It's no secret that Psychonauts 2 has been tailored for the Xbox Series X and Series S. Since Microsoft's acquisition of Double Fine, resources were used to create a next-gen specific version for Xbox, and the results have paid off.
A new analysis from YouTuber ElAnalistaDeBit has looked into the loading times for each version of the game. To no surprise, the Xbox Series X and Series S versions perform much better than any other system - including the PlayStation 5, which is running the PS4 version of the game via backwards compatibility.
The Xbox Series X version comes in with a phenomenal 7.26 seconds, with the Series S almost tied with 7.46 seconds. By comparison, the PlayStation 5 version through backwards compatibility resides at 19.10 seconds.
All next-gen consoles are drastically better than the Xbox One systems, with the fastest being the Xbox One X at 1 minute and 2.76 seconds. It's an eye-opening example of how fantastic all three of the next-gen systems are. It's also worth crediting the PlayStation 5, which shows impressive speeds despite not running a native next-gen version.
If you're an Xbox Series X or Series S owner, it looks as though you're in for a good, speedy time. We're still awaiting the Digital Foundry verdict on the game, but rest assured we'll bring it to you as soon as it drops.
Happy to see the fast loading times on the Xbox Series X|S? Let us know in the comments below.
[source youtube.com]
Comments 14
I missed out on the game the first time aroundwith all this hype around 2, I reckon I'm going to start the first one then get this one. Hoping it is all as good as I hear.
Loading times maybe getting shorter but id still like to go back to the days when I could just pop a disk in & start playing no waiting for downloads or installs
3 high scoring games in a very short cycle for game Pass Flight Sim, Hades and now Psychonauts 2
I love the load times of the new systems. I will give PS5 credit for it's darn near instant load times on first-party titles.
Nintendo had it right back in the Gamecube days: Despite the optical discs not having the same capacity of standard DVD, load times were insanely short. Nintendo already had the foresight to know that load times were going to be a problem and just wanted to have the same experience of a cartridge in optical format. So happy we are getting back to those days, albeit in the form of fast storage IO, instead.
Load times are probably my favorite thing this generation. Hopping between games with quick resume is up there too.
Kinda misleading title, at least for people that don't bother reading the rest lol
If it's not optimized for PS5, it won't load that fast! It's a bummer but it is what it is
Really looking forward to this. Finally accepted I won’t finish the first in time because I have too much to play, so bring it on.
Also I have a Series X and PS5 and the short loading times are a massive plus of the new gen machines. Fantastic stuff.
@uptownsoul @AFCC
To be fair to the author…
“ It's also worth crediting the PlayStation 5, which shows impressive speeds despite not running a native next-gen version.”
@The_New_Butler I know it would was just alot more convenient for me like the move from HDD's to SSD's I get that SSD's are better but the price increase isn't really worth fast loading times for me
@Would_you_kindly I'm sure you can. Those consoles and carts are still widely available. You probably haven't played all of them. Might have to pay a premium though.
"Time spent wishing, is time spent wasted" -the janitor
@GamingFan4Lyf I do find it funny that basically, 25 years later after Miyamoto was raked over the coals for insisting on (expensive) cartridges (that sabotaged all momentum and success and lost Squaresoft) on the N64 because he demanded instant loads......the industry has finally decided Miyamoto was right all along, storage capacity be darned, load times matter!
@Would_you_kindly As an impatient person who mashes A furiously if a screen takes longer than 1.5 seconds to load, I'm thrilled to get proper loading speeds. For me, going from cartridges and PC installs to discs with load times was the most painful part of going back to consoles some years ago. I think you want to get back to cartridges more than discs (isn't that what Switch does already, though for games that dont need downloads?) I'd much rather have "mini SSD" they distribute games on.
OTOH, if you have the bandwidth for it, cloud gaming may be what you're really looking for. I wish it had instant resume, but it's great messing with xCloud and just jumping between games with XSX loading speeds and no storage management It does bring back the old console cartridge plug & play speed, but with SSD/cartridge load instead of hideously slow HDD & optical disc access.
That said, much as I love the super speeds, I still think the consoles should have gone with cheaper SATA/gen1 SSDs to get most of the speed but at a fraction of the cost with much more storage than trying to push the envelope on the most state of the art gen3/4 NVMe drives they could find no matter the price.
Of course as it's by an xbox dev...
Why would they make it load faster on playstation
@NEStalgia wouldn't be interested in cloud gaming I like to own my games
@electrolite77 yes yes I know, but I was talking about the title only because I know some people will not read the entire thing!
The game still plays very smoothly and looks nice on PS5. The visuals are not photorealistic so the 4k isn't even needed tbh
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