Valheim's Latest Xbox Update Has Arrived, Here Are All The Patch Notes

Valheim finally made its console debut on Xbox Game Pass last month, following a successful PC exclusivity period for Iron Gate Studios. As expected for an Xbox Game Preview title, we have seen a few issues so far on Xbox Series X|S platforms, but the team continues to patch things up post-release.

The latest update — Valheim version 0.215.2 — is out now on Xbox, and it brings some welcome fixes including improved server stability to decrease the chances of corrupt saves. The full patch notes are available down below:

Valheim Xbox Patch Notes - Update 0.215.2

Fixes & Improvements

* Backups are no longer deleted after being restored, so the same backup can now be restored multiple times.

* World saves with missing .fwl files now show up in the Manage Saves menu so that they can be deleted.

* Fixed a bug where backups couldn't be restored if the main save file was missing its .fwl file.

* Fixed a bug that made world saves in cloud storage create a blank .old file when saving, instead of no .old file.

* Player & ship markers are now shown correctly above map pins on the minimap

* Lighting effects reduced when using “reduce flashing lights” setting for Eikthyr antlers, all boss spawning, guardian power and boss stone activation

* Network compatibility version is now displayed separately in the console and log file and each non-pc platform has a platform prefix in the version text

Console Specific

* Improved stability and performance of world saving to decrease chance of saves being corrupted on microsoft store and xbox

* Save files that were corrupted as a result of incomplete file operations in cloud storage are detected and can no longer be started as empty worlds

* Fixed a bug where the time stamps of cloud saves were retrieved as UTC instead of local time.

Have you been playing Valheim on Xbox Game Pass? What do you think of it so far?