Comments 2

Re: No Law Aims For 'Quality Over Quantity' With Its Cyberpunk Open World On Xbox Series X|S

Cooe

@Simu001 Cyberpunk 2077 now is already what "Cyberpunk 2077 should have been". It just took like 3 years of extra work to actually get there.

Also, CDPR is one of the biggest AAA studios there is, so you're going to be disappointed if you go into this game made by a very small AA team expecting Cyberpunk 2077 scope and scale... 🤷 It could very well be an absolutely amazing game, but I can basically guarantee right now that this will not be a >80 hour playtime type experience.

Re: No Law Aims For 'Quality Over Quantity' With Its Cyberpunk Open World On Xbox Series X|S

Cooe

@Groovicles Cyperpunk 2077 was a great game once it was actually finished. 🤷 (Post-2.0/Phantom Liberty). That was a game entirely ruined by the CPDR publishing heads refusing to allow any more delays and mandating it be rushed out the door despite the game barely being held together on PC and being utterly non-functional on consoles, not the developers or game designers.

I mean sure, it definitely wasn't perfect, but the highs were STUPID high! Its problem is that so many people played the game before it was ready, permanently ruining its reputation for them, and it's not a particularly conducive game for replaying. (Stupid long, no New Game+, no harder difficulties, etc...)