TOTK runs at 720p. Avowed at 4K. How is that even comparable? How is that not using Xbox power?
"Starfield has lots of loading screen".
Zelda BOTW and TOTK has lots of pop in all the time, you can see enemies appearing out of nothing, don't know how that is seamless, that doesn't make it a bad game tho, and as I've said before, 30fps is just fine for Zelda, Starfield or Avowed.
What you're doing is trying to find ways to keep using your double standards.
In a hypothetical situation, I'm pretty sure Zelda BOTW could run flawlessly on Xbox hardware at 4K @ 60fps. Avowed, on the other hand, would not be able to run on Switch.
You see, the reason for that is that Xbox games uses a way more modern technolgies for graphics, lighting, shadows, post-processing and so on.
People are reducing everything to 'frames per second' as if it is the only measurment of a console's power. But it is not.
Comparing those two games by their framerate disregarding the whole graphics technology level between them is not context.
"Tears of the Kingdom has a seamless open world and tons of complex physics systems running all the time and is running on, let's face it, hardware that would have been considered weak a decade ago."
So is Starfield (in a way bigger scale) , but I haven't seem the same standards being applied there, and I don't even go into the update 60fps patch because it lowers quality to do so, but still.
Power is not the problem. Problem is people concept of power is reduced to frames per second.
@IOI This has nothing to do with bragging, Xbox IS the most powerful console.
The point here is not power, but optimization.
FPS is not the only metric of a hardware power. There is performance, sure, but also graphics, effects, post-processing and so on.
What people are saying is that if it runs at 30fps it is not the most powerful while disregarding all other technological features of the game, as if FPS was the sole measure of power. It is not.
@Fishmasterflex96 Greenberg also said despite being a standard, 60fps wasn't mandatory and the developer could choose what to do, but people leave out that part because it doesn't fit the 'xbox lied' narrative.
@Kienda you are proof of what I just said on the other article comment section. People bashing Xbox with 30fps but no problem with Zelda BOTW and TOTK dropping to 25fps frequently.
@Scirius You're not getting the point. It doesn't matter if it is handheld or home console.
Optimization means to fit the game on the available hardware.
For example, they could lower graphics further, they could lower resolution even more or whatever else to make BOTW reach 60fps, but that would sacrifice the game experience, so they decided to go with 30fps for a more pleasant experience.
@Scirius "Switch is a handheld". But according to some people in the comment section the first-party studio must use the best of the hardware, so in those people logic, Nintendo should optimize with the switch limitations in mind.
That's not my personal opinion, just going by the logic of some comments. The standard has to be the same.
For me Zelda BOTW was a great game, put more than 200 hours on it and so was Starfield that I also have more than 200 hours. But games should be judged by the same standards.
I just found funny how first-party studios from other companies as well as some third-party studios get a pass when it comes to optimization.
Zelda BOTW = 30fps (drops to 25) no complaints (Excuse: Switch is portable; but according to some comments aren't first party games suposed to be optimized for the console?).
FF16 = 30fps (with a messy 60fps performance mode with a ton of frame drops) also no complaints because, y'know, it was a PS exclusive.
Now Starfield at 30fps was a Problem because first-party xbox studio can't optimize.
Avowed at 30fps is a Problem because first-party xbox this and that.
I did 100% achievements on Starfield. Absolutely love this game. Got the premium edition upgrade yesterday and now I'm ready for Shattered Space. Can't wait.
I think Phil was pretty clear right now that there are no limits to what Xbox will release on PlayStation.
This is a bad decision that will result in more developers abandoning Xbox as if we don't have enough this already.
I'll jump to PlayStation that's the only platform users seems to never worry if a game will be released onto, even if the game comes from Xbox Game Studios.
@Titntin Sure, 14 million players is a bad number. By your logic BTS is also no a famous band as not everyone on spotify listen to them. Avengers was a bad movie because not everyone on the planet watched.
What kind of logic is that?! Not everyone played because not everyone likes rpg or space-themed games.
