At this stage, Microsoft has lots of in-house development studios making Xbox games, including all those teams across Xbox Game Studios, Bethesda and Activision Blizzard. So, as we close in on another year of Xbox, we thought we'd gather up every Microsoft first-party developer and what they're working on right now.
Here, we've focused on the Xbox studios that are leading projects - with many Xbox, Bethesda and Activision Blizzard support teams also contributing to these titles.
Xbox Game Studios
The Coalition
- Previous Project: Gears 5
- Current Project: Gears of War: E-Day
The Coalition has been focused on making Gears of War titles since 2015's Gears of War: Ultimate Edition.
The studio is currently developing Gears of War: E-Day, which is yet to receive a formal release date.
Compulsion Games
- Previous Project: We Happy Few
- Current Project: South of Midnight
Compulsion Games was picked up by Microsoft after impressing with its public debut of We Happy Few.
The team is hard at work right now making South of Midnight, due to launch in 2025.
Double Fine Productions
- Previous Project: Psychonauts 2
- Current Project: TBA
Legendary studio Double Fine was acquired by Microsoft in 2019, going on to release Psychonauts 2 in 2021.
At this stage we don't know what exactly Double Fine is cooking up, but as of June 2023, studio head Tim Schafer confirmed that 'Psychonauts 3' is currently not in development.
inXile Entertainment
- Previous Project: Wasteland 3
- Current Project: Clockwork Revolution
The team behind the Wasteland series was picked up by Microsoft in 2018, shortly before releasing Wasteland 3 in 2020.
The studio is currently crafting Clockwork Revolution, which according to the team, will release "in due time" - with no launch window attached just yet.
Halo Studios
- Previous Project: Halo Infinite
- Current Project: Halo Reboot
The recently-rebranded Halo Studios was unveiled to the world earlier this year, as 343 Industries transitions out of the Halo Infinite era.
All we know right now is that the team has moved over to Unreal Engine 5, and will develop "multiple" Halo projects in the coming years.
The Initiative
- Previous Project: N/A
- Current Project: Perfect Dark
Microsoft established The Initiative in 2018, to "build groundbreaking, high-quality games" for Xbox. For its first project, the team has been tasked with rebooting Rare's legendary Perfect Dark series - as announced back in 2020.
The Initiative is working with Tomb Raider developer Crystal Dynamics to bring Perfect Dark to life. The former Square Enix studio is fully on-board as a co-developer, with development duties being split between both teams.
Mojang Studios
Swedish developer Mojang has shepherded the Minecraft IP since Microsoft purchased it in 2014.
Since then, the team has continued to update the original title, while also collaborating on multiple Minecraft spin-offs with other studios.
Ninja Theory
- Previous Project: Hellblade 2
- Current Project: Project: Mara
British developer Ninja Theory released Hellblade 2 in May 2024, so they're in the midst of coming off a big project right now.
We do know that the team is also working on Project: Mara, which has no planned release date at this time.
Obsidian Entertainment
- Previous Project: Pentiment / Grounded
- Current Project: Avowed / The Outer Worlds 2
Obsidian is a prolific studio, releasing multiple big games since Xbox acquired the developer back in 2018.
The team currently has two major titles planned for 2025 - Avowed and The Outer Worlds 2.
Playground Games
- Previous Project: Forza Horizon 5
- Current Project: Fable
Playground Games has been making Forza Horizon games since the birth of the open-world racing series, up to and including 2021's Forza Horizon 5.
The studio has been tasked with making Xbox's big Fable reboot, which is currently targeting a 2025 release date. We don't have confirmation of 'Forza Horizon 6' just yet, but we know the studio has multiple teams, and is presumably also working on the next FH title.
Rare
- Previous Project: Sea Of Thieves
- Current Project: Everwild
Aside from providing incredibly strong support for Sea Of Thieves since launch back in 2018, Rare is also working on Everwild.
Everwild was first unveiled back in 2019, and currently has no public release window for Xbox.
Turn 10 Studios
- Previous Project: Forza Motorsport
- Current Project: TBA
Turn 10 Studios has been Microsoft's big racing game developer since the dawn of Xbox; launching the first Forza Motorsport in 2005.
It has recently released the new Forza Motorsport reboot in 2023, and is working on post-launch support for that game right now.
