When Everwild was announced last year, we were left a little unsure of what the game actually is. With just a CGI trailer out in the wild (no pun intended), you'd be forgiven for thinking the game's not that far in its development cycle. But on the contrary, it looks as though it's been in pre-production for quite a while.
With Rare focusing heavily on Sea of Thieves over the past few years, it's hard to believe the resources have been there to bring another huge project to life. However, as spotted by one eagle eyed Twitter user, several LinkedIn profiles for employees at Rare suggest it's been in pre-production as early as 2016. One employee's work history also seems to pinpoint active development commenced back in early 2019.
When we'll learn more about Everwild remains to be seen. One industry insider recently suggested that the game's release is years off, but Rare are yet to come out with a solid release window. Numerous developers on the project have been hyping it up since its reveal. One claimed it's "unlike any other game that's ever been made", while another added that it's "something the world doesn’t have and hasn’t seen before".
Whatever Everwild may be, hopefully we'll hear something soon. It's possible that it could make an appearance at E3, but with rumours leaning towards it being years away, we wouldn't be surprised if it made an omission.
Are you excited for Everwild? Do you have any ideas of what it could be? Drop us a comment and let us know.
[source twitter.com]
Comments 4
Always happy to see a new Rare IP. Interesting point on the timing, if it has been in the works for a while it would contradict the rumour its years away(although like all things Covid means it wont be this year).
I'm super excited for this game. What Rare did with Sea of Thieves from my experience in the closed beta to playing it again this weekend is astounding. One of the most beautiful open worlds I've encountered. The new season pass stuff actually works with the game superbly well. One of my biggest gripes was no feeling towards progression when you get ganked constantly but either that seemed to wash away this weekend.
I always hate these terms like "X years in development". People always think this means that Y game has been in "full development" for X years, like the case of Coalition were in the full production of Gears 5 for 3 years. I remember when people were saying "Cyberpunk was in development for 8 years" without knowing that the full production of that game had started only from Autumn 2016. Pre-production never cut down the process of full development. A game can be in pre-production for 10 years and still take the standard of 3-4 years of full development.
@Alan_Payne so much this. How long its been in full production is what we should care about, as it's the best we can use to guess state for release, with AAA games taking from 3 to 5 years or actual development to launch, depending heavily on scope or the game and whether or not it's a sequel or a brand new core game, as sequels tend to have some or the foundation already in place.
If the game full dev really kickatarted 2019, earliest hope for release is 2022 or as far as 2024.
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