But I don't think logic can work with someone who just want to hate on the game.
It's amazing how some people can twist 14 million players into something negative for the sake of hate.
Mission select so it will be easier to go for collectibles. If they do that I'll definitely go for a 100% achievments, I loved Redfall, finished once with Devinder and have an unfinished second play through with Layla.
Closing Tango was wrong, but the new studio need all support they can get.
We can't let take Microsoft bad decisions and throw on studios that have nothing to do with it.
We need to held MS accountable but support the studios that are working hard to make good games for Xbox, despite management being totally oblivious some times.
@NEStalgia they need to fix their timing ASAP. If they ever release a hardware at the right time it will be a success. It is like you said, MS Hardware are always high quality. All they need is to release them on time.
And by all means, Android is open source, so Microsoft can modify it at will. And if they expand the store more to have apps too they can get rid of google entirely and have a 100% Microsoft-custom Android device.
Since it would be android it wouldn't be difficult for Microsoft to get developers onboard.
@NEStalgia Don't know if Microsoft will do that, but there is a fairly easy way to make people go there: Exclusive titles.
A new mobile Call of Duty game - only on Microsoft Store. Problem solved.
But what I think is that this is only the first step. The next step will be Microsoft own Android Phone (not Surface Duo, a regular consumer-oriented Phone) and the phone will have that store and will be integrated with Xbox.
@Markatron84 That's what happen when you just read the title:
Let's see what he says after that: "Fortunately in this one, we've got it running great. It's often running way above that. Sometimes it's 60. But on the consoles, we do lock it because we prefer the consistency, where you're not even thinking about it"
That clearly says Xbox Series X managed to run at 60fps from the get go, but it wasn't stable, so they prefer the consistency. But sure, keep reading the title and not the article.
By the way, the Xbox community seems to be really unique. The only community on the planet who complains and criticize a company for releasing a 60fps patch.
@shoeses Funny because they never said that, that's all on you. Todd Howard said november last year that Starfield could run at 60fps on Series X, but wasn't stable, so they decided to stick to 30fps instead.
Now, of course, they managed to optimize it further and of course, FSR3 is available on consoles with has a feature that double framerate.
But sure, let's keep going like game development is easy and Bethesda just lied for the sake of it.
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Re: Space Marine 2 Heavily Influenced By Gears Of War, Dev Always Wanted To Make 'A 360 Sequel'
"heavly influenced by gears of war"
Just like the first game.
I loved space marine. I'll play the sequel as soon as I can.
Re: Phil Spencer Congratulates Tokyo Game Show Host On Doing 'An Amazing Job' For Xbox
Misuzu did a great work. I was really happy when I saw she was presenting the show.
Also liked the show, there was lots of support from Square-Enix, Mana series on Game Pass, and the best part: A new Like a Dragon game.
Was a great show.
Re: Sony's PS5 Pro Seems Unlikely To Get An Xbox Equivalent This Holiday
No disk drive at $700. It is a good thing Xbox won't compete with the Pro.
Re: Xbox Game Pass Standard: Full List Of 369 Games Included At Launch
Starfield, Diablo IV and Hellblade 2 out of the list. Microsoft really want to push Ultimate subscriptions.
Re: It's Been 365 Days Since One Of The Biggest Releases Of The Xbox Series X|S Era
I love it. 10/10 for me.
Finished the main story, did lots of side quests, custom ships, outposts, 100% achievements in more than 200 hours.
Definitely playing Shattered Space.
Re: Talking Point: Does Microsoft Have A '30FPS' Problem With Its Xbox Series X|S Output?
@Ralizah 'mansplain?!' Lol. I'll ignore that.
TOTK runs at 720p. Avowed at 4K.
How is that even comparable?
How is that not using Xbox power?
"Starfield has lots of loading screen".
Zelda BOTW and TOTK has lots of pop in all the time, you can see enemies appearing out of nothing, don't know how that is seamless, that doesn't make it a bad game tho, and as I've said before, 30fps is just fine for Zelda, Starfield or Avowed.