Undead Labs
- Previous Project: State of Decay 2
- Current Project: State of Decay 3
As the name suggests, Undead Labs is known for one thing and one thing only - the State of Decay series.
The Seattle studio is making State of Decay 3 right now, which despite its long development time, still doesn't have a confirmed release date.
World's Edge
- Previous Project: Age of Mythology: Retold
- Current Project: TBA
World's Edge is a team set up internally at Microsoft to oversee the Age of Empires series for Xbox and PC.
The studio helped put together Age of Mythology: Retold as its most recent project; released in August 2024.
Bethesda
Arkane Lyon
- Previous Project: Deathloop
- Current Project: Marvel's Blade
Arkane Lyon's most recent release was Deathloop; the critically acclaimed shooter that was in development before Microsoft acquired Bethesda.
As revealed last year, the team is now working on a Marvel's Blade game, which isn't expected to launch for a few years yet.
Bethesda Game Studios
- Previous Project: Starfield
- Current Project: The Elder Scrolls 6
Bethesda's premiere studio released the long-awaited Starfield for Xbox back in September 2023, and is continuing to bring new updates to the sci-fi RPG.
It's been confirmed that the BGS team is now making The Elder Scrolls 6; one of the most anticipated titles within Xbox's portfolio.
id Software
- Previous Project: DOOM Eternal
- Current Project: DOOM: The Dark Ages
DOOM is the name of the game with id Software - the team has been making the famous FPS series ever since its initial inception.
And, as you'd expect, the studio is working on another entry right now - DOOM: The Dark Ages is set to launch in 2025.
MachineGames
- Previous Project: Indiana Jones and the Great Circle
- Current Project: TBA
Swedish studio MachineGames just released Indiana Jones and the Great Circle, so it's safe to say this title has very much been their focus as of late.
The team has also been well-known for rebooting Wolfenstein with Bethesda since 2014, and despite no official announcement just yet, we'd expect them to be making another Wolf game next.
ZeniMax Online Studios
- Previous Project: The Elder Scrolls Online
- Current Project: TBA
ZeniMax Online has been laser-focused on The Elder Scrolls Online since 2014 - updating and evolving the Bethesda MMO for over a decade.
We've heard reports that the team is now working on a new IP too, but no confirmation on that just yet.
Activision Blizzard King
Elsewhere Entertainment
- Previous Project: N/A
- Current Project: TBA
Activision's latest studio, Elsewhere Entertainment, was formally unveiled by Microsoft in May 2024.
The team hasn't announced its first project yet, but it's confirmed that the new ActiBlizz developer won't be working on Call of Duty. The studio is spinning up "a state-of-the-art and next generation gaming experience".
Infinity Ward
- Previous Project: Call Of Duty: Modern Warfare 2
- Current Project: TBA
Infinity Ward is the OG Call of Duty studio. The team has been with the franchise since the very first COD game - right up to 2022's Call Of Duty: Modern Warfare 2; the studio's last full release.
It's expected that the developer is now making its next COD game - rumoured to launch in 2026.
Raven Software
- Previous Project: Call of Duty:Black Ops 6 (Campaign)
- Current Project: Call of Duty: Warzone
Famous developer Raven Software is now the main team working on Call of Duty: Warzone; COD's free-to-play battle royale spin-off.
The developer has also worked on some Call of Duty campaigns lately, including this year's Black Ops 6 single-player mode.
Sledgehammer Games
- Previous Project: Call Of Duty: Modern Warfare 3
- Current Project: TBA
Sledgehammer Games is the most recent lead Call of Duty development studio, having made its own COD titles for a decade - since 2014's Advanced Warfare.
The team launched Modern Warfare 3 last year, and will now be cracking on with its next Call of Duty project.
Treyarch
- Previous Project: Call of Duty: Black Ops 6
- Current Project: TBA
With Raven's help on campaign mode, Treyarch has been responsible for 2024's well-received Call of Duty title; Black Ops 6.
The studio will soon begin work on more COD, as well as providing post-launch support for BO6.
Blizzard Entertainment
- Previous Project: Diablo 4
- Current Project: TBA
Blizzard has lots of ongoing projects under its wing at Microsoft, including World of Warcraft, Diablo, Overwatch and more - which are all still heavily supported by the team.
