Not really my cup of tea, but I’m still curious, and I’ll buy it on Series X anyway, knowing it will run in better conditions with the next Xbox console. I hope it will be Xbox Play Anywhere when it comes to PC, but I’m not sure Rockstar will play along, unfortunately. I really hope I’m wrong.
I enjoyed a lot of the game at first, but over time I developed a real frustration with how often the same points of interest kept repeating. I think that’s why many players started out liking it, but after 50 or even 100 hours, ended up turning against it. For me, it’s the opposite of a game designed for hundreds of hours — it works for a while, then steadily wears down as the repetition sets in.
That was really the only aspect I strongly disliked. Sure, there are other areas that could be improved, but the constant repetition was the only thing that truly broke the experience for me
@AverageGamer Regarding player profiles by console, when you look at the most played and most purchased games on each platform, there really isn’t much difference. I still tend to believe that the PlayStation audience is more on the casual side compared to Xbox, and that Xbox players are generally more mature — but I don’t have any data to back that up.
As for choosing consoles, I own both, and I mainly play on my Xbox Series X and on my PC, especially with Xbox Play Anywhere titles. I barely use my PS5 because I spend a lot of time on Game Pass games, and I often switch between PC and console — plus the living-room console is frequently taken by my kids.
And for my next console, it will definitely be the next Xbox, no question about it. Being able to bring together my Xbox and PC library in one place, while still enjoying PlayStation games on Steam, is the perfect combo.
@OldGamer999 Yeah, totally. After all, the PS5 Pro only represents a small share of the overall PS5 install base — around 10%, I think. So it makes sense that they wouldn’t bother implementing PSSR or other enhancements. Very few publishers actually do it anyway.
Great game, and honestly I’m not very surprised to see no real improvements on PS5 Pro compared to the Series X. Overall, from what I’ve seen, very few games actually take advantage of meaningful visual differences between the standard consoles and this mid‑gen refresh.
As for the game itself, I’m not sure this kind of RPG is really PlayStation players’ cup of tea, but who knows? Is there really a specific player profile tied to each console?
Comments 57
Re: Poll: As Things Stand, Will You Be Buying GTA 6 On Xbox This November?
Not really my cup of tea, but I’m still curious, and I’ll buy it on Series X anyway, knowing it will run in better conditions with the next Xbox console. I hope it will be Xbox Play Anywhere when it comes to PC, but I’m not sure Rockstar will play along, unfortunately. I really hope I’m wrong.
Re: Popular Xbox Games Drop To Their 'Lowest Price Ever' In New ID@Xbox Multiplayer Sale
@Elbow Thanks, I just bought it based on your recommendation — good co‑op games are so rare
Re: Bethesda Says Starfield's Next Update Will 'Change The Game' But 'It's Not Starfield 2.0'
I enjoyed a lot of the game at first, but over time I developed a real frustration with how often the same points of interest kept repeating. I think that’s why many players started out liking it, but after 50 or even 100 hours, ended up turning against it. For me, it’s the opposite of a game designed for hundreds of hours — it works for a while, then steadily wears down as the repetition sets in.
That was really the only aspect I strongly disliked. Sure, there are other areas that could be improved, but the constant repetition was the only thing that truly broke the experience for me
Re: Digital Foundry Delivers Its Verdict On Avowed For PS5, And How It Compares To Xbox Series X|S
@AverageGamer Regarding player profiles by console, when you look at the most played and most purchased games on each platform, there really isn’t much difference. I still tend to believe that the PlayStation audience is more on the casual side compared to Xbox, and that Xbox players are generally more mature — but I don’t have any data to back that up.
As for choosing consoles, I own both, and I mainly play on my Xbox Series X and on my PC, especially with Xbox Play Anywhere titles. I barely use my PS5 because I spend a lot of time on Game Pass games, and I often switch between PC and console — plus the living-room console is frequently taken by my kids.
And for my next console, it will definitely be the next Xbox, no question about it. Being able to bring together my Xbox and PC library in one place, while still enjoying PlayStation games on Steam, is the perfect combo.
Re: Digital Foundry Delivers Its Verdict On Avowed For PS5, And How It Compares To Xbox Series X|S
@OldGamer999 Yeah, totally. After all, the PS5 Pro only represents a small share of the overall PS5 install base — around 10%, I think. So it makes sense that they wouldn’t bother implementing PSSR or other enhancements. Very few publishers actually do it anyway.
Re: Digital Foundry Delivers Its Verdict On Avowed For PS5, And How It Compares To Xbox Series X|S
Great game, and honestly I’m not very surprised to see no real improvements on PS5 Pro compared to the Series X. Overall, from what I’ve seen, very few games actually take advantage of meaningful visual differences between the standard consoles and this mid‑gen refresh.
As for the game itself, I’m not sure this kind of RPG is really PlayStation players’ cup of tea, but who knows? Is there really a specific player profile tied to each console?
Re: One Of March's Most-Promising Xbox Game Pass Titles Has Been Delayed
It’s fine : a few more weeks to give this future gem a final polish isn’t too much to ask for this Xbox/Steam exclusive.