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Topic: General Xbox Series S Thread

Posts 81 to 100 of 148

BlueOcean

Why are all gamers' wives so bossy?

BlueOcean

Darylb88

What are the thoughts on 1440p 30fps /900p 60fps on Yakuza Like a Dragon?

Darylb88

BAMozzy

@Darylb88 Considering an RTX2080ti is needed just to run this at 1440/60, I think its about right.

You can only look at game metrics in relation to how it performs on other hardware - unless you are part of the developments team, have an understanding of the game engine and/or experience of optimising for Series S/X, you can only look at how it performs with 'similar' visual settings etc on other hardware to see if its 'fair'.

The fact that this game is very 'heavy' - even on PC, then it seems logical that it will be heavy on console too so resolution or frame rate will impacted. Its better than the Xbox One X version managed - offering nearly 2x the resolution. The PS4 Pro is 1080/30 too (or 900/30 on base PS4) and I don't know if its running with 'similar' visual settings or not but it can't maintain a 1080/30 performance on a PS4 Pro with 4.2TF GPU. The Xbox One X will be 1080/30 too - maybe more stable with a 6TF GPU. However, its not a game I paid particular attention to but if an RTX 2080Ti can just about run the game at 1440/60, then its silly to expect a Series S to match up with that or a Series X to run it at 4k/60....

Edited on by BAMozzy

A pessimist is just an optimist with experience!

Why can't life be like gaming? Why can't I restart from an earlier checkpoint??

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Darylb88

@BAMozzy Good to hear your opinion. It would have been nice to have it at 1080p 60fps but it's not the end of the world. I mean it isn't bad for a £250 machine at all

Darylb88

Darylb88

@graysoncharles I think it may have something to do with the game engine limiting optimisation a bit.

Darylb88

BazzaRFC

Does anyone know if the live gold subscription will work on the new series consoles? As I don't want to get game pass as I will be buying my games individually.

BazzaRFC

mousieone

@Darylb88 among other things... there is also a ton NPCs on a large open world city map, which apparently is larger that the previous game. The graphics aren’t dazzling, but there is a lot going on. I get the “heavy” adjective.

Anyway, I’m not sure if a person playing on a 1080p TV is going to notice 900p that much. Sure, the drop between 4K—>1080p is going to be super apparent, but 1080p—>900p? If someone were that sensitive to resolution they’d probably have a 4K TV.

Edited on by mousieone

mousieone

BlueOcean

@Darylb88 It seems that the game is not very well optimised but because Series S has a good upscaler if you really want the game get it, at least you have options to boost performance or resolution even on Series S. You'll see more impressive stuff on Series S, I'm 100% sure. You'll see next-gen games running at 1440p and indie games above that (Falconeer).

@BazzaRFC Yes it will work.

BlueOcean

BAMozzy

@Darylb88 It would be better if it ran at 1440/60 on a Series S BUT like I said, the game needs an RTX 2080ti to do that and the Series S isn't that capable.

People focus on the resolution as if that is the only thing that matters in determining how capable newer hardware is. I guess its partly ingrained as that has often been the case with new consoles. The OG Xbox was standard definition, XB360 pushed resolutions up to HD (just) and the Xbox One is full HD. Just because 'X' game doesn't hit 'Y' resolution, that somehow means the Hardware isn't as capable as you hoped - but really it may mean the engine the devs used is not well optimised, that it takes longer to do the post processing for example than most other engines so they have to cut the resolution to reduce the post-processing time to meet the frame time buffer. They could be using higher quality assets, pushing a LOT more polygons around on screen which obviously takes a lot more processing power but also means they can't push the pixel count up - using the power in other ways.

The best way to look at any game is to compare how it runs on other hardware - same devs, same engine etc so the only difference is the hardware itself. Yakuza is running 'better' on a Series S than on a PS4 Pro and on an Xbox One X - both capable of running games at up to native 4k and the Xbox One X has more RAM available too - although the CPU is weak and the CPU is the brains, the area that tells the GPU what to draw, the area that 'normally' is used to calculate Physics, AI etc and everything, inc sending the frame to the TV has to be completed in 1/30th (0.03333s or 33.33ms) or 1/60th (0.01667 or 16.67ms) of a second - that an insanely small time frame to complete a single frame with millions of pixels...

A pessimist is just an optimist with experience!

Why can't life be like gaming? Why can't I restart from an earlier checkpoint??

Feel free to add me but please send a message so I know where you know me from...

Xbox Gamertag: bamozzy

mousieone

@graysoncharles I suspect right now “somewhere in the middle“ is where the target will be. However, as the years go on, you’ll start to see the switch as devs get comfortable with the hardware and more first party games are released. It’s the gap year coming up though.

That said yeah I’m sure you do see a difference in 1440p—>900p but again that’s a larger push than 1080p—> 900p. But if that does bug you it is a turn based RPG so 30fps should be acceptable with very little hiccups.

mousieone

BlueOcean

Isn't it a known issue, when a new console launches, that the first games are not the best technically, with lower frame rate and resolution, especially cross-gen games? Assassin's Creed Black Flag is 900p30 on Xbox One, the PS4 version was the same but they patched it to deliver 1080p30. The new games that were not well optimised for the new hardware like Ryse: Son of Rome, looked incredibly good but had bad frame rate on Xbox One.

BlueOcean

Kefka2589

@Darylb88 They said not to lick the controller, but can I lick the box? Is that okay to do?

Edited on by Kefka2589

Kefka2589

HotGoomba

@Kefka2589 Feel free too!

Remember kids, as the god named Eggman said:

"I'M GONNA PISS ON THE MOON!"

i don't know if i can say piss on this site lol

BAMozzy

More details on the Falconeer - it doesn't have any texture maps at all - so maybe why it can hit higher than 1440p on Series S - not having to stream all those textures from RAM and obviously not impacting on VRAM too....

Not bad for just a single developer...

A pessimist is just an optimist with experience!

Why can't life be like gaming? Why can't I restart from an earlier checkpoint??

Feel free to add me but please send a message so I know where you know me from...

Xbox Gamertag: bamozzy

Darylb88

Things have been pretty quiet for series S marketing wise the last month...

Darylb88

Kefka2589

@Darylb88 Capcom just sent out an email. No ray tracing on DmC5 for Series S.

Kefka2589

Darylb88

@Kefka2589 I presume Watch Dogs Legion won't have RTX either, not sure why they advertised ray tracing if not even one of the cross gen games will run it in the launch window. Games will only become more demanding. I will probably get a Series X next spring.

Edited on by Darylb88

Darylb88

Kefka2589

@graysoncharles I know of the complexities presented by RT, more or less my point is that the way MS has presented the Series S doesnt seem to be entirely aligning with reality. They've shown so little footage at this point people still just arent quite sure what they've purchased. I'm guessing DMC5 will probably be a similar situation to Yakuza. 1440 30 and hopefully 1080 60. I genuinely dont expect anything beyond that.

Kefka2589

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