As a consequence of all this, PlayStation is losing money
Except they’re making more money than ever. The PS5 generation had made more profit than every previous PS generation combined. They are predicting a ¥600b net profit this financial year, which would be by far the highest in their history and only ¥40b yen behind the record Switch year when the pandemic hit and they sold almost 30m consoles. Sony normally exceed their profit targets by more than 10% so it’s very likely to be the most profitable year in the entire history of the video games industry.
Digital games make more money than physical. DLC makes obscene amount of money, more than total software sales. PS plus generates $5b a year as a super high margin item, and they don’t even need to put their own games on it for years.
Your entire comment seems to be based on a fundamental misunderstanding of reality.
Comments 3
Re: Digital Foundry Labels Sony's PS5 Exclusivity Pivot As A 'Defensive Move Against Project Helix'
@Sol4ris It’s a confirmation of their sole reason for existing: to enrich shareholders and make as much money as possible.
That’s why all business exist. It’s literally in their memorandum of association.
Re: Digital Foundry Labels Sony's PS5 Exclusivity Pivot As A 'Defensive Move Against Project Helix'
@fatpunkslim
The market is not flat in regards to net profit, the only thing that companies actually care about.
PlayStation Net Profit as reported in their official accounts for the past 15 years:
(Millions of Yen)
FY11 - 29,300
FY12 - 1,700
FY13 - (18,800)
FY14 - 48,100
FY15 - 88,700
FY16 - 135,553
FY17 - 177,478
FY18 - 311,092
FY19 - 238,400
FY20 - 342,192
FY21 - 346,089
FY22 - 250,006
FY23 - 290,184
FY24 - 414,819
FY25 - 463,258
FY26 - 600,000 (Projected)
Re: Digital Foundry Labels Sony's PS5 Exclusivity Pivot As A 'Defensive Move Against Project Helix'
@fatpunkslim
Except they’re making more money than ever. The PS5 generation had made more profit than every previous PS generation combined. They are predicting a ¥600b net profit this financial year, which would be by far the highest in their history and only ¥40b yen behind the record Switch year when the pandemic hit and they sold almost 30m consoles. Sony normally exceed their profit targets by more than 10% so it’s very likely to be the most profitable year in the entire history of the video games industry.
Digital games make more money than physical. DLC makes obscene amount of money, more than total software sales. PS plus generates $5b a year as a super high margin item, and they don’t even need to put their own games on it for years.
Your entire comment seems to be based on a fundamental misunderstanding of reality.