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Topic: Star Wars Battlefront

Posts 1 to 20 of 21

Captain_Chao5

After seeing the gameplay (albeit PS4) videos for this, I'm tempted as it looks uber-good. I'm not the worlds best at FPS and I hate letting my team down in MP. Can anyone tell me if this is going to be a 95% multiplayer game with 5% single player challenges tacked on?
The official 'blurb' mentions offline solo and co-op missions but doesn't really go into much detail.

You don't stop gaming because you get old, you get old because you stop gaming.

Xbox Gamertag: Captain Chao5

aducky84

@Captain_Chao5: I think that split does exist the single player challenges are pretty lean. You can play all the co-op missions in single player with bots but I'm not sure how much mileage you would get out of them.

aducky84

Xbox Gamertag: flameboyNE | X:

BAMozzy

As far as I know the 'wave' based mode can be played offline and in couch co-op but I don't know if that is the only offline content or not.

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Captain_Chao5

Thanks for the replies.

You don't stop gaming because you get old, you get old because you stop gaming.

Xbox Gamertag: Captain Chao5

realbehan88

Did anybody pick this game up in the end? Got it along side my one as a xmas present and have to say I am really disappointed by the graphics/picture quality. Looks so blurry and very poor texture. Tired playing around with to settings but with no luck - all other games look brilliant
Looking on other forums there are a few people who have mentioned this, only to be shot down by others who claim it is one of the best looking games around. Just wondered what you guys thought?

realbehan88

BAMozzy

@realbehan88: I bought this for PS4 and I must say its one of the best looking 'Star Wars' games ever. Its up there with the best graphical games this generation from my perspective but lie I said, I have this on PS4 so don' know how it looks on XB1.
I am more disappointed by the game-play and on disc content than the visuals.

A pessimist is just an optimist with experience!

Why can't life be like gaming? Why can't I restart from an earlier checkpoint??

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realbehan88

@BAMozzy: I've only played an hour or so, so can't comment too much on the gameplay but I can see it getting quite repetitive quickly.
Maybe I'm being overly critical of the XB1 version but just found it missing the polished finish you'd expect.

realbehan88

Red620Ti

Its looks fine on my telly, I've only downloaded the EA Access trial as I thought it may get a bit samey....And about 3 hours in it already a bit dull, if I'm honest.

"Justin Bieber looks like a lesbian i'd like to ****..." - Megakillscreen,out of frickin' nowhere!

Xbox Gamertag: Red620Ti

Captain_Chao5

I'm glad I didn't splash out for this now. Sounds like it's a 'niche' game for hard-core Star Wars fans.

You don't stop gaming because you get old, you get old because you stop gaming.

Xbox Gamertag: Captain Chao5

sorethumbed

Should have been called 'A new hype'.

Ancient, Angry, Armed and Inbound.

Xbox Gamertag: Sorethumbed

BAMozzy

Its very much a game designed for people who have never played FPS games online before and to ride the hype of 'Star Wars'. Its certainly not a tactical or particularly varied game. If you play games like Battlefield or CoD, it will seem very, very shallow and devoid of anything that will keep you playing much beyond the initial 'honeymoon' phase.

A pessimist is just an optimist with experience!

Why can't life be like gaming? Why can't I restart from an earlier checkpoint??

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BAMozzy

[Edited by BAMozzy]

A pessimist is just an optimist with experience!

Why can't life be like gaming? Why can't I restart from an earlier checkpoint??

Feel free to add me but please send a message so I know where you know me from...

Xbox Gamertag: bamozzy

stylon

Looks stunning on my Plasma screen (Xbox One)... it's definitely one of those games you can load up to wow friends with the graphics... many of the environments look real!

If you are a COD junkie or FPS expert then I suppose you would find it lacking but speaking as someone who isn't great at PVP online shooters I have to admit that I had a blast playing the EA Access trial of this... now that I've seen The Force Awakens I can feel the force compelling me to go play this again now

If you've not seen the movie yet then go see it... it's absolutely tremendous... George must really be kicking hell out of himself that JJ has made a better Star Wars movie than he's managed to do since ROTJ!

stylon

Xbox Gamertag: stylon

DesiccantOwl

@stylon - I'm assuming you saw George's latest comments about Disney being the "white slavers". Lol. Sad really as he doesn't seem to realise that the success of the original was down to the "in the trenches" mentality.

I agree with the above comments. If you want to kill thirty minutes to an hour on a georgeous shooter then you can't go wrong with Star Wars Battlefront. Any more than that and it tends to grate a bit.

Speaking of...I haven't played the Battle of Jakku yet. And I've seen the film twice!

[Edited by DesiccantOwl]

DesiccantOwl

Xbox Gamertag: DesignateTurian | X:

BAMozzy

@Utena-mobile: I think there is around 8 or 9 different heads but each has 2-3 different hairstyles/beards depending on gender. However the same set of 'heads' appear for both Rebel and Imperials although you have to buy them separately. These are preset options as well so if you prefer to be a white 'female' with a 'bob' hairstyle you have basically 1 or maybe 2 if you want a more tanned white look but that 'bob' is available on all female heads. All the uniforms though are the same - slightly different shape depending on gender as you would expect. Its not that you don't get to see it as you can play in 3rd person if you prefer so would see it, its just that its all generic and why would you want to unlock every different 'head'? The most unique character customisation comes from the rebel alien heads but these aren't that plentiful - they could have added wookies, ewoks, gunguns etc with their associated outfits but all you get is a 'head' to choose

There are different uniforms in the movies - what about the Imperial Guards and their Red uniform, clone troopers, Galactic Marines, snow troopers, scout troopers as well as AT-AT drivers, Imperial gunners etc too all have a different uniform/helmet style. Admittedly there are probably less variation on uniform than heads but have a much greater impact. I can see everyone (or at least the majority) running around as a Shadow Trooper (all black) as that is the only significantly different imperial option. The Rebels tend to wear more general clothing as they are meant to be more like 'civilians' who rise up against the imperial army so wear clothing native to their planet or planet they are on. They are not a 'military' army and therefore could open up a great range of character customisation.

