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Re: Bethesda Is Working On More Features For Starfield, Including 'All-New Ways Of Traveling'

skygrey88

GP member and dloaded on release but really just started playing it in the last few weeks. I am enjoying it and haven’t experienced any lockups or game breaking bugs. I haven’t gotten a jetpack yet but the thoughts on vehicles and the NASApunk vibe….umm when NASA did the moon visits they had moon buggies to get around. That was like 50yrs ago….so to think in the future they have space bending FTL gravity drives but no basic terrain vehicles is lame. I do think the planet exploration (only visited a handful) could be spiced up some, hopefully future DLC will add more to planets/mokns that is story driven giving reasons to explore. A few tweaks to inventory management would be nice as it annoying to not be able to see the quantity of items you already hold when shopping. The encumbrance system is OK but would be handy to be able to manage all party members and yourself at the ship hold. The upgrade system seems good and same with the character leveling. I am finding the main story compelling enough and the factions and missions seem good as well. As to those wishing the game had been held longer before release…..this is the world we live in now, just about every major game that isn’t published by Nintendo comes out in some incomplete format. CP2077, No Man’s, most Ubi and EA games all seem to release ‘too soon’. These games are major investments and usually devs stick with the game after release to get them right. My recommendation if this irks you…..DON’T pre-order or by a game at launch and wait for things to get sorted out. I waited on CP2077, just bought it used on disc for $15 and now its fully next gen, in a great state and worth playing. Starfield seems more than worth playing in its current state but I am sure its gonna be even better in another year.