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Topic: General Xbox Series S Thread

Posts 81 to 100 of 171

BlueOcean

To newcomers,

Series S is designed to deliver next-gen games in 1440p at 60fps and even 120fps but Microsoft said that they won't force developers to target an specific resolution.

The console has the same CPU as Series X and it's able to upscale to 4K so it can do anything that Series X can do but the GPU and GPU memory are not capable of doing native 4K.

This is relative, indie game Falconeer will run in 8K at 60fps on Series X so you can probably expect it to run in 4K at 60fps on Series S.

When Capcom added ray tracing to the next-gen version of Devil May Cry 5, the developer reduced the frame rate to 30fps in the 4K mode and the resolution to 1080p in the 60fps mode and they also added a mode without ray tracing that runs up to 120fps. This next-gen version of Devil May Cry 5 will or will not be optimised for the extra power of Series X because Devil May Cry 5 is a multiplatform game. Compared to PlayStation 5, Series X has a more powerful CPU, more GPU CUs and faster GPU memory. Series S is designed to do the same as Series X at a lower resolution (1440p). Anyway, you can see what ray tracing does in the following video and wait for Digital Foundry to analyse the differences in the three versions when they launch in November but all seems to indicate that the Series X will be the best-looking and best-performing version.

Edited on by BlueOcean

BlueOcean

BazzaRFC

BAMozzy wrote:

I had an email from Argos (UK) today saying they still have Series S consoles available for pre-order if anyone is still looking...

BazzaRFC

BazzaRFC

That's good to hear. I was worried that I was going to get the dreaded email about no stock before my delivery.👍👌

BazzaRFC

Misterp180

I am hoping to see some more S footage this week as Microsoft start to ramp up content ahead of launch. What next gen games are you all looking forward to the most? I am looking forward to trying out Falconeer and working through some Halo before the next instalment is out

Misterp180

sixrings

If I buy a series s for the living room and a series s for the bed room and a series s for the basement. Can I play my digital games between all three. Sometimes I don't get the living room tv. Sometime my wife kicks me out of the bedroom. And sometimes I live in the basement.

sixrings

BlueOcean

Why are all gamers' wives so bossy?

BlueOcean

Darylb88

What are the thoughts on 1440p 30fps /900p 60fps on Yakuza Like a Dragon?

Darylb88

graysoncharles

@Darylb88 for now, I'll blame the game/devs for delivering such low outputs

graysoncharles

BAMozzy

@Darylb88 Considering an RTX2080ti is needed just to run this at 1440/60, I think its about right.

You can only look at game metrics in relation to how it performs on other hardware - unless you are part of the developments team, have an understanding of the game engine and/or experience of optimising for Series S/X, you can only look at how it performs with 'similar' visual settings etc on other hardware to see if its 'fair'.

The fact that this game is very 'heavy' - even on PC, then it seems logical that it will be heavy on console too so resolution or frame rate will impacted. Its better than the Xbox One X version managed - offering nearly 2x the resolution. The PS4 Pro is 1080/30 too (or 900/30 on base PS4) and I don't know if its running with 'similar' visual settings or not but it can't maintain a 1080/30 performance on a PS4 Pro with 4.2TF GPU. The Xbox One X will be 1080/30 too - maybe more stable with a 6TF GPU. However, its not a game I paid particular attention to but if an RTX 2080Ti can just about run the game at 1440/60, then its silly to expect a Series S to match up with that or a Series X to run it at 4k/60....

Edited on by BAMozzy

A pessimist is just an optimist with experience!

Why can't life be like gaming? Why can't I restart from an earlier checkpoint??

Feel free to add me but please send a message so I know where you know me from...

Xbox Gamertag: bamozzy

Darylb88

@BAMozzy Good to hear your opinion. It would have been nice to have it at 1080p 60fps but it's not the end of the world. I mean it isn't bad for a £250 machine at all

Darylb88

Darylb88

@graysoncharles I think it may have something to do with the game engine limiting optimisation a bit.

