Earlier this week, Square Enix dropped a Final Fantasy 7 Remake demo on Xbox Series X|S, and early comparison videos gave us an idea of how the game is shaping up on both Xbox consoles. Now though, the folks over at Digital Foundry have given us a deeper dive on the new FF7 port, including comparisons to PS5 and Nintendo Switch 2.
The long and short of their initial analysis is that the Series X version has "identical visual makeup to PS5 in both of those [30 & 60FPS] modes - meaning, pixel counts, visual characteristics, and everything else appear identical". The 4K/30FPS and 1512p/60FPS modes on Series X drop down to 1440p and 1080p over on Xbox Series S respectively.
However, despite some solid figures there for Series S, DF does note that in some instances the Switch 2 version looks better despite a lower resolution; possibly due to AI upscaling on the Nintendo system. Here's what the site had to say on these new versions of Final Fantasy 7 Remake:
"For good measure, we tested the Xbox Series X/S versions of the same demo, also new to those consoles this week. Both consoles offer two graphical modes: "graphics" and "performance," just like on PS5. These target 30fps at 2160p resolution and 60fps at 1512p resolution, respectively, and both lock to their frame-rate caps from what we've briefly tested. Series X has apparently identical visual makeup to PS5 in both of those modes - meaning, pixel counts, visual characteristics, and everything else appear identical in our brief testing.
Series S, meanwhile, turns in 1440p and 1080p resolutions in its graphics and performance modes, respectively, also with seemingly comparable graphics settings. In our initial testing, we are surprised to see that the 1440p output on Series S doesn't look as crisp as Switch 2 at 1080p. This possibly boils down to UE4 TAA and Switch 2 tiny DLSS ultimately adding up to different final image quality characteristics - at least in still shots."
You can have a look at these comparisons either in video form up above or via the Digital Foundry link down below - and it's worth noting that the team says it will "have more to say about this trio of January ports once we play through the rest of the game" early next year.





