lol. They are not "switching engines" Arkane Lyon (Blade developers) always used Void engine. Dishonored 1, 2, Death of the Outsider and Deathloop are all on Void engine. Arkane Austin used different engine for different projects. They used CryEngine for Prey and Unreal for Redfall.
It's inevitable. Genie is already out of bottle and you can't put him back. If X company will use AI during game development and lower time/budget of AAA game while Y company will refuse to use AI and will make more expensive game with higher budget then X company will be more successful. It's just how things work.
Houdini (for example) was introduced to allow developers to create huge lands of gaming space in small amount of time. Did anybody employed 100+ more devs to create this by hand instead? Nope. Nobody is that stupid. But even Houdini requires "touch" from developer after generating land. Same here.
Since document is from 2020 I don't think we should take GhostWire 2 for granted. Especially since there is a rumor that Tango is making JRPG... Otherwise excellent list. Dishonored 3 and new DOOM? Gimme
I don't want to be rude to developer, but I have not seen any game that needs speeds of PS5's SSD. Not even Rift Apart where developer touted it as a necessity and voila....on PC in same game you won't even need an SSD.
And if you find dev of this game, he seems like pretty insane PS fanboy.
So maybe it is tinfoil hat time but it really seems like he is using console war fuel to boost marketing for his game. And since this messages are covered by media, it is clearly working.
I would not be surprised if he released PS5 version of a game by driving on this nonsense and then made statement like "DirectStorage is magic. Everything is solved." And then he will try to sell Xbox port on console war ***** once again...
Just look at the gameplay. If you want to claim that this stuff needs 8GB/s SSD for it to function something is seriously wrong with optimisation
@InterceptorAlpha Nope. I'm not saying that. Clearly studios did not think that this is an issue. People just implied here that this is problem of Xbox platform, when it is clearly not the case.
Excelent format for future. That Hi-Fi Rush shadowdrop was excelent and only negative thing was no firm date for Forza Motorsport. 2023 is shaping to be great year for Xbox overall.
Of course they are against. All ActiBlizz backend and server infrastructure of ActiBlizz games is running on Google Cloud. The moment this deal goes through, they are switching to Azure.
Obviously it does not make a sense for Take-Two. Because they are 1. not a console manufacturer with access to not only first-party but also third party content 2. they are releasing 2-3 games per year which is can not sustain subscription service.
I don't get what Sony was expected. Deal to have COD until end of time? I mean. Of course Microsoft would timegate that deal. But that does not mean that after that they can't make new deal (see Minecraft - I doubt that deal is "for eternity). So every three year you make a new deal which covers next 3 COD games. Simple.
@UltimateOtaku91 I think there is huge difference between paying for development of indie game like Stalker 2, Scorn, Ascent etc. and moneyhatting games from huge publisher like Deathloop, GhostWire, Final Fantasy, KOTOR Remake etc.
Like, nobody is mad at Sony that they moneyhatted Kena Bridge of Spirits, Stray and stuff like that. Because everybody can understand difficulty of game development and money from Sony probably got devs better sleep at night.
But to moneyhat Square Enix? One of the biggest publisher on Earth? Sorry. That's not cool at all.
But whatever. Forspoken looks terrible, so it is not that big of a loss and I literally don't care about Final Fantasy at all. Deathloop will be out this year in Game Pass and GhostWire next year also on Game Pass. And since KOTOR is a remake I'll just wait .
@Richnj Yeah. But iD made a Battlemode. And guess how that panned out.
If 343 with 540 employees struggles to get out content quick enough how better would iD with 300 employees do?
And don't get me wrong. Doom games are excelent and better then Halo Infinite campaing. But my point is...let iD make games that they are good at making. Not twist them and force them to work on Halo.
Microsoft won't take Halo from 343. There is no point in doing that. It makes more sense to restructure 343.
@Kooky_Daisuke ehh nope. Outside of fact that you would need to "force" id to make Halo games (which is clearly against current Xbox philosophy of letting devs working on games they wanted to make) i really don't think iD is capable in terms of running live service game. And Halo Infinite needs to be live service.
I mean, iD is great in making SP focused games, but MP in Doom 2016 was just plain bad and Battlemode in Eternal is okayish at best.
