Xbox Layoffs Cut Id Software In Half, As DOOM: The Dark Ages DLC Launches 1

DOOM: The Dark Ages Revelations, the first major DLC for the bombastic shooter, launches today onto Xbox Series consoles (along with PC and PS5). It should have been a day of celebration for the team at id Software, a chance to revel in reviews and give themselves a proper good pat on the back.

Instead, it's reported id Software lost half of its staff as part of Xbox's 3,200 job cuts. Senior Gameplay Systems Programmer Michael Maynard posted on LinkedIn that "roughly 50% of the company was let go today".

"I was part of the team (roughly 50% of the company) that was let go today. (I was there for OVER 20 years! RAGE through DOOM: Dark Ages) Sad but, I've been doing this (video games) for over 40 years so, not a huge surprise to me. Just really sad that this is how Id Software, the PIONEER/INNOVATOR of FPS action games is relegated to just another "reorganization" of assets."

This is a result of the proposed Xbox Reset that aims to address the business' content portfolio, platform and how it operates. Xbox CEO Asha Sharma has spoken about her three aims before, and how ZeniMax will face "reductions" shifting focus onto "higher priority projects".

DOOM: The Dark Ages is the third instalment in a hugely successful effort to revitalise the storied DOOM franchise. Revelations looks set to make the experience even better with 10-15 hours of new content and and has been building a decent amount of hype.

The timing of these cuts, happening closely with the launch of the DLC, is particularly painful. It's been rumoured that roughly 95 employees (including Maynard himself) were part of that reduction.

"I was part of the team (roughly 50% of the company) that was let go today. (I was there for OVER 20 years! RAGE through DOOM: Dark Ages) Sad but, I've been doing this (video games) for over 40 years so, not a huge surprise to me. Just really sad that this is how Id Software, the PIONEER/INNOVATOR of FPS action games is relegated to just another "reorganization" of assets."

After working at id Software for twenty years, delivering games like RAGE and up to DOOM: The Dark Ages Revelations, Maynard criticised Xbox for deeming half of his team "useless":

"Microsoft/XBOX decided half the team was deemed USELESS and needed to be let go; despite all the amazing work and effort from every designer, programmer, artist, audio specialist, level designer, fx, tech design, and on and on and on."

It goes without saying that mass layoffs are a horrid affair, and making these hefty cuts just moments before the studio releases its huge DOOM DLC feels awfully sad. Worse still, id Software isn't the first, and they won't be the last. It's just tough to stomach as we sit and wait for what's next.

If you're planning on playing DOOM: The Dark Ages Revelations, consider your demon slaying in honour of the developers, like Maynard, who worked hard to make it badass!

[source linkedin.com]