
People Can Fly has dropped the patch details on the first big update for Outriders, which the development team is "confident" will rectify fix reports of crashing issues in the game, along with other bug fixes.
There's no specific date for when it'll land, but it's expected to be some time next week. The reason the team won't commit to a date is due to certification for platform holders, and the potential to bring it closer to release if possible.
The full list of patch notes as outlined in the developer's subreddit post is as follows:
PC & Console Platforms
- Once platforms have been updated to the same patch version, cross-play across platforms will become viable again.
- Overall stability improvements for the matchmaking service.
- Crash Fixes.
- Will Fix a multiplayer crash that could result in client players having their inventory wiped.
- Will fix the crash when completing the "A Bad Day" side quest.
- Will fix the crash that occurs in No Man's Land when your language is set to Spanish (Yes, we know. Video game code is a magical thing).
- Will fix crash on launch issues.
- Will include many more "random" crash fixes.
- We are confident that these fixes will address the majority of crashes reported, as there are only a handful of root causes but the crashes they generate appear in a number of places.
- Will fix the HUD disappearing in certain cases.
- Will fix bugs that interfere with players re-spawning in multiplayer Expeditions.
- Will fix bugs with players getting stuck on geometry (including when using Gravity Leap) or falling out of the world.
- Will change the default matchmaking setting from "Open" to "Closed".
- You will still be able to manually change this setting to "Open" through your game settings.
- This change will prevent players from joining games where the host didn't intend to play in multiplayer. It will also cut down on AFK lobbies.
- This will also help improve matchmaking times, as the queues will be less likely to be overwhelmed by the sheer volume of constant matchmaking requests generated by "open" games.
- Many other minor fixes and improvements.
It seems many of the reported issues will be sorted in the upcoming patch, and hopefully the servers continue to stay strong after a rough launch. As a way of saying sorry, the developer will also be dishing out Outriders' "Appreciation Packages" to players who have jumped in during the launch window. Despite the issues, People Can Fly has provided great communication with the community, and we're glad to see a speedy response to these issues.
Have you ran into any crashes on Xbox with Outriders? Let us know in the comments below.
[source reddit.com]
Comments 4
Good have run into quite a few crashes and bugs so far including being stuck in one place, game crashing to dashboard and some side quests bugged hope these get ironed out
I just finished it yesterday. Think I had 2-3 crashes to the dashboard. Mostly from spamming lb and rb looking through quest map to gear and accolades. I really enjoyed the story and how they handled the gameplay loop and post game content.
This launch I thought went pretty well. Plus they are addressing issues pretty quickly, even over holiday weekends. If anybody remembers Sea of Thieves 3 years ago it was an absolute nightmare in comparison
Numerous crashes and issues even trying to get in to the game to play Solo since it launched but despite all of this, I still want to keep playing and playing and playing. Its a lot of Fun, Challenging Solo - even can be a bit frustrating at times, but I can't stop playing. I have beaten the campaign and the side quests - now just clearing up the remaining hunts/bounties and then I'll start on the Expeditions and trying to raise my World Tier too.
I am also keen to replay the game a few more times with the 3 remaining classes. Despite the 'server' issues, the game looks great on Series X and is basically locked 60fps too.
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