So what would you exactly solve by forcing id to make Halo games?
@HungryHungryHomer And why shoud I care? If Sony is offering something for 13,99€ per month and Microsoft is offering something better for 13,99€ I would obviously go with Game Pass.
If Sony if offering ***** service then GP, without day-one first party games, they should charge less for their service. If not I will compare them equally, because they cost same money.
Also, Ryan's ***** are just that. *****. Last year Microsoft was highest rated publisher on Metacritic while releasing all their first-party games in GP. Meanwhile, Sony charged 80€ for Returnal and Ratchet and can't beat Microsoft. So what does it tells you?
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Re: Bethesda's Indiana Jones Game Reportedly Set To Launch This Year
So...in theory. Game Pass in 2024 will have (day one):
Towerborne
Indiana Jones
Hellblade 2
Avowed
ARA: History Untold
Replaced
Silksong
Call of Duty: Gulf War
Stalker 2
and there are plenty of rumors for additional projects maybe releasing in 2024.
Not bad
Re: After Redfall, Bethesda Appears To Be Switching Engines Again For Marvel's Blade
lol. They are not "switching engines"
Arkane Lyon (Blade developers) always used Void engine. Dishonored 1, 2, Death of the Outsider and Deathloop are all on Void engine.
Arkane Austin used different engine for different projects. They used CryEngine for Prey and Unreal for Redfall.
Re: Xbox's New AI Partnership Is Stirring Up A Heated Debate On Social Media
It's inevitable. Genie is already out of bottle and you can't put him back.
If X company will use AI during game development and lower time/budget of AAA game while Y company will refuse to use AI and will make more expensive game with higher budget then X company will be more successful. It's just how things work.
Houdini (for example) was introduced to allow developers to create huge lands of gaming space in small amount of time. Did anybody employed 100+ more devs to create this by hand instead? Nope. Nobody is that stupid. But even Houdini requires "touch" from developer after generating land. Same here.
Re: Xbox Leak Unveils New Bethesda Games Including DOOM, Dishonored, Fallout & Oblivion
@Moonglow Hibiki is Hi-Fi Rush. So that was released in January.
Re: Xbox Leak Unveils New Bethesda Games Including DOOM, Dishonored, Fallout & Oblivion
Since document is from 2020 I don't think we should take GhostWire 2 for granted. Especially since there is a rumor that Tango is making JRPG...
Otherwise excellent list. Dishonored 3 and new DOOM? Gimme
Re: Quantum Error Dev: Xbox Version Needs More Time Due To 'Slower SSD'
I don't want to be rude to developer, but I have not seen any game that needs speeds of PS5's SSD. Not even Rift Apart where developer touted it as a necessity and voila....on PC in same game you won't even need an SSD.
And if you find dev of this game, he seems like pretty insane PS fanboy.
So maybe it is tinfoil hat time but it really seems like he is using console war fuel to boost marketing for his game. And since this messages are covered by media, it is clearly working.
I would not be surprised if he released PS5 version of a game by driving on this nonsense and then made statement like "DirectStorage is magic. Everything is solved." And then he will try to sell Xbox port on console war ***** once again...
Just look at the gameplay. If you want to claim that this stuff needs 8GB/s SSD for it to function something is seriously wrong with optimisation
Re: Xbox Players Encouraged To Change Two Camera Settings In Redfall
@InterceptorAlpha Nope. I'm not saying that. Clearly studios did not think that this is an issue.
People just implied here that this is problem of Xbox platform, when it is clearly not the case.
Re: Xbox Players Encouraged To Change Two Camera Settings In Redfall
@tho_mi tbf GhostWire had similar issue when it released on PS5 last year. So it's not like it is Xbox's fault.
Re: Xbox Developer Direct: Aaron Greenberg Thanks Fans For Praising 'Perfect' Format Of The Show
Excelent format for future.
That Hi-Fi Rush shadowdrop was excelent and only negative thing was no firm date for Forza Motorsport.
2023 is shaping to be great year for Xbox overall.
Re: Xbox DACH Teases 'Release Date' Announcements For January's Event
I mean...of course? I thought this was expected.
