Bethesda's brand-new space exploration RPG Starfield officially launched last week and it really is exclusive to Xbox and PC platforms - there's no definitely no sign of it ever coming to PlayStation or Nintendo.
If this has got you wondering about the future of certain Xbox game releases going forward, Phil Spencer has reiterated in an interview with Bloomberg how platform exclusives will be determined on a case-by-case basis. This was in response to a question about the possibility of The Elder Scrolls 6 being locked exclusively to Microsoft's consoles (along with PC) when it eventually arrives:
Phil Spencer: "Yeah, we look at it on a case-by-case basis, with the games we that we built, we want to make sure our games are available in so many different places on our Xbox consoles, on PC also via cloud, these games can come to almost any web-enabled device. We're looking at millions and millions of players who have had access to Starfield and other Xbox Games Studio games, it's really about giving players choice around how they want to play and they build their library of games."
Xbox previously stated how exclusives would be based "on a case-by-case basis", with Spencer even mentioning earlier this year how exclusive titles are just a part of the console business and act as "marketing beats for the platform".
As for The Elder Scrolls 6 specifically, during the FTC hearing back in June, Phil said at the time how it was "hard to understand" what platforms the anticipated title would be on when a release was still potentially "five-plus years away".
Starfield's exclusivity does not appear to have limited Bethesda's reach, with the company announcing earlier this week that it not only exceeded 1 million concurrent players at launch, but it's now also officially the company's biggest game launch ever - placing it ahead of the Fallout and The Elder Scrolls series.