Comments 35

Re: Xbox Is Officially Putting Time Limits On Cloud Gaming For Game Pass Members

asdfghjklz

@PyroMessiah86 “With this change, we buy the games, we pay to play online/ultimate, and buy our games to stream from our library and then have to pay again to stream them? That's nonsense.”

That’s why I buy my games outright and don’t bother with all this subscription garbage. You can’t charge me to play a game I’ve already bought and downloaded.

Re: 'Literally Play It Forever' - Playground Games Confirms Fable Will Take 20 hours To Beat

asdfghjklz

@Mr-Cage Starfield is definitely one of the purchases I regret the most! I paid like $40 for it on sale and played it for maybe 4 hours before I couldn’t stand it anymore. It really shows you why game publishers these days try to avoid offering demos.

Game Pass is a great value if you have a mind to power through all the content. I was finding that with Game Pass I wasn’t using it consistently every month so I ended up just buying games on sale rather than silently see that money withdrawn every month.

Re: 'Literally Play It Forever' - Playground Games Confirms Fable Will Take 20 hours To Beat

asdfghjklz

It’s interesting to compare this to the 80 hours for the main story plus story-related side content that’s been reported for GTA VI.

It reminds me of what the Take-Two guy said that their games offer exceptionally cheap entertainment per hour. Helps explain why that (give or take) $1 per hour game will sell so much better than this $1.75 to $4.67 per hour game (assuming it’s $70).

Re: 'The Entire Supply Chain Is Collapsing' - Xbox Disc Drive Situation Gets More Awkward

asdfghjklz

@RadioHedgeFund Copyright law already allows you make backups of your games for personal use. What it doesn’t allow is sharing those backups online or with your friends.

If you are sufficiently determined, you can crack the DRM on your games, but publishers aren’t exactly eager to open the door to even more widespread piracy.

If you were able to seamlessly rip your games without DRM it would be trivial to share them with millions for free.

Discs also have DRM, just like downloads.

If you’re asking for copyright law to prohibit DRM, well, copyright law is designed to protect the rights of the work’s creator. That’s like saying Target should be prohibited from locking up game consoles.

Re: Xbox Reportedly Makes Up Less Than 5% Of US Physical Sales In 2026

asdfghjklz

@betterthings Sony don’t make decisions like ending physical disc production with only the US in mind. C’mon now, they’re a Japanese company. They obviously consider sales trends across all territories.

And if you look at weekly sales charts out of Japan, the only company still pulling meaningful physical sales is Nintendo.

Re: Eight Xbox Games Are Getting Delisted In August & September 2026 So Far

asdfghjklz

I haven’t played any of the Toy Story games and can’t clearly recall watching any of the movies despite being a huge Disney fan, but I’m still tempted to pick up Toy Story 3. Remasters of licensed games tend to dull the edges of the original.

Edit: Turns out I already have it on PS Plus! (PSP version, rendered at a higher resolution.) I wonder if it will be removed from there too.

Re: Dodgy Rumour About Disc Drive For Xbox Project Helix Racks Up 1 Million Views

asdfghjklz

Fact: Approximately 85% of PlayStation game sales are digital now and this is increasing every year.

(On Xbox, the number is likely even more lopsided when you factor in Game Pass.)

Fact: Microsoft no longer includes games on the disc and the disc is simply a license for a download.

Fact: Discs reduce Xbox’s already meager 3% profit margin due to manufacturing, shipping, and the retailer cut.

It’s safe to say there is no realistic chance that Helix will have a disc drive.