
Update []: A "source" at Xbox has apparently been in touch with GamesBeat to clarify what's going on here, telling the outlet that these job losses weren't actual "layoffs", but rather "external contractor shifts that happen after a game ships".
However, Microsoft has not officially commented on the situation as things stand, and the producer quoted below mentions that he was "caught up" after previously "dodging rounds of layoffs", so we're a little confused by it all.
In any case, here's what the outlet had to say in their report:
“No layoffs have occurred at Halo Studios,” an Xbox source told GamesBeat. “There are often external contractor shifts that happen after a game ships. This is what people are noticing." Microsoft itself has no official comment.
Original Story: It's been just nine days since the release of Halo: Campaign Evolved (a remake we loved enough to slap a 10/10 on it) and now a few employees at Halo Studios have indicated they've left the company.
The revamped campaign appears to be off to a good start, at least on Xbox, with around 900k sales across console and PC. However, despite that early success, several Halo Studios employees have taken to LinkedIn recently to share that they are no longer employed by the developer.
Whilst we don't yet know the full extent of the supposed layoffs taking place at Halo Studios, producer Nick Treitman described his departure as "a tough reality" of being "in the gaming industry right now."
"After 6.5 years working on Halo and dodging just as many rounds of layoffs - it has finally caught up to me. I have nothing but love for Halo and the folks at the studio, this is just a tough reality in the gaming industry right now."
Also affected by the cuts is Scrum Master Paul Morris, whose LinkedIn profile now bears the "Open to Work" banner. Morris said that although his time at Halo Studios "will be coming to an end following the successful launch" of Halo: Campaign Evolved, he's "not done" and is looking ahead to what comes next.
"Every player has a game they’ll never forget.
That’s why I chose this career.
I want to help create games that bring smiles to players and create memories they’ll carry with them for years. That’s what drives me.
Today, I learned my time at Halo Studios will be coming to an end following the successful launch of our latest game, Halo: Campaign Evolved.
I know this is one of the most challenging job markets our industry has seen, and I know the road ahead won’t be easy.
But I’m not done, and my purpose has not changed."
Caleb Lawrence, a software engineer at Halo Studios has also updated his profile to display the "Open to Work" banner.
Halo: Campaign Evolved currently sits at an 81 on Metacritic, earning 10/10 review scores from us, VGC, and several other outlets, whilst also receiving much lower scores from IGN, Insider Gaming, and others. It's clearly not an outright success, but it's still a shame to see people who worked on the game now looking for new opportunities.
It's also worth reiterating that we don't know the full story here, we're simply reporting on what's been shared publicly. Whether these departures are a part of a wider round of layoffs or simple the result of contracts coming to an end at Halo Studios remains to be seen.