What you're doing is trying to find ways to keep using your double standards.
Re: Talking Point: Does Microsoft Have A '30FPS' Problem With Its Xbox Series X|S Output?
@Ralizah
In a hypothetical situation, I'm pretty sure Zelda BOTW could run flawlessly on Xbox hardware at 4K @ 60fps.
Avowed, on the other hand, would not be able to run on Switch.
You see, the reason for that is that Xbox games uses a way more modern technolgies for graphics, lighting, shadows, post-processing and so on.
People are reducing everything to 'frames per second' as if it is the only measurment of a console's power. But it is not.
Comparing those two games by their framerate disregarding the whole graphics technology level between them is not context.
"Tears of the Kingdom has a seamless open world and tons of complex physics systems running all the time and is running on, let's face it, hardware that would have been considered weak a decade ago."
So is Starfield (in a way bigger scale) , but I haven't seem the same standards being applied there, and I don't even go into the update 60fps patch because it lowers quality to do so, but still.
Power is not the problem. Problem is people concept of power is reduced to frames per second.
Re: Talking Point: Does Microsoft Have A '30FPS' Problem With Its Xbox Series X|S Output?
@IOI This has nothing to do with bragging, Xbox IS the most powerful console.
The point here is not power, but optimization.
FPS is not the only metric of a hardware power. There is performance, sure, but also graphics, effects, post-processing and so on.
What people are saying is that if it runs at 30fps it is not the most powerful while disregarding all other technological features of the game, as if FPS was the sole measure of power. It is not.
Re: Talking Point: Does Microsoft Have A '30FPS' Problem With Its Xbox Series X|S Output?
Removed
Re: Talking Point: Does Microsoft Have A '30FPS' Problem With Its Xbox Series X|S Output?
@Fishmasterflex96 Greenberg also said despite being a standard, 60fps wasn't mandatory and the developer could choose what to do, but people leave out that part because it doesn't fit the 'xbox lied' narrative.
Re: Talking Point: Does Microsoft Have A '30FPS' Problem With Its Xbox Series X|S Output?
@OldGamer999 Lol 10 million on PS5?? read it there again. It says 10 million across ALL PLATFORMS.
PC alone has 8.5 million (steam) So PS5 accounts for 1.5 million only.
Re: Talking Point: Does Microsoft Have A '30FPS' Problem With Its Xbox Series X|S Output?
@Kienda you are proof of what I just said on the other article comment section. People bashing Xbox with 30fps but no problem with Zelda BOTW and TOTK dropping to 25fps frequently.
Re: Talking Point: Does Microsoft Have A '30FPS' Problem With Its Xbox Series X|S Output?
30fps stable is always better than an unstable 60fps.
Re: Obsidian Confirms That Avowed Runs At 30FPS On Xbox Series X|S
@OldGamer999 I don't think this is a issue at all, as PC games have been optimized for multiple hardwares for years.
That 'performance and quality' mode is just a simple variation of 'low, medium, high' presets PC always had to fit all kinds of hardware.
Re: Obsidian Confirms That Avowed Runs At 30FPS On Xbox Series X|S
@Scirius You're not getting the point. It doesn't matter if it is handheld or home console.
Optimization means to fit the game on the available hardware.
For example, they could lower graphics further, they could lower resolution even more or whatever else to make BOTW reach 60fps, but that would sacrifice the game experience, so they decided to go with 30fps for a more pleasant experience.
It is the same thing for every hardware.
Re: Obsidian Confirms That Avowed Runs At 30FPS On Xbox Series X|S
@ChopstickPhilly Oh, that famous quote always shared incomplete.
There was a follow-up to that a couple days lates: https://x.com/aarongreenberg/status/1260017717001678849?t=BsKqy7Gwlo_DoBOG-i8xGQ&s=19
Re: Obsidian Confirms That Avowed Runs At 30FPS On Xbox Series X|S
@Tecinthehead That makes no sense. Starfield just received a patch for 60fps on Series S.
