says Starfield Is 'Great' On Xbox Series S

Dm9982

@Banjo- Also I truly hope you can enjoy Starfield. Bethesda games are magical. Fallout 3, NV, and Skyrim are in my top 10 (all lumped together). So much fun exploring. They and Breath of the Wild invoked that awesome sense of exploration and reward for doing so. Witcher didn’t have that as much as it had just beautiful amazing story. Around every fricking corner a new drama would unfold.

And if Starfield has mods, there will indeed be a 60fps mode patched in, regardless of its official or not. Just look at the Skyrim mod scene. Holy hell, those guys are amazing. There’s mods that make it look like a fully different game or like it was made for current gen

Re: Todd Howard Says Starfield Is 'Great' On Xbox Series S

Dm9982

@Banjo- Yup last Gen was wicked for games and motion sickness. Newer higher fidelity plus unstable frames. Nasty times. Fallout 4 on XB1 gave me issues, but not on PS4 Pro. Now on Series X with the frame boost enabled it gives me no issues thankfully. Witcher gave me headaches on PS4/Pro and XB1, but no issue with the new SX patch.

Hogwarts is probably me best example from current Gen games, as I haven’t gotten far into Elden or Cyberpunk (about 15 mins each)…. Played Hogwarts for about 3-4 hours. Tested the 3 modes on X - Performance, Quality and Quality RT. Quality RT looks absolutely stunning, nearly like a real movie. Performance runs smooth as silk, but takes a massive hit on overall graphics compared to QRT. Plain Quality mode is the perfect mix, fidelity with SOME performance. And it runs the best for not messing with my head. Though I’ve been playing the most on QRT just because it’s so hard not to for how good it looks. But I do have to take breaks every now and then because of it.

Re: Todd Howard Says Starfield Is 'Great' On Xbox Series S

Dm9982

@Banjo- Lol, I don’t blame ya. I’ve dealt with motion sickness all my life. I can’t ride in the back of cars at all, and even being a passenger next to the driver can bother me after long trips. That’s how I discovered Dramamine, it’s over the counter. Oddest part to me is I’m fine on the water. I can fish off a boat or rolling dock all day long without issue.

Something about stuff moving fast or in odd ways in my peripheral vision though…. That messes with me. And the science behind it all is just a miscommunication between your eyes, ears and brain. Your ears provide the balance and tell your brain your stable, while your eyes tell the different story. Your brain gets confused and literally goes into “I’ve been poisoned” mode. No lie, look it up. The Dramamine just corrects the issue.

But fun fact, since this is your brain thinking you’ve been poisoned, you can also train your brains tolerance. About 3 days of just dealing with on/off breaks, will train your brain to not have the issue anymore. Don’t let yourself get violently I’ll, just play for 15-30 mins, whenever the sweat kicks in. Then stop. Do anything else but don’t play any games for 2+ hours. Then go back to it, hit the sweat limit again and stop for the day. Repeat the next day. Should find yourself lasting a bit, but not much longer. Repeat on day 3 and you should barely feel anything, but that may take till day 4. (This is doin it the old fashioned hard way, the way I used to play and beat San Fran Rush 2049 on Dreamcast, and Turok 1&2 on 64, and how I adjusted to Doom 2016 on my Series X, tho I had no issue with it on Switch a few years ago, go figure)

Re: Todd Howard Says Starfield Is 'Great' On Xbox Series S

Dm9982

@TheSimulator try reducing any/all of the following options - motion blur, chromatic aberration, screen shake, camera movement. Those are the main offenders of motion sickness in gaming. Frame rate doesn’t play as big a part unless under 30fps. Frame PACING however, regardless of 30-60fps can still cause motion sickness. Nothing you can adjust there as that’s in game coding.

If all of that fails to help, I recommended Dramamine / Dimenhydrinate as it’s super effective at stopping motion sickness. And more over, MOST people can adjust to the game / sea waves around day 3. So around then you should be fine to drop the Dramamine and play normally without issue. (Very long time motion sick sufferer here, learned all the tips and tricks). I’ve personally used this to get adjusted to Borderlands 2 and 3 since FPS bothers me the most.

Re: Todd Howard Says Starfield Is 'Great' On Xbox Series S

Dm9982

@Banjo- @mac_da_man Hahaah, you guys should see some of the Facebook game groups then. Wow is all I can say. My friend shares posts from some of them, and it’s just baffling…. It’s like a meeting where entitlement and cancel culture collide. Holy crap.

Re: Todd Howard Says Starfield Is 'Great' On Xbox Series S

Dm9982

@Titntin well said! And yeah I believe the options should be there. I only get annoyed at the gamers that state “no 60fps then is garbage and I’m not playing it”. It’s like seriously? You’re gonna miss out on a great game just because it doesn’t have a visual option you want? I understand completely if playing at 30fps or less causes you motion sickness (remembering Turok 1&2 and San Fransisco Rush 2049, all the frame stuttering and sickness I had to suffer through…. Ugh)…. And I also understand skipping a game if it doesn’t have accessibility options you need to play like colorblind modes, or full subtitles for the deaf….

But to skip a game / bash it, just because its not running at 60fps just because it’s the mode of preference….. baffling.

I think some “gamers” should go and beat 25 NES games, 20 SNES games, & 15 N64 Games. Then come back and realize how silly that all is. 30 & 60 fps…. Sheesh. Y’all, we were lucky if the game didn’t straight skip frames or fail to render some enemies. So many mega man deaths to “blipping” creatures…. Or Turok deaths to frame lag….