Game are supposed to be out in next 6 months. There is no way they are not showing release dates.
Re: Report Suggests Google Isn't Keen On Xbox's Attempt To Buy Activision Blizzard
Of course they are against. All ActiBlizz backend and server infrastructure of ActiBlizz games is running on Google Cloud. The moment this deal goes through, they are switching to Azure.
Re: Take-Two CEO Says It 'Doesn't Make Sense' To Launch Day One With Xbox Game Pass
Obviously it does not make a sense for Take-Two.
Because they are
1. not a console manufacturer with access to not only first-party but also third party content
2. they are releasing 2-3 games per year which is can not sustain subscription service.
Sooo..duh?
Re: Pick One: Which Of These Arkane Xbox Games Is Your Favourite?
Prey is not only best game from Arkane. It is best game of last generation.
Re: Xbox & PlayStation Stuck In 'Complicated' Call Of Duty Situation, Says Geoff Keighley
I don't get what Sony was expected. Deal to have COD until end of time?
I mean. Of course Microsoft would timegate that deal. But that does not mean that after that they can't make new deal (see Minecraft - I doubt that deal is "for eternity). So every three year you make a new deal which covers next 3 COD games. Simple.
Re: 'Forspoken' PS5 Delay Means It Won't Come To Xbox Until 2025
@UltimateOtaku91 I think there is huge difference between paying for development of indie game like Stalker 2, Scorn, Ascent etc. and moneyhatting games from huge publisher like Deathloop, GhostWire, Final Fantasy, KOTOR Remake etc.
Like, nobody is mad at Sony that they moneyhatted Kena Bridge of Spirits, Stray and stuff like that. Because everybody can understand difficulty of game development and money from Sony probably got devs better sleep at night.
But to moneyhat Square Enix? One of the biggest publisher on Earth? Sorry. That's not cool at all.
But whatever. Forspoken looks terrible, so it is not that big of a loss and I literally don't care about Final Fantasy at all. Deathloop will be out this year in Game Pass and GhostWire next year also on Game Pass. And since KOTOR is a remake I'll just wait .
Re: Call Of Duty: Modern Warfare 2 Contains PlayStation Exclusive Bonus
@Xeno_Aura Yeah. But there was still a hope that Microsoft could just "pay" for Modern Warfare II on GP even if they are separate companies.
But I guess that Sony still have marketing rights for game and that deal prevents getting game on GP
Re: Call Of Duty: Modern Warfare 2 Contains PlayStation Exclusive Bonus
So...there goes hope for Game Pass Day One release
Re: Digital Foundry Looks At Halo Infinite's Ongoing Issues
@Richnj Yeah. But iD made a Battlemode. And guess how that panned out.
If 343 with 540 employees struggles to get out content quick enough how better would iD with 300 employees do?
And don't get me wrong. Doom games are excelent and better then Halo Infinite campaing. But my point is...let iD make games that they are good at making. Not twist them and force them to work on Halo.
Microsoft won't take Halo from 343. There is no point in doing that. It makes more sense to restructure 343.
Re: Digital Foundry Looks At Halo Infinite's Ongoing Issues
@Kooky_Daisuke ehh nope.
Outside of fact that you would need to "force" id to make Halo games (which is clearly against current Xbox philosophy of letting devs working on games they wanted to make) i really don't think iD is capable in terms of running live service game. And Halo Infinite needs to be live service.
I mean, iD is great in making SP focused games, but MP in Doom 2016 was just plain bad and Battlemode in Eternal is okayish at best.
So what would you exactly solve by forcing id to make Halo games?
Re: Jim Ryan Argues Xbox Game Pass Model Would Lead To Weaker PlayStation Games
@HungryHungryHomer
And why shoud I care? If Sony is offering something for 13,99€ per month and Microsoft is offering something better for 13,99€ I would obviously go with Game Pass.
If Sony if offering ***** service then GP, without day-one first party games, they should charge less for their service. If not I will compare them equally, because they cost same money.
Also, Ryan's ***** are just that. *****. Last year Microsoft was highest rated publisher on Metacritic while releasing all their first-party games in GP. Meanwhile, Sony charged 80€ for Returnal and Ratchet and can't beat Microsoft. So what does it tells you?