Re: Obsidian Confirms That Avowed Runs At 30FPS On Xbox Series X|S
@Scirius "Switch is a handheld". But according to some people in the comment section the first-party studio must use the best of the hardware, so in those people logic, Nintendo should optimize with the switch limitations in mind.
That's not my personal opinion, just going by the logic of some comments. The standard has to be the same.
For me Zelda BOTW was a great game, put more than 200 hours on it and so was Starfield that I also have more than 200 hours. But games should be judged by the same standards.
Re: Obsidian Confirms That Avowed Runs At 30FPS On Xbox Series X|S
I just found funny how first-party studios from other companies as well as some third-party studios get a pass when it comes to optimization.
Zelda BOTW = 30fps (drops to 25) no complaints (Excuse: Switch is portable; but according to some comments aren't first party games suposed to be optimized for the console?).
FF16 = 30fps (with a messy 60fps performance mode with a ton of frame drops) also no complaints because, y'know, it was a PS exclusive.
Now Starfield at 30fps was a Problem because first-party xbox studio can't optimize.
Avowed at 30fps is a Problem because first-party xbox this and that.
Re: Obsidian Confirms That Avowed Runs At 30FPS On Xbox Series X|S
@ChopstickPhilly Except 60fps is not a basic feature by any means.
Re: Obsidian Confirms That Avowed Runs At 30FPS On Xbox Series X|S
It is funny how people talk about 30fps as if it is unplayable.
30fps is fine for games like Hellblade 2, Avowed and even Starfield. 60fps is a good addition, but 30fps it is far from being unplayable.
People complain for the sake of it.
It would be a problem if games like Gears of War E-Day released at 30fps, but I'm pretty sure it will be 60fps.
Re: Shattered Space Will Bring 'Narrative-Driven Horror' To The World Of Starfield This September
I did 100% achievements on Starfield.
Absolutely love this game. Got the premium edition upgrade yesterday and now I'm ready for Shattered Space. Can't wait.
Re: Phil Spencer On Game Exclusivity: 'We Have To Anticipate There's Going To Be More Change'
Phil being transparent for a change.
Re: Avowed Early Previews Are Looking Positive Ahead Of Xbox Game Pass Launch Next February
Let's hope it releases on Xbox. After Towerborne eveything is possible.
Re: Xbox Boss Phil Spencer Comments On Indiana Jones PS5, And Microsoft's Plan Moving Forward
I think Phil was pretty clear right now that there are no limits to what Xbox will release on PlayStation.
This is a bad decision that will result in more developers abandoning Xbox as if we don't have enough this already.
I'll jump to PlayStation that's the only platform users seems to never worry if a game will be released onto, even if the game comes from Xbox Game Studios.
Re: Xbox's Hi-Fi RUSH Studio Tango Gameworks Revived, Acquired By PUBG Publisher
That's great news!
Good that Microsoft decided the deal to sell the studio and the IP instead of keep it in limbo forever.
Hopefully they will do the same with Quantum Break and offer it to Remedy, since Microsoft seems to have no interest in making a sequel.
Re: Four Years Later, People Are Still Getting Confused By Xbox's 'Horrible' Console Names
Apple does this with their watch and people don't complain about being confusing.
Nintendo pick a different name every console generation and it is fine.
But Xbox is 'confusing'.
PureXbox is becoming an Xbox haters parade.
Everyday a new thing to complain. Run out of complaints? Let's recycle.
People hate on Xbox for the sake of it and will find new ways to do so.
Re: Xbox Studios 'Player Numbers' Graphic Provides Interesting Look At Microsoft's Most-Played Franchises
@Titntin Sure, 14 million players is a bad number. By your logic BTS is also no a famous band as not everyone on spotify listen to them. Avengers was a bad movie because not everyone on the planet watched.