A pessimist is just an optimist with experience!

Why can't life be like gaming? Why can't I restart from an earlier checkpoint??

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BAMozzy

@Utena-mobile: 8 or 9 in total 4-5 per gender and the main difference is skin colour! The Stormtroopers are all human looking and so you only have these 8 or 9 different heads plus a couple of helmeted options. The Rebels have these same heads and around 6-7 alien heads. All in all I thought it was very disappointing but maybe others are satisfied with this. It is after all just cosmetic and has no impact on the game play. I must admit though I was a lot more disappointed with the very limited choice of weaponry and equipment. If you equip a grenade and jetpack then you can't equip anything other than your primary of which there are 11 to choose from. Equipping a secondary (sniper, rocket launcher etc) means you have to sacrifice your jet pack or grenade and you can't fire 2 shots of these in quick succession as there is a cooldown after every use.
Maybe you will get a lot more enjoyment from it than myself but as someone who plays a lot of FPS games, I found it very basic, shallow and gets very boring very quickly. Even for short bursts, I would rather play many of the other FPS games online. Obviously if you have friends with the game, it does help for a bit of mindless fun, running around and blasting people but that's more down to sharing an experience rather than the actual game itself.

A pessimist is just an optimist with experience!

Why can't life be like gaming? Why can't I restart from an earlier checkpoint??

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Xbox Gamertag: bamozzy

BAMozzy

@Utena-mobile: The DLC is expected to be a bit more extensive than the Battle of Jakku. My fears though are that we will get maybe 1 big map and several small maps based off this. Effectively only increasing the 'big' modes by 1 extra map (to 6 with the first DLC) and maybe adding an extra mode and maybe an extra limited to 15 waves survival mode. I think each DLC is likely to add a new 'planet/area' with maybe a few extra customisation 'star cards, heads/emotes as well to make it 'bigger' than the Jakku DLC.

At the moment, I personally cannot justify the Season Pass or even buying the first DLC separately. I struggle to see the community sticking with this throughout the season without getting bored - especially as you can unlock basically everything you are likely to want/use by level 40. As it is basically an online MP, its reliant on the community to work well. If there isn't a big community, it will affect the matchmaking, game modes that are available and performance too.

A pessimist is just an optimist with experience!

Why can't life be like gaming? Why can't I restart from an earlier checkpoint??

Feel free to add me but please send a message so I know where you know me from...

Xbox Gamertag: bamozzy

Captain_Chao5

@BAMozzy - Thanks for taking the time to write a thorough game review. You've confirmed my suspicions that this is (to me) another Titanfall. Lots of hype, excitement and eye-candy that quickly wears thin. Luckily I sold TF before the price plummeted and I skipped buying Star Wars BF altogether.

Disclaimer: To those still playing Titanfall, I mean no offence. Just expressing an opinion

You don't stop gaming because you get old, you get old because you stop gaming.

Xbox Gamertag: Captain Chao5

BAMozzy

@Captain_Chao5: To be honest, I see a lot of similarities between this and Titanfall. Titanfall was certainly fun initially and the new movement mechanics and of course those Titans though were quite ground-breaking at the time. However after a while, the lack of much variety within those game modes (the way they played), lack of weaponry options and some frustrating challenges required to progress led to many leaving. People felt that they had seen and experienced everything the game offered and all 'regen' did was make you have to do it all again with nothing but a new number to show for it. Respawn did update the game for free to include a lot more customisation and the survival modes but all this came too late.

SW:BF is very similar - if anything it actually lacks a lot of the options that Titanfall has - No weapon attachments/scopes etc, less choice in the type of primary weapon and therefore how you play (CQC, Mid or Long Range) and additional gear and of course it doesn't have the Titans and different options that brings. The game play is more basic too but it does have more modes and character customisation - a bit more than just the male/female choice of TF had at launch.It also has the added advantage of giving players the opportunity to battle in some iconic places and control some iconic vehicles as well as play as some iconic characters too. It also offers players a bit more 'offline' things to do from launch although I doubt this will last players more than a few hours.

I do think Dice need to add 'something' for free - even if they take away the limitations on the waves in the survival mode and maybe add a 'leaderboard' or something to show what wave people reached would help. I appreciate its difficult to add weapons and customisation/attachments to these as it takes away from the authenticity and look of Star Wars. A campaign would have been great but its not often these get played more than once or twice anyway.

I would like to see a bit more depth and tactical play from its MP. I don't like the power-up system and affects the 'look' seeing these floating about. I think the Heroes/Villains should rotate amongst the team and last for a set amount of time so everyone gets at least 1 chance. I think it would also help if they allowed a bit more create a class - allowing players to pick a grenade, secondary etc with power ups being more like score streaks to remove those from the battlefield. It could also lead to a bit more tactical and team play.

A pessimist is just an optimist with experience!

Why can't life be like gaming? Why can't I restart from an earlier checkpoint??

Feel free to add me but please send a message so I know where you know me from...

Xbox Gamertag: bamozzy

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