A Hard Day's Nyet
When Ubisoft debuted their alternative take on the Assassin's Creed world with Assassin's Creed Chronicles: China back in 2015, announcing that it was the first of a three-part trilogy, there was hope in our hearts. Hope that starting from the promising base that the first title provided, the development team would listen to...
Rough before the smooth?
When the first of the Assassin's Creed Chronicles trilogy was released, there was genuine hope that it would evolve from the "decent-but-flawed" category and that by the third iteration, would have made it all the way up to the top deck. With (at least) two more games due, it was a safe assumption that the developer would...
The concept of taking the Assassin's Creed franchise into a 2.5D game world is certainly an interesting proposition. Many were wondering how Ubisoft and Climax Studios would go about getting the free-running elements of the main franchise into a side-scroller whilst keeping an element of freedom about the proceedings. The good...