What kind of logic is that?! Not everyone played because not everyone likes rpg or space-themed games.
But I don't think logic can work with someone who just want to hate on the game.
It's amazing how some people can twist 14 million players into something negative for the sake of hate.
Re: Xbox Reportedly 'Exploring Potential' For Various New Game Pass Tiers
A cloud-only tier seems a good idea. The only way to have Cloud Gaming today is subscribing to ultimate.
Ad-based might interest some people too.
PureXbox comment sections is becoming worse each day filled with Xbox Haters with fake concerns and 'confusion'.
Re: Microsoft Says FTC Is Being 'Misleading' In Response To Xbox Game Pass Criticisms
"FTC protects the customers" has to be the greatest joke on this comment section.
People seems to be suffering from amnesia and forgot Lina Khan personal vendetta against big techs using taxpayer's money on her quest over nothing.
All that FTC cares is their own agenda, they don't give two cents about customers.
Re: Xbox Studios 'Player Numbers' Graphic Provides Interesting Look At Microsoft's Most-Played Franchises
@themightyant 14 million for a single-player only game is amazing. Most of the other games on the list have some online feature.
Re: Talking Point: If You Had To Limit Yourself To Three Xbox Games, What Would They Be?
Stafield, Halo Infinite, Gears of War 2
Re: Pick One: Which Game From This Year's Xbox Showcase Are You Most Excited For?
I liked a lot of stuff, but I would say my top 4 would be: Gears, Fable, Perfect Dark and Shattered Space DLC.
Re: Talking Point: Is There Anything Specific You Want To See In Redfall's Final Update?
Mission select so it will be easier to go for collectibles. If they do that I'll definitely go for a 100% achievments, I loved Redfall, finished once with Devinder and have an unfinished second play through with Layla.
Re: Pick One: Which Is Your Favourite Ninja Theory Game On Xbox?
Hellblade and Bleeding edge both great games.
Re: Talking Point: What Convinced You To Pick Xbox In The First Place?
I was a Microsoft fan before being an Xbox fan. So I bought Xbox 360 because I wanted a console and it was made by Microsoft.
I've bought mostly to play third-party titles as I was first a Nintendo Player and third-party wasn't available on Wii / Wii U.
Just later I started paying attention to Xbox first-party, fell in love with Gears of War and them started playing all their first-party titles.
Now I play on Xbox not just because I am a Microsoft fan, but because I love their IPs.
Also, Xbox became my main platform to play(currently through Xbox PC App tho) , with Nintendo Switch coming second.
Re: Bethesda Announces Plans For The Final Redfall Update On Xbox & PC
I loved that game so much. Finished with Devinder.
Hoping for this update to bring mission select so I can do 100% of the game.
But I'll definitely play it all again regardless as I want to experiment the other characters.
Re: Activision Is Opening A New Studio To Build 'Genre-Defining' Games At Microsoft
Closing Tango was wrong, but the new studio need all support they can get.
We can't let take Microsoft bad decisions and throw on studios that have nothing to do with it.
We need to held MS accountable but support the studios that are working hard to make good games for Xbox, despite management being totally oblivious some times.
Re: Rumour: Xbox Planning To Bring More Games To PS5, Despite Some 'Unease' At Microsoft
@Dr_ENT Yes, he needs to go. I don't care what he do to azure or Windows.
But he knows nothing about gaming.
The least MS could do is let Nadella off of MS Gaming, he can do whatever he wants to the rest, but has no say in gaming.
This alone would improve Xbox a lot.
Re: Rumour: Xbox Planning To Bring More Games To PS5, Despite Some 'Unease' At Microsoft
Satya Nadella needs to go. He means everything bad Xbox is doing right now.
Nadella is not capable of handle gaming.
I Let gaming to Phil, Nadella can take care of his beloved B2B businesses.
Re: Xbox Mobile Store Launches This July With Its Own 'First Party Portfolio'
@NEStalgia they need to fix their timing ASAP. If they ever release a hardware at the right time it will be a success. It is like you said, MS Hardware are always high quality. All they need is to release them on time.
