Comments 1

Re: Review: Starfield Shattered Space (Xbox) - Bethesda Fumbles A Big Chance To Reignite Starfield's Thrusters

EvilTed

OK, enough of the BS.
I've played Starfield constantly since release.
That's 100s of hours = NG+ 11 the first play through and probably as many as 20 play throughs altogether, including going through Unity immediately after finishing Shattered Space.

Here are my issues with the DLC:

1. The story ts all talk. Yap yap yap with very little substance.
2. The world is hand crafted? So what. It looks like a bad acid trip.
3. The quests are just plain crap and the fights are repetitive as hell. The void horrors are laughable, I mean come on. Is this supposed to be a horror twist? LOL, walk around the streets late at night where I live if you want fear.
4. It is way too short. The zero gravity part is just the bounty hunter mission re-badged.
5. There are no traders so you constantly have to zip off to Neon to restock. This breaks immersion.
6. There is no plot worth talking about.
7. There are no unique new things except a crap house you get at the end? I saved your f-ing planet. You should make me the ruler. All I get is a shack next to a meat house.
8. There are very little unique new items. Everything is just a rebadge of an existing item.
9. I agree 100% with the review. This was BGS time to put things right and the blew it.

After finishing, I immediately hopped through unity and saved my copy in the cloud and deleted everything from XBOX. That was the final straw for me. That and the crashes and ***** frame rates when in heavy action. No excuse for any of this BGS.