Remember last year’s EA Play presentation? You may or may not, but it featured a project that’s been in the pipeline, well... until now, as it seems the game has unfortunately been cancelled.
According to a new Bloomberg report, the game, which was under the codename Gaia, has been cancelled, despite being six years in development since 2015. It was being handled by EA’s Motive Studio, and had talent such as creative leads from Star Wars Battlefront II. But sources are said to have told the publication its cancellation is due to a resource shift in the company.
The last we saw of Gaia was during an EA Play presentation last year, where it was described as a “highly ambitious” next-gen game. While it didn’t show much, it featured a character navigating around a city, showcasing EA’s look at in-game physics for next-gen systems. Motive described it at the time as a “highly ambitious” project that “puts the power of creativity in your hands”.
Gaia’s cancellation falls in line with numerous other changes in EA’s plans going forward. The planned rebirth of Anthem has been canned and the company is distancing the next Dragon Age from any live service elements, strictly focusing on a single player experience. It’s been a busy week for EA, but hopefully these changes see some focused projects being delivered.
What upcoming EA game are you looking forward to? Let us know in the comments below.
[source bloomberg.com]
Comments 10
The new head of studios hire certainly seems to be grabbing EA's game output by the scruff "how about we focus on players want"
I understand that some projects are just very ambitious, but 6 year dev cycles are just crazy and out of wack. Completely unsustainable. Even if budget can be allocated, we talking about dev cycles so long that someone can go to college, graduate, get married and have children...
Sounds like a big change in EA is occurring. Hopefully it's all for gamers benefit.
@Krzzystuff most from what we heard has been great, like not forcing mp in dragon age so dropped. And my understanding is outside there sports teams to work on projects they wanna work on.
This is been 6 years and still not coming together... So you want another duke nukem forever.
@Deadcow And if EA cancels the game it is due to evil EA not giving devs the time they deserve.
I'm really liking what I'm seeing from EA so far. I don't know how it will pan out, but I haven't been this positive about the future of EA games since 2004 or so.
@NEStalgia You were excited for EA the year after they dissolved the best RTS maker of the time, Westwood Studios?
@InterceptorAlpha lol, oops, wrong year. When did that last real C&C game come out? That's when.
@Deadcow That's not a fair representation to Motive's Gaia developers though. Like at all.
They did work assisting on Battlefront 2. They did work assisting on, and then taking over, Project Ragtag, which was sh*t canned. And they did Star Wars Squadron... which was cobbled together from a larger Star Wars project that was also cancelled. And that's just stuff we know about - if anyone actually pays attention to the credits of various EA games, I wouldn't be surprised to see EA Motive involved in other titles over the past few years, but I know most gamers don't.
It's not like they were JUST f**king around with boxes for Gaia here. They were being pulled all over the company, told to work on random projects and to assist random teams who's work with licensed properties took priority over whatever new IP Motive were trying to cobble together in-between all that when they could.
Considering their history in vehicular games, and that Criterion is assigned to Battlefield/Need for Speed, I wonder if they are giving them a shot at Burnout?
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