Comments 92

Re: Poll: How Many Hours Of Xbox Cloud Gaming Do You Use Per-Month?

FreasurePlanten

I kind of expected these two peaks. I use it way more than 15 hours a month. I wonder if this will affect GFN? I use that to have the best in-game settings on my TV. I have also been exploring that Vita app you guys helpfully mentioned the other day. Works surprisingly well! But I will probably start using it to remote play my Series S when the app starts allowing for that.

Re: Xbox Disc To Digital Is Now Live For Some Users, And Here's A First Look

FreasurePlanten

Having had a look at the XCT website, it seems there's an awful coincidence of games from certain publishers all not working. I'm thinking of Ubisoft and SEGA, for instance. Square Enix too, iirc?
This makes me worried that it will be up to publishers to decide whether they'll allow it or not, and I'm not surprised these particular companies would be against it. Just... sad.

Re: Eight Xbox Games Are Getting Delisted In August & September 2026 So Far

FreasurePlanten

Forgot to add in my last comment, ao apologies for double posting. But... while I do understand the financial motives for this, I think it's always a shame when companies delist older versions of media when they release remasters or remakes. The newer versions shouldn't be seen as replacing the old ones, but rather as new ways of (re)experiencing that media.

Re: Eight Xbox Games Are Getting Delisted In August & September 2026 So Far

FreasurePlanten

@Balaam_ Completely agree. I hope this whole situation with Sony having become more mainstream that some legislators start paying more attention to the issue of digital ownership. I'm particularly hopeful about EU legislation, as they have taken a number of moves to protect consumers over the years. A lot less sure about those who live outside the EU, who I assume are most of the people coming here.

Re: Xbox's Four Priorities Detailed By Asha Sharma After Major 'Reset'

FreasurePlanten

I generally like the direction Xbox has been taking of late (though you may argue that they could have done with less layoffs or handled it a bit more gracefully), but I'm getting quite tired of this corporatespeak from her. There's almost no content in this message, and it's so vague that it could mean anything. Just buzz words.

Re: Reporter Claims Game Pass Is 'Absolutely Detested' By Some Xbox Studio Leaders

FreasurePlanten

@Fiendish-Beaver I agree with everything you said. I'm just currently skeptical that Sony's live service side of the business will get much better, as many projects were duds or cancelled, and they seemed to be relying on Bungie's guidance... which is not ending up well. And given all the negativity I've been seeing around regarding next gen, I'm not sure they could take so many losses on live service games again, without having to branch out to other platforms. Of course, if the PS6 is a hybrid system, they might be able to make a more interesting case for a digital-only platform. It will for sure be interesting to see. I think the real test case for Xbox will be when Helix releases. I don't think many people are keen on investing in a Series console right now, when we know that Helix is coming in a year or two. So it will be then, I think, that we will see if Microsoft can bring players back to their ecosystem. I think that in that context it makes sense for them to have some exclusives again.

Re: Reporter Claims Game Pass Is 'Absolutely Detested' By Some Xbox Studio Leaders

FreasurePlanten

@Fiendish-Beaver I think they can have a halfway approach, sitting between not bringing any games to PS and other platforms, or bringing them all day and date. There will probably be a period of testing, and Forza Horizon 6 seems to be one of those experiments, and the other games that will be exclusive are also part of this experiment. Sony strategy for now seems clearer, but given that their live service strategy hasn't brought the results they wanted, and especially given the situation at Bungie, they might have to go back on putting games on PC. It will be interesting to see how things go. But I expect to see mixed messaging on exclusivity for a while, from both sides.

Re: Reporter Claims Game Pass Is 'Absolutely Detested' By Some Xbox Studio Leaders

FreasurePlanten

@Millionski I think their approach seems to be on having the biggest franchises and live service games like Minecraft and Candy Crush bear the burden of lower revenue that GamePass brings. Perhaps some other franchises will join CoD, or perhaps they give more incentives, like having more atractive features behind premium editions. They also seemed to be considering a customizable model where each one could choose what features they wanted. I myself find that including Fortnite stuff was a big mistake given that many people who play such games won't want to play much else.

Re: Reporter Claims Game Pass Is 'Absolutely Detested' By Some Xbox Studio Leaders

FreasurePlanten

@Millionski The amount of people who gave up entirely on their subscription with the price increase, or the amount of people going to lower tiers was very likely higher than they expected and even with higher costs, they probably weren't making enough revenue. Otherwise they wouldn't have decreased the price so soon after. Same with the increased price of games which they went back on.

Re: Reporter Claims Game Pass Is 'Absolutely Detested' By Some Xbox Studio Leaders

FreasurePlanten

I think this sentiment is due to the fact we're still in a transition period. I don't think many people would say that music, series or movies have been devalued by now being streaming and part of services. But there are music events and cinemas while struggling keep bringing a lot of revenue. Gaming is probably going to follow a similar procedure where a balance is struck. But I don't agree that being on Game Pass automatically devalues games.

Re: Xbox Cloud Gaming Now Works On The PS Vita, And Here's A First Look

FreasurePlanten

I have a Vita with a custom firmware installed, so I have to give this a go. This is why I love homebrew and fan-made content. Will it be a good experience to play many XCloud games on the Vita? Of course not, but being able to do it is satisfying enough.

@Henchdog Indeed! Vita's aftermarket life and homebrew scene are very active and worth getting into.

Re: The Validity Of Consoles May Face A 'Real Test' Amid Rising Prices, Says Ex-Xbox Boss

FreasurePlanten

@Seioni I do it on the Steam Deck and it's also pretty good. I'm close to the router, which is a factor for 5G networks, but I'd encourage people to check it out.

In broader terms, I still would like for hardware like consoles and handhelds to keep being a thing. Having almost all powerful parts concentrated on a few servers sounds risky both due to potential power imbalances between service providers and consumers, as well as worse consequences in accidents like fires and so on.

Re: The Validity Of Consoles May Face A 'Real Test' Amid Rising Prices, Says Ex-Xbox Boss

FreasurePlanten

@HonestHick One of the problems with the current version of XCloud is that even though the architecture is based on Series X, they run the games on Series S profiles so as to maximize their server-side resources. I believe that's why games often look blurry on the service. Xbox Game Pass games are on GFN as well and it's a night and day difference. I even tried a very time sensitive game like Clair Obscur and it worked flawlessly.

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