Darylb88

BazzaRFC

Does anyone know if the live gold subscription will work on the new series consoles? As I don't want to get game pass as I will be buying my games individually.

BazzaRFC

mousieone

@Darylb88 among other things... there is also a ton NPCs on a large open world city map, which apparently is larger that the previous game. The graphics aren’t dazzling, but there is a lot going on. I get the “heavy” adjective.

Anyway, I’m not sure if a person playing on a 1080p TV is going to notice 900p that much. Sure, the drop between 4K—>1080p is going to be super apparent, but 1080p—>900p? If someone were that sensitive to resolution they’d probably have a 4K TV.

Edited on by mousieone

mousieone

BlueOcean

@Darylb88 It seems that the game is not very well optimised but because Series S has a good upscaler if you really want the game get it, at least you have options to boost performance or resolution even on Series S. You'll see more impressive stuff on Series S, I'm 100% sure. You'll see next-gen games running at 1440p and indie games above that (Falconeer).

@BazzaRFC Yes it will work.

BlueOcean

BAMozzy

@Darylb88 It would be better if it ran at 1440/60 on a Series S BUT like I said, the game needs an RTX 2080ti to do that and the Series S isn't that capable.

People focus on the resolution as if that is the only thing that matters in determining how capable newer hardware is. I guess its partly ingrained as that has often been the case with new consoles. The OG Xbox was standard definition, XB360 pushed resolutions up to HD (just) and the Xbox One is full HD. Just because 'X' game doesn't hit 'Y' resolution, that somehow means the Hardware isn't as capable as you hoped - but really it may mean the engine the devs used is not well optimised, that it takes longer to do the post processing for example than most other engines so they have to cut the resolution to reduce the post-processing time to meet the frame time buffer. They could be using higher quality assets, pushing a LOT more polygons around on screen which obviously takes a lot more processing power but also means they can't push the pixel count up - using the power in other ways.

The best way to look at any game is to compare how it runs on other hardware - same devs, same engine etc so the only difference is the hardware itself. Yakuza is running 'better' on a Series S than on a PS4 Pro and on an Xbox One X - both capable of running games at up to native 4k and the Xbox One X has more RAM available too - although the CPU is weak and the CPU is the brains, the area that tells the GPU what to draw, the area that 'normally' is used to calculate Physics, AI etc and everything, inc sending the frame to the TV has to be completed in 1/30th (0.03333s or 33.33ms) or 1/60th (0.01667 or 16.67ms) of a second - that an insanely small time frame to complete a single frame with millions of pixels...

A pessimist is just an optimist with experience!

Why can't life be like gaming? Why can't I restart from an earlier checkpoint??

Feel free to add me but please send a message so I know where you know me from...

Xbox Gamertag: bamozzy

graysoncharles

@BazzaRFC game pass lets you buy individual games at discount, aside that you can also play them as if they are a full game trial. If you don't like the game, well, you just saved yourself $€£60+! If you are a physical buyer, though... well, that changes things

graysoncharles

graysoncharles

@mousieone i now have a 1440p 144hz display precisely for the series s. I do notice the stretch in 900p games currently on my xbox one. And the console that I'm seeing doing the 1440p120 is the series X 😂

graysoncharles

mousieone

@graysoncharles I suspect right now “somewhere in the middle“ is where the target will be. However, as the years go on, you’ll start to see the switch as devs get comfortable with the hardware and more first party games are released. It’s the gap year coming up though.

That said yeah I’m sure you do see a difference in 1440p—>900p but again that’s a larger push than 1080p—> 900p. But if that does bug you it is a turn based RPG so 30fps should be acceptable with very little hiccups.

mousieone

BlueOcean

Isn't it a known issue, when a new console launches, that the first games are not the best technically, with lower frame rate and resolution, especially cross-gen games? Assassin's Creed Black Flag is 900p30 on Xbox One, the PS4 version was the same but they patched it to deliver 1080p30. The new games that were not well optimised for the new hardware like Ryse: Son of Rome, looked incredibly good but had bad frame rate on Xbox One.

BlueOcean

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