Following the cancellation of its long-in-development survival game in early 2024, what Blizzard has up its sleeve next remains a mystery.
King
- Previous Project: Candy Crush Saga
- Current Project: Candy Crush Saga
King is very much the mobile arm of Activision Blizzard King; with the team developing and publishing the Candy Crush Saga series these days.
As far as we know right now, the studio will continue to work on Candy Crush for the foreseeable future.
There are plenty of other support studios working with Xbox these days, including the stack of teams that help make Call of Duty each year, but this is all we know right now regarding Xbox and its main first-party developers. That's a lot of teams and a lot of games to come from Microsoft in the future!
Talk to us about which team/game combo you're most excited for in the comments down below.
Comments 31
I love this article and wish PureXbox would do this article a little more frequently and or fined a way to pin it at the top and update it periodically
One things for sure the coalition need to get this gears of war game right I don't like how the series has under them so far gears 4 was good gears 5 was a huge let down campaign wise and no original trilogy remake for us fans up to this point is disgraceful!
thanks very useful!
Can you expand this list to include 2nd party studios and partner projects?
Toys for Bob announced a joint project with Xbox Studios for their next game
@Boogaloo_Jenkins definitely an option! For now we just wanted to bring all first party studios into one article to keep track of everything going on at Xbox.
Maybe we'll look into expanding it or doing a separate article - but it's a little harder to track some of these 2nd party projects.
Glad to see that PX now has their own Studio Coverage page that PS has.
Activision stuff aside, everything being worked on by Xbox game studios looks awesome. It's been a slog of a wait, but the chickens are finally coming home to roost
Best article I've read in a while. Very helpful!
@Coletrain I would disagree.
There are only a few things coming up that I’m interested in, and that’s not a slight against the studios. They’re mostly very talented teams that have delivered many solid titles in the past. It’s simply that for whatever reason, a lot of these upcoming games don’t look very appealing.
Clockwork looks like a poor man’s Bioshock, Raven’s talents are being squandered on CoD, Everwild looks bland (and when I say ‘looks’ I’m speaking metaphorically since they basically haven’t shown anything at all), Avowed looks like trash (sorry but that hideous visual aesthetic murders any desire I would have had to even boot it up), and I’m genuinely concerned for Elder Scrolls 6 after how badly Bethesda butchered Starfield and that lame dlc.
Other stuff I never had any interest in marches ever onward; stuff like CoD, Minecraft, Blizzard mmo’s and King’s mobile slop.
On the positive side, Fable holds extreme promise if the footage we’ve seen is even remotely accurate, and plenty of other studios are known safe bets like ID, Machine games, Turn 10 and Playground games. So it’s a mixed bag for the future, whatever ‘games aren’t important, services and welding totalitarian control over what we let you play and how we choose to distribute it’ future that turns out to be thanks to Darth Satya’s vision for his Empire.
Gotta say, only recently learned about South of Midnight, but man that game looks good. Probably my most anticipated game on here tbh (with the potential exception of FH6 if that's in the works).
I'm interested in Gears and Avowed.
That's two more games than my interest in Sony's exclusives.
I wish I had more interest in their first party studios.
Can’t complain too much tho, because I do really like some of them, like obsidian and inxile and doublefine.
But many, I just don’t care.
@Balaam_ I find almost every game intriguing but I will agree with you on elder scrolls 6, I want to like it but I don’t think anyone at Bethesda knows how to take constructive criticism and releasing probably around the Witcher 4 will not be good
@Balaam_ well at least you're potentially looking forward to one game 🤣
Pretty much everything on there is in genres that I really enjoy. Some of the studios are a little untested, so south of midnight and clockwork revolution could end up being total duds, but I still find their concepts interesting. And avowed looks like the best RPG obsidian have ever put out, but then I really like fantasy RPGs
I also believe they can have a good 4-5 big games a year now. For 2026 we should get state of decay 3, perfect dark, gears, and of course another cod
@Prestige-worldwide I think ES6 will sell gangbusters astronomical amounts of copies even if launched alongside Witcher 4 or COD 8. It's one of those evergreen franchises for massive sales.