Edit - Also, learned another new bit of info. That there were frame pacing differences between LCD and OLED…. That explains so much of why I’ve had more difficulty in the XB1/PS4 Gen than during 360/Ps3….. I played on a 720 32in Samsung LCD, then a 1080 Samsung LCD 50in, and now a Samsung 65in QLED. I never thought about the fact that the tv might be ever so slightly stuttering the picture or that it was showing stutters more pronounced!

Re: Todd Howard Says Starfield Is 'Great' On Xbox Series S

Dm9982

@BBB As a fellow motion sick sufferer I feel your pain! I’ve wanted to play my copy of God of War on my PS4 Pro for so long, but I can only make it in 10-15 min bursts before I get dizzy. I’m hoping when I get a Ps5 that the increased frame stability (and I know there’s some blur and camera stability patches now) will help alleviate that.

An option I had in the past was taking a Dramamine tab (used for seasickness) about 15-30 mins before playing a game I knew could/would cause motion sickness and that would work like a charm. Usually a few days of that and my brain and body would be adjusted to the game where I wouldn’t need the Dramamine anymore. Sadly this is no longer an option for me as it conflicts with one of my new daily meds I need to take.

For any other motion sick sufferers out there I HIGHLY recommend Dramamine. This the name it goes as in the states, but outside of the states you’re just looking for the medicine called Dimenhydrinate. It’s been around for a long while and used to treat seasickness/motion sickness, and outside of ginger root, is the only thing proven to stop it completely. Ginger root can too, but not as effective. They did a whole mythbusters episode on the stuff.

Re: Todd Howard Says Starfield Is 'Great' On Xbox Series S

Dm9982

@XsERTzX tips hat Glad to bring a chuckle in these bonkers times of gaming.

If anyone truly wants to point fingers at a piece of hardware being the blame for optimization the fault truly lies in standard PCs. When games are made, coded, etc with PCs in mind at the same time as consoles, then the optimizations run wild to allow for lower spec machines, super high spec machines, and everything in between.

If a game is hard coded to say Series S, X, and Ps5 then the specs, OS, and everything are locked in for those 3 devices. No variance in between. Games of this nature tend to run smoother and look better. And historically speaking the Vice versa when you toss in making it run for PC. One just needs to look at past Bethesda games and Witcher or Cyberpunk. All those ran best on pc (where they were more optimized for) versus console (where they needed a lot of work).

@BBB i always forget if it’s 21 or 24 here stateside, but I learned something new about UK side! Thanks for that! And I knew we’re, depending on person, capable of going around 30fps IRL with some higher, but it’s also why a large percentage of the population gets “bothered” by turning on a favorite prerecorded episode of their fave show, like House MD for example, which wasn’t recorded with Live Motion in mind, in Smooth/Fast/Live motion (aka 120/240hz) whatever your brand calls it.

The other reason goes into the Uncanny Valley effect, where if something looks too real our brains say “nope!”.

In my case, games that run at or around 30fps are perfect. Even FPS, which usually causes motion sickness, tends to do ok for me. Now when a game gets cranked to 60-120fps, my eyes start to hurt after awhile, and even 3rd person can make me nauseous.

I do agree on choices, as that should always be a thing, and in those case something that could easily be patched in later. Hell I believe all games should come with either a cheat mode/cheat codes, or accessibility options for those lacking ability or time. I miss the days of Game Genie….

What I don’t agree on is writing a game off, or blasting the devs for their choice. Is your choice more important than theirs exactly? They made the game, spending hundreds of hours of time creating it. But on the flip, you’re spending $70+ of hard earned cash. I’ll call that a draw, and at the very least be happy the game exists and you have the means and ability to play it.

Didn’t anyone’s mother teach them not to judge a book by its cover?

Re: Todd Howard Says Starfield Is 'Great' On Xbox Series S

Dm9982

@XsERTzX @Zoidpilot4 gaming for about 35 years here. And it’s quite amusing, and annoying, to watch so many gamers act so entitled anymore. They complain and write stuff of so easily. These same people will also complain when their 8k/120fps game costs $70+ to buy. Some people weren’t around during the unregulated NES/SNES days when they’d charge $80-120 for some games. Toys R Us Killer Instinct listing for $84.99, anyone remember that?
The whiner generation, smh.

It’s understandable when a game like Cyberpunk releases and it’s a hot mess. But 60fps? Come on. That only matters in online shooters like CoD, frantic shooters like Doom, or fighting games. Adventure story driven games like Starfield, Mass Effect, Witcher, etc…. Largely does not matter. The human eye can’t even process the data that fast. Which is why tv shows and movies are shot at 21fps, but if you toss your tv into 120-240hz mode everything looks “live action” and jarring at the same time.

I’d rather play a single player game with higher fidelity and a stable/locked 30fps than 1080@60/120….

Also, and serious question, if this has ray tracing built in…. Well, do any games exist on Xbox/ps5 that run ray tracing and 60fps? Cause I honestly can’t think of one.

Re: Xbox Says Big Budget Games With 2-3 Years Development Cycles Are Over

Dm9982

@Banjo- Nice! Same here on the Nintendo systems, though I did have a Virtual Boy for bout 10 days. Had Tennis and Wario, both gave me headaches / made me dizzy so my dad returned it lol. My first xbox was the original fatty. Got it specifically for Fable and Knights of the Old Republic, great games! But I wasn’t a serious xbox fan until 360 and games like Dead Rising and Crackdown, plus the backwards compatibility with OG Xbox games. Fable 2,3 and Fallout 3/NV furthered my love for it.

Oh and my Switch FC is SW-5558-6500-8995