That game needs a ton of work to be even close to games like Borderlands...and when is it going to improve? It took ESO years to become popular.
Is keyboard and mouse finally working in Redfall on Xbox? It was stated it works but has not been for weeks after release...is atleat this fixed already?
5-6 years are absolutely fine, that was between Oblivion and Skyrim or GTA 4 and 5...but 10 years or more? With these series now stretching to even 13-15 years? That's just insane. Such games better be worth it.
@NEStalgia it's not all games but even 2-3 highly anticipated titles screwed at launch per year spread bad reputation like a plague...usually those games are patched constantly until, maybe a year after game's release, it's finally playable how it was meant to be and that "weak HW" can play those games just fine with plenty of headroom.
Lazy developers were always present, there were always some games that pushed the graphical limits way up high in their specific GPU generation but that's not the case today, studios upfront calculate with post release fixes at the expense of a consumer...and these games don't even look that stunning. Many successful games these days rely on less demanding graphics, all it takes is decent gameplay and decent graphics, people don't really care about "realisticly blinding reflections of sunrays coming out of dog's pissing on a sidewalk", contrary to what many AAA studios believe.
Who benefits from these rumours honestly? Surely it's not current producers of these consoles because it hurts them more (don't buy current console, better one is right around the corner!) than it helps them.
Refreshed versions make sense only in some cosmetic areas like blue ray drive, maybe bigger storage...there is no need for stronger hardware when game developers can't even utilize all those 8 CPU cores and in many games GPU is just waiting for CPU at 20-30% usage to do something 😂 so ofc developers just want people to throw more HW at their unoptimized games 😂
@BRT15 game studios never claim their game sucks as well so I don't see your point, it's kind of weird tbh...and for cars yes it is true, just because you claim your work in that field does not bring anything significant to the table...like Peugeot had timing belt dissolving and basically destroying the engine with their 1.2 Puretech engines some 5 years ago on their new models back then (they cut costs in manufacturing so built quality went down), for most people happening after the warranty. 1.0 Ecoboost engines bursting into flames few years ago. My coworker has 1.2 TSI in his Golf and it's well known to leak oil like crazy (he is at 1 liter per 1000kms, mechanic told him it's well known and it could go up to 5l/1000kms)...the list goes on and on. Most facelifts do just some design chances which is just some thin metal on the outsides that's why it's advised, obviously if it's new engine then it doesn't apply. Are you sure you work in that industry?
@BRT15 the only industry? How come is it common knowledge, for decades now, to never buy brand new car but rather after facelift or at the end of it's generation?
Unless you really need specific product and want to be efficient with your money you should never buy any brand new product, with computer games it has just been very visible in past maybe 10 years.
Just look at intel GPUs, Atleast they did not price them insanely high but still below average product that will be polished maybe in 3-4 years.
Their next big thing should be, as someone else said, to bring as many digital games player owns to cloud and if possible/compatible to your Xbox library. Link steam account and play it all on cloud or on console.
Cloud has huge way to go honestly, I have 10 year old potato PC but my GTX760 can still play some few years old games on lowest settings on 1080p, Redfall on cloud? GPU on 100%, stuttering, game looking like child's drawing...and I was unable to play Redfall with keyboard and mouse via cloud on my PC. If this is their business plan then the future of Xbox does not look good tbh.
Keyboard and mouse is very underutilized and overall game pass library is not that huge, it's just okay for its price but nothing insane.
Seems unfinished. Atmosphere is interesting, controls are weird (sensitivity is all over the place), I miss some kind of aiming assist on controller because I am not that good at shooters with controller. Game reminds of Borderlands 2 I used to play on my 10 years old PC but Redfall somehow manages to do everything worse. With this kind of graphics I don't really know why it's capped at 30 FPS on a machine like Series X. Charging insanely high full price for half-made product like this is sadly a modern standard when consumer becomes beta tester and only that consumer can stop this approach by game studios.
Comments 9
Re: Bethesda Insists Redfall Will Improve, Compares Launch To Fallout 76 And Elder Scrolls Online
That game needs a ton of work to be even close to games like Borderlands...and when is it going to improve? It took ESO years to become popular.
Is keyboard and mouse finally working in Redfall on Xbox? It was stated it works but has not been for weeks after release...is atleat this fixed already?
Re: The Elder Scrolls 6 Has Entered The Early Stages Of Development
This just confirms these games don't take 10+ years to make...they just postpone it as long as they can milk previous ones.
