Comments 10

Re: Study Reveals Xbox Live Suffered 100+ 'Outages' During The Past Year

Holmes108

It's not like each individual user experiences 100 outages a year though. I can't really even think of 1 major one that affected my game playing in the last year (although I'm sure there might have been a time or two).

The fact that all of these networks (from all companies) run as well as they do is quite an accomplishment, in my opinion. We've just become spoiled. The wifi goes down for 5 minutes, and it can feel like the end of the world.

Edit: Based on some comments though, maybe it's more regional? I game virtually every day, and don't even game on my 'home console', leaving me even more susceptible to outages, and it's just not something I see.

Re: Skyrim Anniversary Edition Launches This November For Xbox One, Series X, Series S

Holmes108

I can see the extra horsepower of the Series consoles helping with some of the mods, but as far as the vanilla game goes, is there much more to "enhance"? It's an ancient game. I feel like the One X already made the vanilla game look nearly as good as it can, no? With diminishing returns, if we're just pushing a few extra pixels.

Edit: I mean, that part is free so I'll take it! But I'm not under any illusions of a mind blowing visual difference.

Re: Deals: 250+ Games Included In This Week's Xbox Sales (May 11-18)

Holmes108

@Nightcrawler71 Far Cry 5 is incredible, and highly worth it, imo. One of my favorite games in the last couple years. But a word of warning, I was disappointed with the FPS boost. It's noticeably lowers the resolution to a point I couldn't tolerate. And I'm not even close to being a graphics whore/videophile, but it was too much for me to handle. Trees became very blurry while you're moving, and weird things like that. FPS boost was disabled by default for that game (usually it's the opposite), and I was able to immediately see why.

Re: Stellaris: Console Edition Has Warped Onto Xbox Series X With An Optimised Update

Holmes108

@InterceptorAlpha

Yeah, and now that I said that, I went home at lunch and it prompted me to update Stellaris without the usual "Faster Storage required" notification. It updated (over 6gb), and now has the "X/S" icon in the corner, and is running fine from my external! I've been monitoring my X/S upgrades closely, and this is definitely the first game this has happened with. I'm suspecting it's some sort of glitch (I'm also in the Alpha Skip ahead, if that's relevant), but I'm not sure what's going on.

Did a couple of reboots, and ensured it's not installed in multiple places. Strange indeed.

Re: Stellaris: Console Edition Has Warped Onto Xbox Series X With An Optimised Update

Holmes108

@InterceptorAlpha Agreed. Also, I wrote this on another article about this, but I'll reiterate here:

Looking forward to trying the new update. But I do have a bit of an issue with Series X upgrades, and the internal SSD requirement. I think Dev's need to be able to choose whether or not the game requires the SSD. If it's using some new truly next gen technology, like streaming in textures or something similar, and it's absolutely required, fine. But there are many games that are just a little sharper, a bit smoother, and there's absolutely no reason games like Tetris, The Touryst, or probably even Stellaris NEED to be on the SSD. Luckily, games like Tetris are also quite small.

But the point remains, the HDD space is at a premium, and as more devs provide what's likely little more than a superficial "Series X enhanced" updates, largely probably just so they can have that badge, (not saying Stellaris is guilty of this), HDD space is going to become too much of a problem.