Earlier this month, we shared the news that Xbox Cloud Gaming was seemingly bumping its quality, as options of up to 1440p resolution were spotted on the backend - and now the folks over at Digital Foundry have managed to test this out in practice.

By loading up Avatar: Frontiers of Pandora on Xbox Cloud Gaming, DF was indeed seeing the game run at 1440p resolution. What's more, the outlet also noted that this was a "dramatic improvement" on their past experiences with Xbox Cloud Gaming, with latency unaffected by the quality bump, which led to a much better time using the tech.

You can have a look at this for yourself at the start of the above video, and here's a quick quote on their initial findings:

"I played Avatar for β€” I don't know, half an hour, an hour or so β€” and I actually took to a particular save game where I know there's a lot of volumetrics going on... this is a dramatic improvement, I'd say, over the xCloud I know.

I'd still want the native Series S experience to be honest, but this is so much better. The latency doesn't seem to be impacted - and that was always one of the good things about a fully functional xCloud, is that the latency wasn't too bad,

So yeah, this is all looking really really impressive."

Now, it's worth noting of course that the team only played an hour or so of Avatar at this quality, so the experience could indeed differ with more sessions tested. Still, this looks like a marked improvement for what the tech is able to do at full tilt, and with Microsoft's continued focus on Xbox Cloud Gaming, we'll take any improvements we can get to be honest.

Anyway, with the likes of ROG Xbox Ally coming up in less than a month here (hopefully), having a good cloud gaming solution for our existing console-only libraries can only be a good thing. We might have to give this upgraded tech a whirl and see how it performs for us, then!

Are you going to try this out for yourself? Talk to us about these Xbox Cloud Gaming improvements down below.