February2016

  • Review Assassin’s Creed Chronicles: Russia (Xbox One)

    A Hard Day's Nyet

    When Ubisoft debuted their alternative take on the Assassin's Creed world with Assassin's Creed Chronicles: China back in 2015, announcing that it was the first of a three-part trilogy, there was hope in our hearts. Hope that starting from the promising base that the first title provided, the development team would listen to...

January2016

  • Review Assassin’s Creed Chronicles: India (Xbox One)

    Rough before the smooth?

    When the first of the Assassin's Creed Chronicles trilogy was released, there was genuine hope that it would evolve from the "decent-but-flawed" category and that by the third iteration, would have made it all the way up to the top deck. With (at least) two more games due, it was a safe assumption that the developer would...

April2015

  • Review Assassin’s Creed Chronicles: China (Xbox One)

    Changing perspectives

    The concept of taking the Assassin's Creed franchise into a 2.5D game world is certainly an interesting proposition. Many were wondering how Ubisoft and Climax Studios would go about getting the free-running elements of the main franchise into a side-scroller whilst keeping an element of freedom about the proceedings. The good...