Re: Xbox Says Big Budget Games With 2-3 Years Development Cycles Are Over
5-6 years are absolutely fine, that was between Oblivion and Skyrim or GTA 4 and 5...but 10 years or more? With these series now stretching to even 13-15 years? That's just insane. Such games better be worth it.
Re: We're 'Probably' Getting Mid-Gen Xbox & PlayStation Consoles, Says Take-Two CEO
@NEStalgia it's not all games but even 2-3 highly anticipated titles screwed at launch per year spread bad reputation like a plague...usually those games are patched constantly until, maybe a year after game's release, it's finally playable how it was meant to be and that "weak HW" can play those games just fine with plenty of headroom.
Lazy developers were always present, there were always some games that pushed the graphical limits way up high in their specific GPU generation but that's not the case today, studios upfront calculate with post release fixes at the expense of a consumer...and these games don't even look that stunning. Many successful games these days rely on less demanding graphics, all it takes is decent gameplay and decent graphics, people don't really care about "realisticly blinding reflections of sunrays coming out of dog's pissing on a sidewalk", contrary to what many AAA studios believe.
Re: We're 'Probably' Getting Mid-Gen Xbox & PlayStation Consoles, Says Take-Two CEO
Who benefits from these rumours honestly? Surely it's not current producers of these consoles because it hurts them more (don't buy current console, better one is right around the corner!) than it helps them.
Refreshed versions make sense only in some cosmetic areas like blue ray drive, maybe bigger storage...there is no need for stronger hardware when game developers can't even utilize all those 8 CPU cores and in many games GPU is just waiting for CPU at 20-30% usage to do something 😂 so ofc developers just want people to throw more HW at their unoptimized games 😂
Re: EA Details Next Major Star Wars Jedi: Survivor Update, Here Are The Full Patch Notes
@BRT15 game studios never claim their game sucks as well so I don't see your point, it's kind of weird tbh...and for cars yes it is true, just because you claim your work in that field does not bring anything significant to the table...like Peugeot had timing belt dissolving and basically destroying the engine with their 1.2 Puretech engines some 5 years ago on their new models back then (they cut costs in manufacturing so built quality went down), for most people happening after the warranty. 1.0 Ecoboost engines bursting into flames few years ago. My coworker has 1.2 TSI in his Golf and it's well known to leak oil like crazy (he is at 1 liter per 1000kms, mechanic told him it's well known and it could go up to 5l/1000kms)...the list goes on and on. Most facelifts do just some design chances which is just some thin metal on the outsides that's why it's advised, obviously if it's new engine then it doesn't apply. Are you sure you work in that industry?
Re: EA Details Next Major Star Wars Jedi: Survivor Update, Here Are The Full Patch Notes
@BRT15 the only industry? How come is it common knowledge, for decades now, to never buy brand new car but rather after facelift or at the end of it's generation?
Unless you really need specific product and want to be efficient with your money you should never buy any brand new product, with computer games it has just been very visible in past maybe 10 years.
Just look at intel GPUs, Atleast they did not price them insanely high but still below average product that will be polished maybe in 3-4 years.
Re: Microsoft Reckons It 'Lost The Worst Generation To Lose' With Xbox One
Their next big thing should be, as someone else said, to bring as many digital games player owns to cloud and if possible/compatible to your Xbox library. Link steam account and play it all on cloud or on console.
Cloud has huge way to go honestly, I have 10 year old potato PC but my GTX760 can still play some few years old games on lowest settings on 1080p, Redfall on cloud? GPU on 100%, stuttering, game looking like child's drawing...and I was unable to play Redfall with keyboard and mouse via cloud on my PC. If this is their business plan then the future of Xbox does not look good tbh.
Keyboard and mouse is very underutilized and overall game pass library is not that huge, it's just okay for its price but nothing insane.
Re: Talking Point: What Do You Think Of Redfall So Far?
Seems unfinished. Atmosphere is interesting, controls are weird (sensitivity is all over the place), I miss some kind of aiming assist on controller because I am not that good at shooters with controller. Game reminds of Borderlands 2 I used to play on my 10 years old PC but Redfall somehow manages to do everything worse. With this kind of graphics I don't really know why it's capped at 30 FPS on a machine like Series X. Charging insanely high full price for half-made product like this is sadly a modern standard when consumer becomes beta tester and only that consumer can stop this approach by game studios.