xbox star wars

Star Wars Jedi: Survivor is EA's second current-gen only release of the year, following the well-received Dead Space remake last month. Both of these titles are clearly pushing new tech, then, and the team behind the STAR WARS Jedi: Fallen Order sequel has further explained its reasoning for ditching last-gen consoles.

Stig Asmussen from Respawn Entertainment recently spoke with PLAY Magazine to discuss the upcoming title. Here's what the developer had to say about its next-gen ambitions:

"Bottom line, we learned quickly that we could take advantage of the faster processors, larger/faster memory, better loading times, etc, to create much larger maps, with more detail, greater density, broader enemy/NPC variety, and overall fidelity.

We didn’t want to break what we did in the first game because it was well received, but we wanted to evolve/enhance the experience.

This new generation allowed us to do exactly that, and I believe it translates to a true new-gen experience in the Star Wars universe."

We're certainly glad on our end that Survivor is going down the current-gen only route. We're now into the third year of these consoles being out on the market and we want to play more proper 'next-gen' experiences on them to be quite honest!

Late last month, Respawn also announced that the team was taking a little more time to polish its upcoming Star Wars adventure. The game's new release date is now set for April 28th on Xbox Series X and Xbox Series S.

Looking forward to Star Wars Jedi: Survivor on Xbox? Let us know down in the comments below.

Please note that some external links on this page are affiliate links, which means if you click them and make a purchase we may receive a small percentage of the sale. Please read our FTC Disclosure for more information.

[source mp1st.com]