The Halo Infinite multiplayer technical preview is currently underway this weekend - introducing player-like bots to this part of the series for the first time ever.
As previously explained, the more bots players slay - the more the experience will evolve. It's now been confirmed more than six million bots have been eliminated, so the development team will tomorrow be adding the most deadly bots known as Spartans. Another map Bazaar has now also been unlocked.
In Halo Infinite there are a total of four different tiers of bots - they start at recruit level, go up to marine, and then ODST - with Spartan being the highest difficulty level. In the words of 343, "they're no slouches" and aim to emulate player behaviours as best they can.
How have you found bots in the Halo Infinite multiplayer technical preview so far? Leave a comment down below.
Comments 21
I’m already in love the multiplayer. Now I cant wait for the full release.. I’m gonna miss Infinite the next couple of months. I was gonna buy Battlefield this year.. but the Halo Infinite test flight changed my mind. Full focus for Infinite and it’s multiplayer.
I definitely had more fun playing last night with the ODST bots. I actually had to try. Looking forward to checking out the Spartans.
ODST are fun, but still a bit too easy (I’m usually at 2–5:1 K/DR, and I’m quite average) so I’m looking forward to it! The CSR seems to consider me low level still though, I shouldn’t top the chart every game I play? I mean, there should be plenty of pros and great gamers in the Insider Tech Preview, right? Maybe it sorts itself out once I complete more of the battle pass
Absolutely loving this so far. The weapons have a good balance, gameplay is classic Halo with a twist and the personal AI cracks me up.
Halo Infinite is gonna be huge this winter.
@VenomousAlbino definitely more of a challenge on the new map. Can’t wait to face down the Spartans.
@Ocat agreed. Battlefield was going to be my game for the next couple of years but 343 have done good.
I think for me are the ODST bots the sweet spot but I am looking forward to the Spartans.
Looking forward to playing this solely on the basis of how much fun the gameplay is, based on everyone's feedback.
However, gotta say... The environment of that one map I've seen, looks pretty dull and industrial.... was hoping for something a bit more colourful and Sci-Fi.
Is it just me that sees/thinks that? Nobody else seems to have mentioned it.
Hoping there's a nice mix of more interesting environments in the full multiplayer map rotation.
@antstephenson I mean that's how most of the classic Halo maps are. Just look at the Halo 3 multiplayer maps: https://halo.fandom.com/wiki/Category:Halo_3_Multiplayer_Maps
Some of my favourite Halo 3 maps are The Pit, Valhalla and Last Resort. Yet they look like pretty normal-looking maps, just like the one in Halo Infinite. I think it's more important to have maps with good level design rather than interesting environments. Variety is important as well and I have no doubt that there will be a lot of maps with varied environments. But level design comes first in my opinion and the one in Halo Infinite nails it from what I've seen.
@SplooshDmg Yeah I mean, the older Halo games didn't even focus that much on Sci-Fi until Halo 4 came out. It was mostly natural/urban environments until then, so the maps definitely feel more fitting for the series this time around.
It seems pretty solid so far. Definitely looks a lot better than it did last year, and it seems to have the good feel back that it used to have. My only real complaint so far is it can be hard at times to tell the two teams apart. There are moments when I'm not sure if it's a teammate or an enemy.
Been having a blast against ODST bots. My Slayer game has improved significantly this weekend and I am now very comfortable with Halo multiplayer - I usually avoid multiplayer like the plague.
Also, I got to play with Phil Spencer last night!
@Ocat plus it's free. Can't argue with free. 👍
@LtSarge @SplooshDmg
It's been a long time since I played Halo MP properly... Maybe my memories of the sci fi maps were from 4 (I think I only really played MP in 3 and 4).
I liked that aesthetic, but I guess it's not for everyone... and that's ok.
I guess I can always get my futuristic fix from Splitgate and still enjoy Halo for what it is 👍
@GamingFan4Lyf out of curiosity how did Phil do in your match?
Runs really well. Graphics run smooth. Hit detection is on point. Music and sound effects are great. Really looking forward to the final release. Still getting battlefield 2042 and be happy for years with FPS multiplayer.
@xMightyMatt14x Well, we played about 4 matches together (we were part of a "permanent" Fireteam) and he did pretty well!
@SplooshDmg
Yep 👍 Looking forward to it... I'm really done with CoD (which stopped being enjoyable quite a long time ago) and want a regular team shooter to play again.
Splitgate is a LOT of fun, but I'm expecting a bit more polish from Halo.
@SplooshDmg I’m done with COD. I did black ops 1 then tried out WW II which was way worse then World at War. Can’t stand the gameplay. I tried Warzone for about 3 weeks. Unless they massively rework there MP I’m a never buy. Plenty of my friends play it and nothing else and it kind of sucks though.
@SplooshDmg
Hoping Halo will tide me over until Battlefield comes to EA Pass / Gamepass.
Splitgate is fun... it's a blatant Halo MP ripoff, but with portals added to the gameplay. Feels quite nice and easy for a rubbish player like me to still get a nice tally of kills. Feels light and fun.
@Halucigens
Yeah, loved Blops 1 and 2, tolerated Blops 3.
Infinite Warfare was AWFUL.
Advanced Warfare... Meh.
WW2 kinda tolerated it.
The latest MW feels frustrating and the latest Blops, I gave up on during the beta.
As for Warzone... just NO (Apex feels like a MUCH more fun Battle Royale).
Did really enjoy the MP so far. Guess I have not played against the Spartan bots on Friday and Sunday, because the bots I played against were so easy to beat...
There was one thing which really annoyed me by the way (besides freaking loving the MP): When running, the view became a bit shaky and to me, it looked like the framerate started to drop significantly. Now I know, this is not the case, as the game ram extremely smooth for the rest, but I surely disliked the shaky cam when running. it was as if the walls and other objects you were looking at started to lag/stutter.
I am playing on an LG Oled C9. Anyone else noticing this?
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