The Outer Worlds received a surprise current-gen port earlier this month when the team delivered the 'Spacer's Choice Edition' to Xbox Series X and S. However, the launch perhaps hasn't been as smooth as anticipated, with visual and performance issues reported pretty much across the board on all new versions of the game.
Thankfully, the team is already on it, with multiple patches in the pipeline. The game's first update is live on PS5 and most PC platforms right now, with the Xbox & Microsoft Store versions set to launch later this week. Even with that update locked in, more changes are being worked on.
Hopefully, Private Division gives us a little bit more detail on these performance fixes — coming in the game's second update — as soon as they have the information ready to share. For now, we'll drop the first update's patch notes down below, which is aiming for a "midweek" launch on Xbox Series X and S.
The Outer Worlds Update 1.1 Patch Notes
Top Community Issues
- Adjusted settings for Ultra and Very High graphic modes, improving experience for PC players on higher end graphics cards
- Fixed issues with SSGI being set inappropriately high on PC affecting performance
- Updated SSR values to improve cinematic mode on Xbox Series X|S and PlayStation 5
- Updated dynamic resolution on PC
- Improved framerate in performance modes for both Xbox Series X|S and PlayStation 5
- PSO experience improved to mitigate hitching during shader compilation
- SSGI auto settings updated preventing scenarios where it would toggle on unexpectedly
- Solved rare crash on PS5 in Roseway
- Fixed chance for Xbox Series X|S consoles to crash during long syncs
- Prevent temporary memory leaks from appearing in UI screens on Xbox Series X|S consoles
- Various HLOD improvements to reduce popping on all platforms
- Fix many instances of flickering textures on all platforms
- Reduce chance for characters hair to glow on all platforms
- Fixed two instances of invisible enemies on all platforms
- Fixed invisible trip mine beam on all platforms
- Improved texture resolution on the Xbox Series S
- Fixed skin shading issues seen on some companions on the Xbox Series S