Halo Infinite
Image: Xbox

Just a week ago, concerns were raised by the Halo community about the possibility of assassinations being cut from the upcoming release of Halo Infinite.

In the latest multiplayer technical preview livestream, 343 Industries confirmed assassinations would not be in the game - at least at launch. Senior mission designer Tom French explained how meleeing an opponent from behind would no longer result in this action.

"[Assassinations] are not in for launch. We actually really love assassinations... but what happens at a lot of levels is people just turn them off because there's a gameplay disadvantage to it."

Fortunately, not all hope is lost. The plan is to "step back" and figure out how to implement assassinations into the gameplay loop in a meaningful way and then introduce them at a later date.

How do you feel about this decision to not include assassinations on release? Tell us down below.

[source ign.com]