@Prestige-worldwide I hope they throw in some de-makes of their games & give some smaller studios the chance to create indie hits from spinoffs of their franchises. Something to keep us occupied between big releases. I'd still love a Metroidvania style game with the Master Chief, 343 uses a lot of lore and short stories nobody reads on their website so a 16-32 bit game that is text heavy between action platforming segments would be great.
@Kilamanjaro I don’t think sales are ever the question I just think that Bethesda is up to industry standard. I will certainly play it but I’m not sure if it’s a game I’ll be able to go back to over and over like Skyrim
@Kilamanjaro I like a lot of what obsidian is doing, with grounded and pentiment. They said they want to make 7 games in 7 years so we’d be getting a good amount of smaller AA games from them
That's a lot of studios working on a lot of games. Add the third-party partnerships, third-party games and it's safe to say that I'll be very well fed on Xbox for the foreseeable future 😀.
Always hurts to see raven and treyarch in the coal mines.
Just waiting on TES6 although I need an alternate to Nexus.
This is a great, informative and interesting article, @Kezelpaso. Respect! Would be good to see this reappear (and hopefully updated!) perhaps quarterly...
This is such a useful article, credit to the author/team, thanks!
I enjoy these lists. Crazy that there is also support studios like High Moon and Beenox not mentioned on top of all that.
Also i’m pretty sure Wolfenstein III was confirmed (however this was from 6 years ago…)https://variety.com/2018/gaming/news/bethesda-wolfenstein-iii-still-single-player-1202942199/
The Initiative - Perfect Dark
@Prestige-worldwide always a fan of more in the pipeline. I'm a big fan of games made quickly that focus on fun & simplicity. A 4-8 hour experience is a sweet spot for me for those indie type games.
Seriously! This article is amazing. Really helpful.
I wish Nintendo Life and pushsquare will follow 😋
This should be pinned at the top. This is really helpfull.
@Benjamin Updated and added this now, our bad! I think I had Crystal Dynamics in my mind for this one, who of course aren't a first-party team.
It'd be interesting to know which team is doing the heavy lifting with PD.
Rare's output since becoming an Xbox studio has been absolutely shocking. What is going on over there? Their NES, SNES, Game Boy and N64 games were classic after classic over the course of whole generations.
@The-Chosen-one Actually, Push Square has already been doing this for this for years now… I think they started it in 2018 and they update it periodically.
@__jamiie you can play all of their previous games with Rare Replay. And as someone with a significant amount of the extremely rare achievements from the collection. Their own games don't hold up. You can also see why, with a team of talented developers willing to fulfil multiple roles, as is documented within the collection. How they churned out a significant variety of games in the late 80s and early 90s. The had a professional pipeline with decent and well rounded staff. Arguably the best port team in the business.
Their home computer output was great, varied, even novel at times. But I don't think any of them play particularly well once you peel back the curtain. They feel slap dash, lacking the polish of big studios at the time. The games are usually superficially deep with ridiculous peaks in difficulty.
The End of the Snes era and throughout the N64 era, was better. However N64 owners have rose tinted spectacles.
Even their lauded games such as Goldeneye (1997) quickly became overshadowed when Medal of Honour and Unreal Tournament (1999) launched. It looked generations behind in comparison. The recent rerelease hype died faster than a May fly. It's obviously a classic but has aged badly.
This also applies to almost every other franchise they worked on. Once Xbox bought them they released Grabbed by the ghoulies, Kameo and Perfect Dark Zero which all underperformed and let's be honest, all suck.
Viva Pinata was so leftfield it continually dodged anyone's radar. With that series of games Kinect sports duty followed and they did as well as expected.
They attempted to bring back Battletoads and Killer Instinct but their own IP is weak. Better scrolling beat em ups and one v one fighters existed even then.
So that is why. A prolific port team and platform game specialist with a disciplined payroll were bought to develop their own IP, which have all failed. They still have the minerals to make games. But without the big IP, such as James Bond or Donkey Kong their cozy design philosophy and wafer thin game mechanics struggle to carry a new protagonist or concept. Their once ground breaking cgi in-game graphics and arcade boards have been eclipsed, replaced by industry wide game engines and standardised controls.
Sea of Thieves was actually the best game they could have done after all that. Maybe it's been too long, they really needed a big IP to shine.
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