Re: Talking Point: Is Sarah Bond Hinting At Eventually Moving Away From Xbox Hardware?
I don't think it doesn't make sense to 'read' this when Xbox is openly talking about next-gen hardware and handheld devices.
Re: Xbox Mobile Store Launches This July With Its Own 'First Party Portfolio'
@NEStalgia They kinda did with surface duo.
And by all means, Android is open source, so Microsoft can modify it at will. And if they expand the store more to have apps too they can get rid of google entirely and have a 100% Microsoft-custom Android device.
Since it would be android it wouldn't be difficult for Microsoft to get developers onboard.
Re: Xbox Mobile Store Launches This July With Its Own 'First Party Portfolio'
@NEStalgia Don't know if Microsoft will do that, but there is a fairly easy way to make people go there: Exclusive titles.
A new mobile Call of Duty game - only on Microsoft Store.
Problem solved.
But what I think is that this is only the first step. The next step will be Microsoft own Android Phone (not Surface Duo, a regular consumer-oriented Phone) and the phone will have that store and will be integrated with Xbox.
Re: Xbox Veteran Suggests Recent Decisions 'Probably Aren't Being Made By Phil Spencer'
Wow, I'm shocked! Satya Nadella is destroying another Microsoft consumer-oriented business.
That's his favorite hobby since he became CEO.
First Windows Phone and Now Xbox.
Microsoft should immediately kick Nadella off of Microsoft Gaming, he's disastrous.
Nadella runs business.
Phil runs gaming.
Re: Xbox Is Reportedly 'Considering' Hellblade 2 For PlayStation 5
Are they stupid?
They just did that, got criticism from the community and ended up closing the studio anyway. So why bother releasing games on PlayStation?
Just end Xbox division and become like Sega if they're so eager to become a multiplatform publisher.
Is hard to keep being positive towards Xbox when they're keep bringing negative news.
I usually don't believe in rumors, but recently rumors have been more trustworthy than Phil Spencer's words.
Re: Starfield Is Getting A 60FPS Performance Mode On Xbox Series X
@Markatron84 That's what happen when you just read the title:
Let's see what he says after that:
"Fortunately in this one, we've got it running great. It's often running way above that. Sometimes it's 60. But on the consoles, we do lock it because we prefer the consistency, where you're not even thinking about it"
That clearly says Xbox Series X managed to run at 60fps from the get go, but it wasn't stable, so they prefer the consistency. But sure, keep reading the title and not the article.
By the way, the Xbox community seems to be really unique. The only community on the planet who complains and criticize a company for releasing a 60fps patch.
Way to go!
Re: Starfield Is Getting A 60FPS Performance Mode On Xbox Series X
@shoeses Funny because they never said that, that's all on you. Todd Howard said november last year that Starfield could run at 60fps on Series X, but wasn't stable, so they decided to stick to 30fps instead.
Now, of course, they managed to optimize it further and of course, FSR3 is available on consoles with has a feature that double framerate.
But sure, let's keep going like game development is easy and Bethesda just lied for the sake of it.
Re: Former Xbox Exec Shares Achievement Sound That Was 'Rejected' At Microsoft
One update I would love for achievements is to separate DLC achievements from the main game.
I have 100%ed Cyberpunk 2077 and Indivisible and both show less than 100% because update included more achievments.
I like the way PS does with trophies where they show main game and dlc achievments separated.
Re: Talking Point: How Often Do You Pick 'Quality' Over 'Performance' Modes On Xbox Series X|S?
It depends on the game. Fast-paced games performance.
Games with more graphics/environmental focus or slow-paced games I play on quality.
But anyway if a game don't offer 60fps performance it doesn't bother me too much. I prefer play in 60 or better but it won't stop me from playing.
Finished both Cyberpunk 2077 (Series S) and Redfall (Series X) on 30fps modes at launch time.